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Grike:
|
Have we been formally introduced?
|
Keenan:
|
thats like having a whole extra 2 con
over the average hd, and yeah
|
Keenan:
|
i think i was supposed to be the first
one to know you, or maybe tadry
|
Keenan:
|
it says brian is on, but he hasnt
written anyhting yet
|
Grike:
|
Right, I know our characters have met,
I just didn't remember if we had ever met. I think I knew
everybody else in high school
|
Keenan:
|
oh, no, i've never actaully met anyone
in our group physically, just talked online
|
Grike:
|
That works, how'd you guys meet?
|
Keenan:
|
Leon suggested i help take part in a
test for an adventure brian was planning for a group, so i did,
and then i joined.
|
Keenan:
|
it was for testing out the final
battle of the lewb6 campaign, which me as hunter and others later
did
|
Grike:
|
Sounds cool, we just met through our
school's drama department
|
Keenan:
|
have you been part of the group for
long? or just recently
|
Keenan:
|
I'm wondering if theres actually
someone newer than me in it
|
Grike:
|
That would be me. I joined last Friday
|
Keenan:
|
k, was this one of your first times
playing dnd? or had you done it before jsut wondering, you
defintely seem like you've played before
|
Grike:
|
I've played in person before but it's
been a while
|
Keenan:
|
brian sure is taking a while, and
chris too
|
Grike:
|
It says he's online so he's probably
just afk
|
Keenan:
|
do you play league of legends?
|
Grike:
|
On and off, I've never been very good
at MOBAs
|
Grike:
|
I'm more of a Civ man really
|
Keenan:
|
i always like civ games, always been
good at them
|
Grike:
|
What game length do you usually play?
|
Chris has connected.
Keenan:
|
havent really played them in a while
admittedly, and i hvent done too much of the civilization games,
so muhc as free civ games online, as in civ genre instead of the
series
|
Grike:
|
Oh got it. I've only really ever
played games with the Civ series
|
Chris:
|
Yes, I am getting on.
|
Keenan:
|
I could tell
|
Keenan:
|
now just waiting on brian, and maybe
adam to if he got off for a bit while waiting
|
Boretos:
|
Apparently brian's gonna be late.
|
Keenan:
|
did you level up your guy chris
|
Chris:
|
Considering my sheet is on here, that
would have been hard to do.
|
Keenan:
|
next ranger level is a fun one for you
|
Boretos:
|
Welp. you better sneak it in before
brian can say no.
|
Keenan:
|
man your pic looks like a gorilla adam
|
Boretos:
|
I'm built by a gorilla.
|
Chris:
|
That's racist.
|
Boretos:
|
and that IS very racist.
|
Keenan:
|
so, your level 2 rogue now right?
|
Keenan:
|
you told me you were a rogue before
|
Boretos:
|
How unprofessional of me.
|
Boretos:
|
Well now I'm level 3.
|
Keenan:
|
wia your elvel 3?
|
Keenan:
|
i though you and me were just level 2
|
Keenan:
|
huh, i though brian said someone else
besides me startedat 1, oh well
|
Keenan:
|
i forget, is healing over time based
on just character level or character level and con for this
|
Keenan:
|
and really hope brian gets on fast
|
Boretos:
|
It's level and con, I believe.
|
Chris:
|
Why do Rangers start with shield
proficiency? >_>
|
Keenan:
|
they do, thats wierd
|
Keenan:
|
ooh, nice roll for health chris
|
Grike:
|
Probably for the ranged specialists
who can't dual wield
|
Boretos:
|
I think it just comes with the martial
weapon training.
|
Keenan:
|
seems like we all rolled pretty well
|
Chris:
|
neither training path can use shields
|
Chris:
|
At least, if done conventionally. Now,
take Improved Shield Bash and use your shield as your off-hand
weapon...
|
Chris:
|
THAT is viable. In fact, I'm kind of
wishing I'd thought to do that now.
|
Boretos:
|
shield spikes ftw
|
Chris:
|
And if your DM is lenient enough to
let you take Dual-Weapon Defence... >
|
Boretos:
|
I don't see why you wouldn't be able
to take two weapon defence
|
Boretos:
|
a weapon's a weapon.
|
DM:
|
did I miss anything important?
|
Keenan:
|
nothing can really happen without you
|
DM:
|
true dat. Let me wash my hands real
fast
|
I wish I could tell you it wasn't like that, but I don't remember this at all...
DM:
|
Ok, so is everyone here save Wesley?
|
Keenan:
|
guessing hes undren
|
DM:
|
Alright. A couple months have passed
since any of your last adventures, unless Torg wants to wait
longer.
|
DM:
|
Adam, you gonna make a move, or wait
for circumstances to happen?
|
Boretos:
|
I'm going to proceed with my plan, if
that's cool.
|
DM:
|
Alright then, where do you go and what
do you do first?
|
Boretos:
|
First, I go find Thad
|
DM:
|
You find him one evening returning
from the hunt.
|
|
Torg:
|
We must speak privately.
|
|
Thad:
|
Yes? Is something amiss?
|
|
Torg:
|
There is danger in the forest.
|
|
Thad:
|
The evil presence we were warned
against or something new?
|
|
Torg:
|
The same great power all fear.
|
|
Torg:
|
Fear is for the weak.
|
|
Torg:
|
We must harness that power and reclaim
our land.
|
|
Torg:
|
Else we be destroyed.
|
|
Thad:
|
What are you suggesting?
|
|
Torg:
|
I head now to the wood to champion the
power. You come with me.
|
|
Thad:
|
I'll go, but I want to know what
exactly you mean
|
Thad: (( I'd like to roll sense motive ))
DM:
|
I will roll in secret...
|
Thad: (( no bonus ))
* You roll to the GMs: 1d20+1 => 17 + 1 = 18
DM:
|
He seems candid, although passionate
about what he says. You sense no lies.
|
|
Thad:
|
Let us go friend, and I'll hear you out
|
|
Torg:
|
We must be prepared to recognize what
we seek when we find it.
|
|
Torg:
|
Odran knows of magics, he may be
useful.
|
|
Thad:
|
He should come then. You trust him?
|
|
Torg:
|
No. But he should come regardless.
|
|
Thad:
|
Fair enough. Where is he?
|
|
Torg:
|
Church.
|
DM:
|
It's always church with that one. Ever
since Ico, his master, returned, he has been making sure to keep
the old chapel in tip top shape until the new church is finished.
|
|
Torg:
|
Odran.
|
|
Odran:
|
Ah, hello torg, and good to see you as
well Thad
|
|
Torg:
|
We travel into the wood to conquer the
power there. Come with us.
|
|
Odran:
|
Wait what?
|
|
Odran:
|
What power?
|
|
Torg:
|
The power that all in this town see as
a threat.
|
|
Torg:
|
It could be a great ally.
|
|
Odran:
|
are you talking about the magic on the
lake?
|
|
Torg:
|
Yes. With it we could become strong.
|
|
Torg:
|
The lake is just the beginning.
|
|
Odran:
|
Shouldnt We talk to Tamourne about
this, after all, that amgic can be pretty dnagerous, and what
would make you think it would make us strong?
|
Chris is disconnected.
|
Torg:
|
Tamourne does not know what is best. I
have felt the power in the wood. Anyone who could control it would
be unstoppable.
|
|
Odran:
|
COuld you please explain why?
|
|
Torg:
|
Tamourne would have us live in fear
until the power comes to destroy us.
|
|
Odran:
|
No, why those who control it would be
unstoppable, what do you think this power does exactly?
|
|
Odran:
|
what did you find out about it and how?
|
|
Torg:
|
I do not fully understand these
magics, but I have a feeling.
|
|
Torg:
|
I've seen it control the minds of men.
|
|
Torg:
|
I know there is more to it.
|
|
Thad:
|
I agree that these strange magics bear
investigation, the least we can do is hear Torg out, see what he
wants us to see
|
|
Odran:
|
How do you know this is not just some
effect of the lake? wouldnt it be a good idea to take safeguards,
cause this amy mean its even more dangerous then what we thought
previously. I agree that Tamourne can be over cautious sometimes,
but at the very least this seems like something we should bring up
to him, especially since this si such an important matter if your
right. If we talk to him, and you are convinced you are right, you
might be able to convince him, and as both of you are important to
the town, you will ahve even greater sway.
|
wesley has connected.
Keenan is disconnected.
Keenan has connected.
|
Torg:
|
I have spoken to Tamourne already. He
is more concerned with his own safety than that of the town.
Either you come with me or you prove to be as cowardly as him.
|
Odran pauses, and allows his thoughts to settle before he speaks...
|
Odran:
|
Let me try to speak to him, I am a bit
better with people than you typically are Torg, amybe I can
convince him that it is a good idea, I do agree with you, but at
the same time, I can't just go against my oath and go behind my
superiors back, I'm sure he'll listen to logic
|
|
Torg:
|
So be it.
|
Keenan:
|
guess I go to tamourn now
|
DM:
|
You knock on the palice doors?
|
Wesley is having connection issues
DM:
|
then let's wait on this part, and go
back to Torg and Thad
|
Keenan:
|
do we need wes to talk to tamourne?
|
Thad: (( I've gotta afk for like five minutes,
sorry ))
DM:
|
Tamournes is talking to him right now,
actually...
|
|
Torg:
|
You coming?
|
Keenan:
|
are you tlking to me torg?
|
Torg: (( not you ))
Thad: (( back ))
|
Torg:
|
Leave him.
|
|
Thad:
|
You don't want to wait for Odran?
|
|
Torg:
|
No. Waste of time.
|
|
Thad:
|
Alright. Let's go then.
|
DM:
|
Where do you head to?
|
Torg: (( towards the lake ))
Wesley's connection is back, so we go back to Odran
DM:
|
your conversation with Tamourne has
been interrupted
|
|
Joeseph Tamourne:
|
Hello?
|
|
Odran:
|
Hello Tamourn, and I did not expect
you here Master Ico, It is good to see you again
|
Keenan:
|
i I did refer to them in the right way
right?
|
|
Odran:
|
I just wished to talk about
potentially investigating the lake, in order to better understand
what is occuring with it.
|
|
lco:
|
Well, that is of little consequence
Ordan. Sounds like you've had a more eventful time than i have
|
|
lco:
|
Please explain what it is you hope to
find at the lake
|
|
lco:
|
Nerull willing that is
|
|
Odran:
|
I don't know, i just believe that it
might be a good idea to investigate it in order to see if it is
indeed spreading, and to see if there is a way to stop it if so,
so that we will not be threatened here, though one of our scouts
seems to believe that it is some great source of power for a
reason that i don't really understand. As such, he asked for me to
join him, but i thought it best to discuss the matter with
Tamourne, and now you as well amster since you are back.
|
|
lco:
|
hmm...Our intelligence in this mater
is lacking, but leaving it unchecked is dangerous
|
|
lco:
|
Investigating it would be for the best
|
|
Joeseph Tamourne:
|
Is this Torg?
|
|
Odran:
|
Yes, I know he isnt... the wisest of
us, but he seemed to feel quite strongly about it being a source
of power, and even besides that I was thinking it would be a good
diea to investigate the lake to see if it was spreading and if
there was a way to stop it, he though seems more interested in it
for a different purpose, which does worry me somewhat, since i
fear it might be the lake effecting his mind.
|
|
Joeseph Tamourne:
|
Enough. Bring him back to me.
|
|
lco:
|
There is more than one path to
enlightenment my child. If he seeks to help others than we can
still use his assistance. Go, the lake must be investigated
|
|
Joeseph Tamourne:
|
Ico, this is not the way. Torg has not
been himself lately...
|
|
Odran:
|
I will master. I'm thinking it would
also be a good die to bring a other scout along by the name of
Tadryn, as he is highly skilled, and would likely be useful in
investigating this as well, if you think it would be a good idea
for me to bring further help
|
|
lco:
|
Bring all the assistance you see fit.
Joseph, explain
|
|
Joeseph Tamourne:
|
I don't know if it's these spirits or
just youth, but Torg was talking to me about reclaiming the might
of the orcs. He thinks there are relics in the woods or somthing.
|
|
Joeseph Tamourne:
|
As much as I would love to let him go
on a snipe hunt, I don't want one that gets someone killed.
|
|
lco:
|
....The "old" glory of the orcs led to
the slaughter of the old kingdom for generations. We seek greater
achievement and glory through enlightenment
|
|
lco:
|
perhaps I should speak to this wayward
child
|
|
Odran:
|
I believe him to still be in the old
church master
|
|
Joeseph Tamourne:
|
I think that may be best. He won't
listen to me...
|
DM:
|
Do you go back to the church?
|
Keenan:
|
if Ico does, I do
|
Keenan:
|
if not, then i will try to bring him
here
|
wesley:
|
i guess i go to the church
|
|
Odran:
|
This isnt very good, they must ahve
left after I went to talk to tamourne, as Torg seems to think him
a coward who fears only for himself
|
|
lco:
|
Grab that scout you were talking
about. We must find torg
|
|
Odran:
|
Yes master
|
Keenan:
|
I look for tadryn
|
DM:
|
You don't know where he is...
|
DM:
|
make gather information
|
* Keenan rolls: d20+1 => 3 + 1 = 4
* Keenan rolls: d20+1 => 13 + 1 = 14
Keenan:
|
is that one enough
|
DM:
|
yes. Tady is currently on patroll
|
Keenan:
|
I go to where he is patrolling
|
Keenan:
|
and i guess I tell Ico as well, and
ask if he will come too
|
DM:
|
alright, make a survival check to
track the tracker
|
* wesley rolls: 1d20+4 => 8 + 4 = 12
Keenan:
|
just waiting for icos awnser
|
Keenan:
|
ill take that as a yes
|
* Keenan rolls: d20+6 => 5 + 6 = 11
DM:
|
haven't found him after an hour
|
* Keenan rolls: d20+6 => 16 + 6 = 22
wesley:
|
was about to say time is off the
essence screw this but i assume that does it
|
DM:
|
ok, you find his tracks, and he is
clearly following someone else to the lake.
|
|
Odran:
|
I believe I ahve found his tracks sir,
he seems to be following someone else on the way to the lake,
maybe Thad and Torg have found him and convinced him to join them
as well, though I imagne he too would have prefered to check with
Tamourne before doing something risky
|
Keenan:
|
so i guess we follow him, right
|
DM:
|
alright, now to the runaway's scene
|
Torg and Thad are far off at the lake at this point, and Torg has grabbed a rotting log and started across
to an island in the middle, a half mile away from the coast...
DM:
|
Torg is most of the way across the
lake, when the serpet seems to notice him...
|
Keenan:
|
did only torg go?
|
wesley:
|
someone text me when im on the scene
again
|
Torg: (( not the smartest point to cross the
lake, but I suppose this was inevitable. ))
Thad: (( I'm a poor swimmer ))
DM:
|
want to be at a different angle?
|
Torg: (( the difference would be halved from the
south east and crossing over the small island ))
Torg: (( distance* ))
Thad: (( that's a better spot ))
Chris has connected.
DM:
|
alright Adam, what do you do?
|
Torg: (( anybody know the rules for water combat?
))
Keenan:
|
the same as regular except you can
drown and get a penalty to hit
|
Keenan:
|
though i might just be thinking of
pathifnder, checking to make sure
|
Torg: (( yep. I just swim. ))
* Boretos rolls: 1d20+3 => 17 + 3 = 20
DM:
|
ok, 30ft on a double move
|
Torg: (( had already moved 15 ))
Thad: (( I wait for Torg to cross successfully ))
Keenan:
|
i guess me and ico are aorund 2 hours
behind you
|
DM:
|
the serpent swims. Roll it Adam
|
DM:
|
yeah, you guys are gonna be a bit...
|
* Boretos rolls: 1d20+3 => 19 + 3 = 22
wesley:
|
if it's too long i might be gone.....
|
DM:
|
well this is the one big encounter of
the session.
|
* Chris rolls: 1d20+10 => 9 + 10 = 19
* Boretos rolls: 1d20+3 => 18 + 3 = 21
Torg: (( turn. ))
Torg continues for the island and attempts to get to land before the serpant takes him.
Keenan:
|
i imagine he cna just scramble onto
land by now
|
DM:
|
yeah, normal move action -5ft of move
|
Torg: (( sense motive on the beast ))
Torg: (( I'd like to know if it's trying to
attack or just say hello. ))
* Boretos rolls: 1d20+6 => 18 + 6 = 24
Keenan:
|
wow, you have a good sence motive
|
DM:
|
It is acting like it's protecting it's
territory...
|
Thad: (( can I use wild empathy on it? ))
Keenan:
|
you need to be within 30ft
|
DM:
|
it's too far, unless you want to just
try to yell at it...
|
Thad: (( does it seem intelligent? ))
* Chris rolls: 1d20+10 => 3 + 10 = 13
Thad:
|
I'd rather not cross so long as that's
there considering my -3 to swim
|
Keenan:
|
woner what your rolling chris:0
|
DM:
|
The serpent swims the the beach, then
it slows down.
|
DM:
|
Then, it starts to emerge straigt up
out of the water.
|
DM:
|
As do five other serpent heads.
|
DM:
|
Then the body emerges.
|
Boretos:
|
in this session, adam dies.
|
Chris:
|
I TOLD YOU TO LEAVE THE LAKE ALONE
|
DM:
|
I was bound to kill you in one of
these games
|
Keenan:
|
wonder if you know enough to not cut
the heads
|
Boretos:
|
you're supposed to cut the heads,
silly.
|
Boretos:
|
is this island a mountain?
|
DM:
|
it has a good incline, but while it is
rocky it is not a mountain by any means
|
Boretos:
|
No caves or anything, then?
|
Thad: (( would you say that the hydra is in a
distractable mood? ))
DM:
|
not really. You are going to have to
really try to get it's attention at 300 yards
|
Thad: (( good things hydras are slow on land then
))
Boretos:
|
I'm gonna pull out a bag of caltrops.
|
Boretos:
|
in front of me. Im not that stupid.
|
DM:
|
alright, Chris roll spot
|
* Chris rolls: 1d20+10 => 13 + 10 = 23
Keenan:
|
whats that roll for?
|
DM:
|
spot, and you totally see it emerge at
this point.
|
Boretos:
|
5 ft step and draw axe
|
DM:
|
your hunch was right. Torg is, in
fact, a dumbass...
|
Chris is disconnected.
Boretos:
|
I'm a genius. just you wait.
|
Boretos:
|
If I kill this thing, I deserve a
level.
|
Chris has connected.
DM:
|
I will give you more than any level if
you solo this without pulling any BS
|
|
Thad:
|
(shouting) Torg! Run you fool!
|
DM:
|
it's gonna jump the altrops
|
* DM rolls: 1d20+6 => 3 + 6 = 9
Boretos:
|
with 2 intelligence?
|
DM:
|
it can recognise spikes
|
Keenan:
|
i think most things are smart enough
to avoid spikes
|
DM:
|
but it actually fails...
|
Boretos:
|
they are baby sized
|
Boretos:
|
so it lands on them?
|
Chris:
|
taking like 1d4 whole damage
|
DM:
|
it just charges. I accept that it
doesn't see them
|
DM:
|
but it has a 50% chance of steping
right over them
|
DM:
|
roll that then the attack bonus
|
Boretos:
|
where are you pulling 50% from?
|
DM:
|
it has four feet over 9 squares, the
caltrops take up one. I am assuming each foot steps in two
squares, but some repeat.
|
DM:
|
All in all, that is about 6 total
squares stepped in
|
Boretos:
|
and how many times did he just step on
them trying to charge me?
|
DM:
|
you get two tries, because I am
feeling nice. Enjoy trying to stop this thing, because you know
it's very likely to floor you even if you slow it.
|
* Boretos rolls: 1d20+2 => 1 + 2 = 3
* Boretos rolls: 1d20+2 => 20 + 2 = 22
DM:
|
alright, it loses the charge, and now
has slowed speed. Yall's turn
|
Boretos:
|
how many heads are we dealing with
here?
|
Keenan:
|
maybe you should roll a knowledge
check to know how screwed you are
|
DM:
|
maybe you should act before I forfit
your turn...
|
Grike:
|
He can outswim it now
|
He turns and runs.
* DM rolls: 1d20+8 => 20 + 8 = 28
* DM rolls: 1d20+8 => 18 + 8 = 26
* DM rolls: 2d10+6 => 3 + 6 = 9
DM:
|
alright, now for the other heads...
|
* DM rolls: 1d20+8 => 14 + 8 = 22
* DM rolls: 1d20+8 => 1 + 8 = 9
* DM rolls: 1d20+8 => 15 + 8 = 23
* DM rolls: 1d20+8 => 6 + 8 = 14
* DM rolls: 1d20+8 => 8 + 8 = 16
Keenan:
|
wait, does each head get a aoo?
|
DM:
|
how many more hits is that?
|
* DM rolls: 3d10+9 => 17 + 9 = 26
Grike:
|
I wouldn't think that each head gets
an attack since they're not separate monsters
|
DM:
|
It's a special ability
|
Boretos:
|
combat reflexes sucks, matt
|
Keenan:
|
its a ability of hydras
|
DM:
|
that's 35 damage. Are you getting back
up?
|
Chris:
|
They've got heads, and they know how
to use them.
|
Boretos:
|
It's not a fighter, it can't stop me.
|
DM:
|
ok, never mind. I was asking if you
are dead.
|
Boretos:
|
naw, I'm holding on.
|
Keenan:
|
how low are you just wondering?
|
DM:
|
alright, that was your turn, right?
|
Boretos:
|
I'm calculating that right now. and yes
|
Keenan:
|
becasue i would think you wouldnt ahve
more helath then our barbarian ranger
|
Keenan:
|
nless your a barbarian
|
Keenan:
|
which you have a good chance to be
|
DM:
|
The hydra is limping, but still
determined to drive you off...
|
DM:
|
it makes a run action
|
Grike:
|
Its speed is halved from the caltrops
|
Keenan:
|
its normal run speed would be 80
|
DM:
|
that's why it ran 40. It ain't a fast
beast.
|
Grike:
|
The DMG hydras? Their normal speed is
20 isn't it?
|
DM:
|
it runs this way this time
|
Boretos:
|
can I spot during this double move?
|
DM:
|
what are you looking for?
|
Boretos:
|
weapons, hidey holes, magical healing
water, forcefields, amulets of power.. .that sort of thing.
|
* Boretos rolls: 1d20+6 => 12 + 6 = 18
DM:
|
Those brown rocks have a gap to hide
under if you are willing to shove a few around, but this island
seems so... empty...
|
Boretos:
|
Does the gap seem big enough for a
hydra head to fit through?
|
Boretos:
|
or light enough for the hydra to move?
|
Boretos:
|
oh, I'm on the small one.
|
Boretos:
|
Well, I think I've moved already, so
that's turn.
|
DM:
|
it runs back into the water for some
reason
|
Boretos:
|
that's the only way it'll catch me.
|
More running along the small island.
DM:
|
it follows, keeping it's 12 eyes on you
|
Torg dives into the water between the small islands, only a bow show apart.
* Boretos rolls: 1d20+3 => 3 + 3 = 6
DM:
|
you are currently beginning to drown
|
DM:
|
move to 10ft out from shore
|
Keenan:
|
i thought he needed a 5 or less for
that?
|
Boretos:
|
I thought that meant I just didn't swim
|
Keenan:
|
isnt this calm water
|
DM:
|
it is, but 6 is failing by 4 or more
|
Keenan:
|
oops, thought it was more then 4
|
Keenan:
|
so hes underwater now
|
Boretos:
|
Not even worried.
|
Boretos:
|
I'm going to stay under water, in fact.
|
* Boretos rolls: 1d20+3 => 7 + 3 = 10
DM:
|
so you just sit on the bottom?
|
Boretos:
|
no, I keep swimming.
|
Boretos:
|
Just keeping my head out of sight of
the hydra
|
Boretos:
|
being all sneaky sneaky
|
He moves further twards the larger island.
* Boretos rolls: 1d20+3 => 12 + 3 = 15
* Boretos rolls: 1d20+3 => 16 + 3 = 19
* Boretos rolls: 1d20+3 => 5 + 3 = 8
* Boretos rolls: 1d20+3 => 15 + 3 = 18
Thad: (( I make my way around the lake to meet
him ))
Thad: (( or start to ))
Keenan:
|
thatll take a while
|
Torg reaches the big island before the hydra. It is a mess of gravel and larger stones, with a
strange pond in the center. It seems like water, but the color is...off...
DM:
|
alright. You can start moving your
token 120 per round each round
|
DM:
|
I will trust you to count it out right
|
Boretos:
|
can I spot while running?
|
Boretos:
|
okay double move and spot
|
Boretos:
|
I've got my eyes on that pond areay
|
* Boretos rolls: 1d20+6 => 16 + 6 = 22
DM:
|
you see a large pillar, which arches
out to the north and south. Out of it are two flows of water, one
a dark purple, and one a light green.
|
Grike:
|
My spped is 40 so I should be able to
do 160 per round right?
|
DM:
|
if you have light armor
|
DM:
|
and only for ten turns before you take
a ten turn break
|
DM:
|
it matters at this distance
|
Keenan:
|
unless you make con checks to go longer
|
DM:
|
Alright. The hydra looks you dead in
the eye, and suddenly shakes it's wounded foot.
|
DM:
|
It bounds at you with incredible speed
|
DM:
|
it has an all too familiar fire in
it's eyes...
|
Boretos:
|
but not familiar enough to be
specific...
|
DM:
|
Also, at some point in the future Tady
and Ogran meet up in the forrest
|
Both Torg and the hydra are running faster than the rules normally allow.
Keenan:
|
woah, thast fast,hows it doing that?
|
DM:
|
you two may RP it now
|
Keenan:
|
i guess we hould tell wes to come back
then
|
Boretos:
|
The left one is the light green water,
right?
|
Meanwhile, at the lake's edge...
|
Odran:
|
woo, finally caught up with you
tadryn, whats going on here, were you following torg and thad?
|
|
Tadryn:
|
Yes, and they're in trouble. We need
to get help. Tamourne, probably. The strongest people we've got.
|
|
lco:
|
Worry not my child
|
lco:
|
We will take control of this situation
|
Now back to Torg!
Boretos:
|
Do I have time to splash some of this
water in my mouth?
|
DM:
|
you may stick your face in should you
wish.
|
DM:
|
You feel the most intense joy of your
life, as if everything in your life was mearly a lead up to this.
You are filled with life, purpose....
|
DM:
|
Pick a physical bonus, and I will
grant it in some form or another.
|
DM:
|
you also get a +2 to all physicals.
|
Boretos:
|
I'm being chased by a hydra. You can't
go wrong with con
|
Keenan:
|
maybe you could get mroe peed?
|
Keenan:
|
he said any phyiscal bonus
|
Boretos:
|
oooh. didn't know what he meant by
physical bonus
|
Keenan:
|
i think thats what he meant
|
DM:
|
Get creative, my boy.
|
DM:
|
you want to pick that?
|
Keenan:
|
you cant run fromt he hydra forever on
this island, unless its strong fast healing, ti likey sincet a
good idea
|
Keenan:
|
swim speed mgiht be best to escape
|
Boretos:
|
mmm... cut to the other guys. I'll
think for a sec.
|
|
Tadryn:
|
Long story short, giant many-headed
snake wants to eat Torg and Thad. Can't believe those fools went
back here knowing the dangers.
|
|
lco:
|
how did they "plan" to slay the beast
|
|
Odran:
|
With how obsessed torg seemed i can
believe it,, and I doubt they had any plan sir
|
|
Tadryn:
|
I'm not sure they even knew there was
a beast.
|
|
lco:
|
you don't go into a fight you think
you can't win.
|
|
lco:
|
we need to follow them out there
|
|
lco:
|
perhaps we can talk some sense in them
|
|
lco:
|
....and stop them if need be
|
|
lco:
|
from whatever they plan
|
Keenan:
|
i guess we continue on to the lake then
|
DM:
|
Alright Adam, moment of truth...
|
DM:
|
I have no qualms with leveling you if
it comes down to it
|
Keenan:
|
so, what did you choose?
|
DM:
|
you are going with that one?
|
Boretos:
|
I'll go with double speed.
|
Boretos:
|
|
That is a frowny face, in case it doesn't load...
DM:
|
and it's the hydra's turn...
|
Boretos:
|
it doesn't get aoo this round, then
right?
|
DM:
|
Run doesn't prevent AoO, bud.
|
DM:
|
if only you were a rogue, huh?
|
Keenan:
|
what class are you:9
|
Keenan:
|
|
* Boretos rolls: 1d20+7 => 19 + 7 = 26
DM:
|
alright, half of 40 ft move...
|
Boretos:
|
I should have gone with extra long
arms.
|
Keenan:
|
cant you also d a normal move action
with the tumble?
|
DM:
|
the pillar blocks it, so that's as far
as it goes.
|
Keenan:
|
you can run 160 now
|
DM:
|
it just stands back and roars.
|
DM:
|
Alright, what is everyone else doing?
|
Keenan:
|
still hustling over here i imagne
|
Grike:
|
Still trying to meet Torg wherever he
reaches the shore of the lake
|
DM:
|
which side do you go out Torg?
|
DM:
|
make a spot check to see him thad
|
* Grike rolls: d20+6 => 9 + 6 = 15
DM:
|
nope. You lose track of him. Do you
search for your buddy when you reach the other side Torg?
|
* Boretos rolls: 1d20+1 => 12 + 1 = 13
DM:
|
Everyone make opposed survival checks.
If Torg or Thad rolls highest, they find each other first,
otherwise, the others find That first.
|
* Keenan rolls: d20+6 => 7 + 6 = 13
* Grike rolls: d20+6 => 11 + 6 = 17
DM:
|
Thad has current highest roll
|
* wesley rolls: 1d20+4 => 10 + 4 = 14
* Chris rolls: 1d20+10 => 3 + 10 = 13
DM:
|
ok then, you two find each other first.
|
|
Torg:
|
A great power indeed.
|
|
Thad:
|
No kidding. Still walking I see. We're
going to get a fairly stern scolding I would imagine
|
|
Torg:
|
I fear them not.
|
|
Torg:
|
I gained the power. It was worth the
risk.
|
|
Thad:
|
I wouldn't think so. If you feel up to
it we should make our way back
|
|
Torg:
|
Yes.
|
DM:
|
do you head right back to the village?
|
Torg: (( I do. ))
Thad: (( yep ))
DM:
|
Then I think this is a good mark for
session unless Wesley has more time
|
wesley:
|
imma be leaving any minute....sorry
|
Keenan:
|
no worries, it happens
|
DM:
|
sorry about all the party splits. I
thought that most if not all of you would fight that hydra...
|
Keenan:
|
torgs character isnt too patient as we
can see:0
|
Keenan:
|
ioops, meant
|
Boretos:
|
nobody puts baby in the corner.
|
wesley is disconnected.
Keenan:
|
well i guess thats the session then, I
wonder if there'll be any penalty to drinking that water
|
DM:
|
find out next time on Goblin campaign
IV!
|
Keenan:
|
so are we considering the next session
a completely different campaign?
|
Keenan:
|
oh, this is number 4
|
DM:
|
this is the fourth in this setting
|
Keenan:
|
can you tell me what adams class is
|
Keenan:
|
i've been wondering for a while
|
Keenan:
|
damn you
|
Keenan:
|
im guessing barbarian since you had
the health to survive all that damage at level 3
|
Keenan:
|
nd that survivng 35 is alot even fro a
level 3 barbarian
|
Grike:
|
Alright I've gotta go, see you fine
fellows next week
|
Keenan:
|
see you guys later then i guess
|
Keenan is disconnected.
Grike is disconnected.
DM:
|
don't forget to save, and see you next
Friday
|
DM is disconnected.