Server started; please wait for map to
refresh.
Keenan has connected.
buttlicker has connected.
buttlicker is disconnected.
Boretos has connected.
Brian:
|
ok, so who remembers where we left off?
|
Keenan:
|
we were just about to get into town
|
Keenan:
|
the other town that was a mining town
i think
|
Boretos:
|
we were on the way to the other town
|
Keenan:
|
we had finsihed traveling
|
Brian:
|
I am actually going to backtrack to
right before the traveling finished
|
Boretos:
|
I know Sir Horse went down on the way.
|
Keenan:
|
hes all healed up now
|
Brian:
|
but regen rules are BS
|
Keenan:
|
or atleast mostly
|
Boretos:
|
BS in a OP way or UP way?
|
Keenan:
|
we only got as fast as we did due to
lucky heal checks
|
Brian:
|
I think OP. I think that if you don't
have a divine healer, then taking a serious wound should mean
something.
|
Boretos:
|
Then you'll hate 5E.
|
Brian:
|
You can't have a mundane encounter in
that system
|
Brian:
|
because there's an easy answer to
everything.
|
Brian:
|
You get infinite casts of
presdidigitation which solves most problems right off the bat,
there are no long term effects, non-lethal damage is free, and so
on.
|
Keenan:
|
how does infintie casts of
presdigitation solve all problems?
|
Keenan:
|
well mst poroblems as you said
|
Brian:
|
Broken cart? fixed. Food went rotten
and you need to feed an army? fixed. Door is jammed because it's
too rotten? fixed.
|
Brian:
|
Any regular world, "uhh ohh this
things in the way how do you solve it?" problem is gone
|
Keenan:
|
thats not most problems, and you still
need the food in the first place for the army one
|
Keenan:
|
or atleast not most problems for
adventururs typically
|
Boretos:
|
Prestidigitation can solve none of
those problems.
|
Brian:
|
I could start quoting the book at you,
but that's not why we are here.
|
Brian:
|
I want to rewind to a little bit
before you arrive in Daysriver.
|
Brian:
|
It's your last night out on the road,
and you suddenly see the dawn rise way ahead of time.
|
Brian:
|
make knowledge religion checks
|
* Keenan rolls: d20+3 => 2 + 3 = 5
Keenan:
|
well i dont get it
|
Keenan:
|
gotta hate low rolls
|
* Boretos rolls: 1d20-1 => 2 - 1 = 1
Brian:
|
well, you both then hear the voice of
a spirit.
|
|
Sir Hastings:
|
Do you hear that?
|
|
Soveliss Sindel:
|
Wait what? who's there?
|
spirit:
|
I am Fharlanghn, and I come to deliver
a message unto you from the gods.
|
Keenan:
|
that is an odd name
|
Sir Hastings: (( insight ))
* Boretos rolls: 1d20+9 => 4 + 9 = 13
* Keenan rolls: d20+6 => 12 + 6 = 18
Brian:
|
you don't sense lies.
|
Brian:
|
What does insight do?
|
Sir Hastings: (( I meant sense motive ))
Brian:
|
You both know that that name refers to
the god of travel by the way.
|
|
Sir Hastings:
|
What do you wish of us, Fharlanghn?
|
Keenan:
|
i don't say anything, being suspicious
still
|
Spirit:
|
You have two tests ahead of you. The
first lies ahead, in the village of the orcs. The second, lies in
your homland, amoung the elves.
|
Spirit:
|
You must travel there, and do what
must be done.
|
Brian:
|
Suddenly, the sunrise fades into
nothing.
|
|
Sir Hastings:
|
What must be done....
|
Brian:
|
there is no response
|
|
Soveliss Sindel:
|
I really wish that when people speak
of things of great importance, that they would actually clearly
say what they wish.
|
|
Sir Hastings:
|
I'm sure it will be obvious when we
reach the village.
|
|
Sir Hastings:
|
Should we turn around and check it out
now?
|
|
Soveliss Sindel:
|
Turn around? i think he means that
daysriver is another village of orcs and the trial is there
|
|
Soveliss Sindel:
|
since he said it lies ahead
|
Sir Hastings: (( oh. didn't realize this place
was a full fleged village. ))
|
Sir Hastings:
|
Right you are. Let us proceed.
|
Brian:
|
As you begin to walk, you see yet
another silver-winged eagle fly overhead.
|
* Boretos rolls: 1d20+5 => 3 + 5 = 8
* Keenan rolls: d20+7 => 19 + 7 = 26
Keenan:
|
i really need to alphebatize my skills
t make finding the modifier faster
|
Brian:
|
Soveless sees that there is something
metallic in its beak.
|
Brian:
|
It slows down and decends, revealing
it to be an amulet, which it then drops in front of you.
|
|
Soveliss Sindel:
|
Huh
|
Keenan:
|
i hesitantly pick it up
|
Sir Hastings: (( what don't you do hesitantly? ))
Keenan:
|
i am a careful person
|
Brian:
|
It is in the shape of a moon ray, and
on the back it is inscribed, "Elven lips speak law"
|
Sir Hastings: (( the bird's a racist. ))
|
Soveliss Sindel:
|
I wonder if this is a magical item
supposed to help us, or just another sign to help guide us.
|
Brian:
|
the silver-winged eagle is the
anchient symbol of Correlon Lorethian, in case I need to say that
again
|
|
Sir Hastings:
|
Not all jewelry is magical, Soveliss.
In fact I've found most of it isn't.
|
|
Soveliss Sindel:
|
I'm aware of that hastings, but this
is a amulet given to us by a silver-winged eagle. It was given to
us by the great goddes herself for some reason, which is as good
of a reason as any for it to be magical
|
|
Soveliss Sindel:
|
I suppose i should test it out
|
|
Sir Hastings:
|
Are you sure that's a good idea?
|
|
Soveliss Sindel:
|
Not in the least
|
Sir Hastings whispers: lol
You whisper to Boretos: Boretos
You whisper to Boretos: I have
no idea which one of you is the idiot here
|
Sir Hastings:
|
Well, don't keep us waiting.
|
Keenan:
|
sorry, was waiting for you guys to
finish typeing, tought you were going to say somethign else
|
Keenan:
|
i guess i put it on then
|
|
Sir Hastings:
|
Go ahead and use it, Soveliss.
|
|
Sir Hastings:
|
Go on.
|
|
Soveliss Sindel:
|
Hmm, it says elven lips speak law, if
it is magical, maybe it means i have some ability to command others
|
|
Soveliss Sindel:
|
jump hastings
|
Sir Hastings: (( I jump. ))
|
Sir Hastings:
|
Amazing!
|
|
Soveliss Sindel:
|
I assume that you're just being
sarcastic with me?
|
Brian:
|
Hastings, make a spot check
|
* Boretos rolls: 1d20+5 => 13 + 5 = 18
|
Sir Hastings:
|
Sarcastic? The results don't lie,
Soveliss.
|
Keenan:
|
i really wish we could hear each
other's voices
|
Unknown command: "boretos roll bluff". Try /help for a
list of commands.
You whisper to Boretos: roll
bluff
* Boretos rolls: 1d20+1 => 9 + 1 = 10
Keenan:
|
do you sound at all sarcastic?
|
Sir Hastings: (( Nah, son. ))
You whisper to Boretos: You
passed, you dickweed
|
Sir Hastings:
|
I wonder how far this amulet's power
extends...
|
|
Soveliss Sindel:
|
Yes, this is defintely... interesting
|
|
Sir Hastings:
|
It's sure to come in handy during our
trials.
|
Keenan:
|
wait, can i just do a sence motivve
oon hastings just to try and make sure hes not lying
|
* Keenan rolls: d20+6 => 19 + 6 = 25
You whisper to Boretos: roll it
again
* Boretos rolls: 1d20+1 => 15 + 1 = 16
|
Sir Hastings:
|
:(
|
|
Soveliss Sindel:
|
but first, dance hastings
|
* Boretos rolls: 1d20+1 => 3 + 1 = 4
Sir Hastings: (( I dance a terrible jig. ))
|
Soveliss Sindel:
|
ok, nvm please stop that
|
|
Sir Hastings:
|
It appears you are quick to abuse
power. How worrying.
|
|
Soveliss Sindel:
|
(I say as drily and sarcastically as
elvenly possible) Yes, truly I have gone mad with power, I will
make all bow before me, HA HA HA HA
|
|
Soveliss Sindel:
|
Anyway, enough of this, lets head out,
if this is magical in anyway, hopefully we'll find out in some
manner that won't end up dooming us soon enough.
|
Brian:
|
So you walk into town
|
Brian:
|
almost immediately, you hear the
hubabub of the villagers.
|
Brian:
|
Something is amis.
|
|
Sir Hastings:
|
It seems something is amiss.
|
|
Soveliss Sindel:
|
I wonder if it's just us, and that
they get travelers even less often, or if somehting else is wrong
|
Keenan:
|
whats the otherr villages name again?
|
Brian:
|
You are now in daysriver.
|
Sir Hastings: (( Gorwood ))
Brian:
|
Gorwood is the capital
|
Keenan:
|
wait, its a capital?
|
Keenan:
|
i thouhgt these were just 2
independent villages, huh
|
Brian:
|
Daysriver is fully under the control
of Gorwood and the church
|
Sir Hastings: (( I'll just eavesdrop on people to
see what the fuss is. ))
|
Soveliss Sindel:
|
I ask the orc villager 5 if theres
somehting wrong, or if there just unused to visitors
|
Brian:
|
after overhearing a bit of talk, they
all seem to mention what has been going on at the church of Nerull.
|
Keenan:
|
what has been going on?
|
Brian:
|
Apparently disaster.
|
Brian:
|
They aren't specific, mostly just
talking about who is to blame.
|
|
Soveliss Sindel:
|
(i ask number 5) Sorry to keep poking
at what maight be a somewhat delicate matter, but what is the
exact disaster that has occured?
|
|
Orc Villager 5:
|
The temple is...wait, who are you?
|
|
Sir Hastings:
|
We are friends, friend. Here to help.
|
|
Soveliss Sindel:
|
As i mentioned, we are travelers here,
friends
|
|
Orc Villager 5:
|
Well Nerul left us.
|
|
Soveliss Sindel:
|
What?
|
|
Sir Hastings:
|
How concerning.
|
|
Orc Villager 6:
|
the church sank into the ground.
|
|
Orc Villager 6:
|
The priests cannot heal anymore.
|
|
Soveliss Sindel:
|
Oh, well that's bad(I'm a bit
astonished since i assume I've never heard about a god actually
leaving before)
|
|
Soveliss Sindel:
|
(well im extremely astonished, but i
try not to show most of it
|
Brian:
|
yeah, definitely not a thing
|
|
Sir Hastings:
|
I've never heard of such a thing
happening.
|
|
Orc Villager 5:
|
What have we done?
|
|
Soveliss Sindel:
|
I, I don't know
|
|
Orc Villager 6:
|
I was good, ask anyone. My life is
ready to end today.
|
|
Sir Hastings:
|
I'm sure it has nothing to do with us.
The gods have much to worry about.
|
|
Orc Villager 6:
|
I don't know how you can have so much
faith, elf.
|
|
Sir Hastings:
|
The trick is to never lose any.
|
Keenan:
|
if no one says anymore i guess we
continue on some more
|
Keenan:
|
as we continue i whisper to hastings
|
|
Soveliss Sindel:
|
Well its pretty obcious what the
general matter of the test is about now
|
|
Soveliss Sindel:
|
Now we just have to get some idea as
to what this is about
|
|
Sir Hastings:
|
What did I say about obvious?
|
|
Soveliss Sindel:
|
Nothing? im just saying that clearly,
the test mentioned has somehting to do with this
|
|
Sir Hastings:
|
I would wager the church hole is a
good lead.
|
Keenan:
|
are you typing somehting brian?
|
Brian:
|
just waiting on yall to make a move
|
Keenan:
|
k, just was waiting cause it looked
like you were typing, i guess we got direcitons to the church
then? it would probably be where we would head next regardless
|
Brian:
|
You observe that the church has
decended slightly into the ground, as if it melted, and there is a
huge crowd around it.
|
|
Sir Hastings:
|
Who's in charge here?
|
|
Orc Priest:
|
I am.
|
|
Orc Priest:
|
Do you know what this is about?
|
|
Sir Hastings:
|
Not a whit, I'm afraid.
|
|
Orc Priest:
|
Then why did you bring me up?
|
|
Sir Hastings:
|
I was hoping you could give us some
perspective.
|
|
Soveliss Sindel:
|
I believe my friend is just hoping
that you may know more about what happened, and might be able to
explain it too us
|
|
Orc Priest:
|
Of course, sir.
|
|
Orc Priest:
|
Last night, there was a great
eruption, and the temple sank. Right after, the power of the Lord
left us.
|
|
Orc Priest:
|
There are countless speculations, and
endless gossip, but that's all we know.
|
|
Orc Priest:
|
For now, I only ask that we don't
spread around more sin while trying to make sense of our dispair.
|
|
Sir Hastings:
|
Had anything unusual happened before
this event?
|
|
Sir Hastings:
|
Recently, I mean.
|
Keenan:
|
are there lirally nothing but orcs in
this village just wondering
|
Brian:
|
this one seems more orc heavy, but you
saw a human or two
|
|
Orc Priest:
|
Nothing
|
|
Sir Hastings:
|
Have you considered that it might be
prudent to start looking elsewhere for guidance? Nerull is not the
only god to be found.
|
Brian:
|
He looks at you in abhorance.
|
Keenan:
|
really hope they dont linch us
|
|
Soveliss Sindel:
|
sorry, but have you entered the church
at all since what occured happened?
|
|
Orc Priest:
|
We have.
|
|
Orc Priest:
|
There is mud in there.
|
|
Sir Hastings:
|
Was there always mud?
|
|
Soveliss Sindel:
|
I would assume not
|
|
Orc Priest:
|
Of course now.
|
|
Orc Priest:
|
not*
|
|
Orc Priest:
|
Where are you two from?
|
Brian:
|
The crowd is now giving you strange
looks
|
|
Soveliss Sindel:
|
We were sent on a diplomatic and
trading mission, first to gorwood, and then, upon hearing of your
village hear, decided that it would be a good idea to visit hear
as well.
|
Keenan:
|
what is the name of our capital again?
|
Brian:
|
It's noted on the map onw
|
Keenan:
|
ok, sorry, just didnt want to zoom all
the way out and in again
|
Sir Hastings: (( I can't see the map ))
Brian:
|
that's maptools for ya
|
|
Sir Hastings:
|
Do you mind if we have a look around?
|
|
Orc Priest:
|
I don't think that would be best...
|
|
Soveliss Sindel:
|
Thats fair, I think we might be
worrying people Hastings, let us go from here for a while.
|
|
Sir Hastings:
|
By your lead.
|
|
Soveliss Sindel:
|
(after were reasonably far away i
breath a sigh of relief) Glad a mob didn't form after us, I
imagine the people might be quite anxious and looking for someone
to blame after this
|
|
Soveliss Sindel:
|
But what exactly caused this, and what
are we supposed to do about it?
|
|
Sir Hastings:
|
You're asking the wrong person. I just
wear the armor.
|
|
Soveliss Sindel:
|
We can't just leave when the gods
themselves are telling us to stay here, but I don't think we
should head back to the church soon or risk a mob or atleast alot
of anger. I'm thinking we wander other areas of the village some
more before setting up camp, and then I'll try to investigate some
more then
|
Boretos is disconnected.
Boretos has connected.
Boretos is disconnected.
Boretos has connected.
Boretos is disconnected.
Boretos has connected.
Brian:
|
many a toast in honor of the internet
|
Boretos:
|
It's always the stack size.
|
Keenan:
|
did you see what i last wrote boretos
|
Brian:
|
So, did you see Soveless' last comment?
|
|
Soveliss Sindel:
|
We can't just leave when the gods
themselves are telling us to stay here, but I don't think we
should head back to the church soon or risk a mob or atleast alot
of anger. I'm thinking we wander other areas of the village some
more before setting up camp, and then we can try to investigate
some more then
|
|
Sir Hastings:
|
I didn't sense any hostility coming
from the people, but I won't deny a scouting mission.
|
Keenan:
|
so i guess we wander areas away from
the church for a while, then if we learn nothign interesting and
new, we'll set up camp
|
* Boretos rolls: 1d20+1 => 7 + 1 = 8
Sir Hastings: (( gather info ))
Keenan:
|
what was that roll for?
|
Brian:
|
So you hear about two theories:
|
Keenan:
|
can i use knowledge local to try to
find out stuff?
|
Brian:
|
One is that the priests have gone
corrupt, and the other is that it's the work of a mythical figure
known as "Torg"
|
Brian:
|
nope, you aren't a local
|
* Keenan rolls: d20+2 => 5 + 2 = 7
Keenan:
|
well i didnt get better so i guess its
the same
|
|
Sir Hastings:
|
Well, I don't know what a Torg is, but
I know that priests have a tendency to... deviate from the
straight and narrow.
|
|
Soveliss Sindel:
|
I heard about this torg person from
the hunters before, he was apparently some orc that went mad and
tried to lead a rebellion against the leaders of the town and the
church of nerull
|
Keenan:
|
i say that to hastings, not any of the
people
|
|
Soveliss Sindel:
|
Its defintely not an overly rare
occurence. Though atleast it can soemtimes be made apparent when
the priests can no longer use thier magics
|
|
Sir Hastings:
|
It's clear the rebellion didn't work
out. They didn't kill the traitors?
|
Keenan:
|
did they mention killing the traitprs?
|
Keenan:
|
and im pretty sure they did say torg
got away
|
|
Soveliss Sindel:
|
I don't remember what they said about
killing the traitors, but from how angy they were, I wouldnt be
surprised if they killed them all. Also, they did say that Torg
managed to escape
|
Brian:
|
obs you know Torg is alive
|
Brian:
|
they were talking about Torg doing
this.
|
|
Soveliss Sindel:
|
I wonder if this is smehow related to
Torg, but if so, how? how would a mortal do something like this
|
|
Sir Hastings:
|
My question exactly.
|
|
Sir Hastings:
|
Maybe you should ask around.
|
Brian:
|
Do you do a second evening round of
gather info?
|
Brian:
|
Pretty much everyone else in town is
doing the same thing
|
Keenan:
|
how late in the evening is it?
|
Brian:
|
like 5pm, but it will take you until
pretty late
|
Brian:
|
gather info takes time
|
Keenan whispers: when is it
dark out?
You whisper to Keenan: like 7 I
guess
Keenan:
|
I think we might set up camp now, then
once we eat, I suggest that i go and investigae more while boretos
watches the camp
|
|
Sir Hastings:
|
There might be an inn in town.
|
Brian:
|
how far outside town do you camp?
|
|
Soveliss Sindel:
|
Ah, yes
|
Keenan:
|
i guess we ask around a bit about any
inns
|
Brian:
|
there are quite a few, and not just
for the scouts around here.
|
Brian:
|
They ask what you can trade in return
for a night's stay
|
Sir Hastings: (( Do they take gold? ))
Brian:
|
Yeah, but they want 6gp
|
Sir Hastings: (( camping, it is. ))
Keenan:
|
does it look like there are many other
people form out of town?
|
Brian:
|
it seems to be mostly miners and
loggers
|
Brian:
|
maybe a few trades from Gorwood
|
Keenan:
|
fair enough, was wondering why there
would be a number of inns with few travelers
|
Brian:
|
This place seems more on the fronteer,
while the only folks who would commute into Gorwood were the
scouts, who had the special scout houses
|
Keenan:
|
anyway, i guess we set up camp
|
Keenan:
|
anyhting happen with that
|
Keenan:
|
anyway, i guess once camp is set up
and we've eaten, I head back in to investigate with my cloak on
|
Brian:
|
you have learned that in a society
with no pubs, the main kind of social gathering is what us moderns
would call a barbeque
|
Brian:
|
but right in the middle of town
|
Brian:
|
you are invited to one for the special
event of rasing spirits
|
Sir Hastings: (( don't die. ))
Keenan:
|
wait, was hastings also invited?
|
Sir Hastings: (( You left me at camp, man. ))
Keenan:
|
thought hastings was still with me,
and that you just said that late
|
Keenan:
|
would have made a sence motive check
for sure if just alone
|
Brian:
|
if he wants to come along he can
|
Tokens dropped onto map 'Overmap' by player Boretos (Player)
* Keenan rolls: d20+6 => 16 + 6 = 22
Keenan:
|
ill make one anyway
|
|
Sir Hastings:
|
This is my kind of party.
|
|
Orc Villager 24:
|
Thank you all for coming.
|
|
Orc Villager 24:
|
I know this is a great time of
spritual hurt, but maybe together we can feel somthing resembling
healing.
|
|
Orc Villager 24:
|
Is there anything anyone would like to
say?
|
Keenan:
|
im not saying anything, asking
questions right now would probably be inappropriate, would be
better to do such as the barbecue is going on likely
|
|
Orc Villager 20:
|
Yeah, I got somethign to ask.
|
|
Orc Villager 20:
|
When are we gonna cook shit?
|
Brian:
|
everyone starts pulling meat out of
their sacks and sticking it over the fire, passing it around and
comparing/showing off.
|
Brian:
|
A few folks look at you expecting you
to pull out your latest hunting conquest
|
Keenan:
|
well i did do alot of great hunting,
so i probably did have meat to bring
|
Keenan:
|
did they indicate at all that this
would be expected?
|
Sir Hastings: (( I'll pull out some jerky. I
don't remember this hunting we did. ))
Brian:
|
they just kind of assumed you would
know
|
Keenan:
|
how long would it take to get the meat?
|
Brian:
|
You did hunt while sir horse was hurt,
but you ate it
|
Keenan:
|
i got 2 nat 20s though:(
|
Brian:
|
I mean, you would have to go to the
woods to hunt
|
Keenan:
|
would hope that would give some left
over
|
Brian:
|
It was another day to walk here. Would
be rotten by now
|
Brian:
|
now improvise bitches!
|
Sir Hastings: (( I do have some jerky, right? ))
Sir Hastings: (( ok. I'll roll with that. ))
Brian:
|
but when you whip it out everyone just
looks at you and laughs
|
|
Sir Hastings:
|
:(
|
|
Orc Villager 23:
|
It's so...tiny
|
|
Soveliss Sindel:
|
Ah, quite sorry, we didn't bring any
fresh meat of our own, we were busy traveling today, and din't
know it owuld be expected of us for the barbeque
|
|
Orc Villager 26:
|
What, didcha mum always bring the meat
for ya? *crowd laughs*
|
Brian:
|
hastings, make spot
|
* Boretos rolls: 1d20+5 => 6 + 5 = 11
Sir Hastings: (( too busy hanging my head. ))
|
Sir Hastings:
|
We've been eating a lot of oats
recently. Not so much meat.
|
|
Soveliss Sindel:
|
Next time, we may be able to bring
more meat.
|
|
Orc Villager 19:
|
Of course, sir.
|
Brian:
|
with that, they drop it, and the
conversation moves to lighter topics.
|
Brian:
|
Then right to the whole "God abandoned
us" thing
|
Brian:
|
You hear the first two theories right
off the bat, then you hear a third...
|
|
Orc Villager 23:
|
You know, I don't think we can blame
Torg, even if he's still alive.
|
|
Orc Villager 23:
|
Know who I think it is? It's that
Damrelli spy who came into the capital and tried to poison all of
us.
|
|
Orc Villager 26:
|
What happend?
|
|
Sir Hastings:
|
?
|
Keenan:
|
i hastings about this
|
Keenan:
|
about how i accidnelty gave wine to
some people without being aware that they dindt know what alcohol
was and therefore not knowing to not drik alot of it, poisoning
them
|
|
Orc Villager 23:
|
The other day, these guys show up from
fucking Damriel, saying they want to sell us this drink from their
land.
|
|
Sir Hastings:
|
*facepalm*
|
|
Orc Villager 23:
|
But then when people drink it they
turn crazy.
|
|
Orc Villager 23:
|
I don't know where they are now, but I
know that Glistar isn't happy with the idea of us being at peace.
|
|
Orc Villager 23:
|
And then days later the church blows
up? I mean, come on!
|
Keenan:
|
i have to think on this
|
|
Orc Villager 24:
|
Guroth, lets not turn this to hate...
|
Keenan:
|
should i admit that i was the person
and explain that it was a big misunderstanding, or just not say
anything
|
Keenan:
|
proabbly not say anyhting
|
|
Guroth:
|
Look, I'm just saying what had to be
said.
|
Keenan:
|
actually, maybe i should
|
|
Sir Hastings:
|
But how would any mortal revoke
Nerull's prescence from the earth entirely?
|
|
Guroth:
|
Well Glistar's got that damn elf god
on his side.
|
|
Guroth:
|
I don't know everything.
|
|
Guroth:
|
...actually, wait.
|
|
Guroth:
|
How do you know the Lord got taken off
the Earth altogether?
|
|
Orc Villager 19:
|
And where did you get all that metal
armor from?
|
|
Soveliss Sindel:
|
Because we were told such by members
of the village
|
|
Sir Hastings:
|
That's just what I heard around town.
He's left this village at least.
|
|
Orc Villager 25:
|
Actually, I've never seen you guys
before. Why are you here?
|
Keenan:
|
i point to whoever invited us and say
they invited us
|
|
Guroth:
|
In town, smartass
|
|
Sir Hastings:
|
A little bit of touring and lending a
hand where we can.
|
|
Guroth:
|
What's a tour?
|
|
Sir Hastings:
|
It's like traveling for pleasure.
|
|
Soveliss Sindel:
|
We are trying to see and learn new
things by exploring the world, and as part of that, we are here
|
|
Orc Villager 13:
|
So it was you!
|
|
Soveliss Sindel:
|
What/
|
|
Soveliss Sindel:
|
what?
|
Brian:
|
a few of them draw weapons.
|
|
Sir Hastings:
|
I don't follow your logic.
|
|
Guroth:
|
Did you posion those people at the
capital?
|
|
Sir Hastings:
|
I've never poisoned anyone in my life.
|
|
Soveliss Sindel:
|
I assure you, that i poisoned no one
|
* Keenan rolls: d20+9 => 14 + 9 = 23
* Boretos rolls: 1d20+1 => 19 + 1 = 20
|
Guroth:
|
So you are just here to hang out, huh?
|
|
Sir Hastings:
|
And solve mysteries.
|
|
Soveliss Sindel:
|
We are trying to learn more of the
wrld, so that we may spread this knowledge with others, so that
all can be more knowledgeable of the world around them
|
|
Guroth:
|
And you weren't sent by Damriel?
|
|
Sir Hastings:
|
We were sent by Shavorne.
|
Brian:
|
roll bluff to be sneaky like that
|
* Boretos rolls: 1d20+1 => 9 + 1 = 10
|
Orc Villager 19:
|
Owlbear crap!
|
|
Sir Hastings:
|
What-bear?
|
|
Guroth:
|
Any opposition to taking them to the
priests?
|
|
Sir Hastings:
|
*shrug* None here.
|
|
Soveliss Sindel:
|
I assure you good sirs, that we have
done nothing wrong, but we will g along if you insist
|
Brian:
|
well they grab ropes and move to
arrest you
|
Sir Hastings: (( sure. ))
|
Soveliss Sindel:
|
(I motion to stop with the ropes) You
greatly outnumber us, and can easily surround us, surely there is
no such need for that. You could easily stop us if we tried to run
for whatever reason
|
* Keenan rolls: d20+9 => 19 + 9 = 28
|
Guroth:
|
You are right sir
|
|
Guroth:
|
But at least give us your weapons
|
|
Sir Hastings:
|
Try not to blunt them, please.
|
Keenan:
|
i hand over my rapier and longbow
|
Brian:
|
and so you get taken to church
|
|
Sir Hastings:
|
Does someone want to carry my shield
too?
|
|
Sir Hastings:
|
Thanks.
|
Keenan:
|
just wondeirng, have you planned this
so far brian?
|
Brian:
|
The initial plan seems to be that they
will all guard you until the priests come in the morning, but a
couple folks just decide to go home instead
|
Brian:
|
by the end just a few are sitting
around making you sit on the floor.
|
Brian:
|
(they won't let you touch the benches
|
|
Sir Hastings:
|
I'm going to roll up my chain shirt
and use it as a pillow as I lie on the ground.
|
Keenan:
|
guess ill do the same with my cloak,
though i wont fall asleep
|
Brian:
|
the mud on the floor, coming in
through mysterious cracks in the ground, causes an annoying stench
|
Brian:
|
hours pass that seem like days.
Several of your guards fall asleep.
|
Keenan:
|
i decide i would rather sit up then
|
Sir Hastings: (( I'll try and catch some Zs. ))
|
Tomb:
|
YOU SPEAK OF HONOR!!!
|
|
Tomb:
|
YOU SHOW ME LIES AND CALL IS SIGNS!
|
|
Tomb:
|
DO YOU MOCK ME! YOU THINK ME A FOOL!
|
|
Tomb:
|
I SHALL NOT BOW!
|
Brian:
|
The tomb suddenly opens by itself, and
skeliton warriors arise from their slumber
|
|
Soveliss Sindel:
|
do the orcs wake up?
|
* Brian rolls: 1d20 => 18
* Boretos rolls: 1d20+4 => 9 + 4 = 13
* Keenan rolls: d20+5 => 13 + 5 = 18
Keenan:
|
did they hear all that stuff too
|
|
Soveliss Sindel:
|
What the hell do you people have down
there?
|
* Brian rolls: 1d20+5 => 14 + 5 = 19
|
Soveliss Sindel:
|
And give me my weapons back
|
|
Sir Hastings:
|
Oh my.
|
* Brian rolls: 1d20+1 => 12 + 1 = 13
* Brian rolls: 1d20+1 => 1 + 1 = 2
* Brian rolls: 1d20+1 => 8 + 1 = 9
|
Soveliss Sindel:
|
all miss
|
* Brian rolls: 1d20+1 => 8 + 1 = 9
Brian:
|
unarmored, but still
|
Sir Hastings: (( and prone ))
Brian:
|
ohh, does that hit then?
|
Sir Hastings: (( but still ))
|
Soveliss Sindel:
|
i dont think so
|
Keenan:
|
but i forget prone rules
|
Sir Hastings: (( still miss ))
Keenan:
|
i forget, are you able to do a
different type of damage by taking a -4 to hits
|
Brian:
|
that's for non-lethal
|
Keenan:
|
huh, guess i wont bother with my
rapier, cause even with my pathetic unarmed damage and to hit when
trying to hit unarmed with lethal, its still better then what
thier dr would cause my rapier damage to be
|
Sir Hastings: (( then get ready to provoke for
days ))
Keenan:
|
oh yeah, forgot that provokes
|
Keenan:
|
screw that, getting rapier, going to
tumble towards it
|
Brian:
|
the skellys have scimitars
|
* Keenan rolls: d20+13 => 11 + 13 = 24
Keenan:
|
thats why im tumbling
|
Sir Hastings: (( half speed ))
Keenan:
|
pick up mine and adam's stuff
|
Brian:
|
and you cannot tumble onto or over pews
|
Sir Hastings: (( they told us not to touch the
pews anyway ))
Keenan:
|
oh, then i guess i enter this guys
space, hes not hostile hopefully, so should be no problem
|
Brian:
|
doesn't have his turn yet
|
Sir Hastings: (( what's your speed? ))
Keenan:
|
guess that would count as 20, so i cnat
|
Sir Hastings: (( that's still 20 ))
Brian:
|
the first diagonal counts as 5
|
Keenan:
|
first diagonal is free
|
Brian:
|
it's silly, but when not abused it
works
|
Sir Hastings: (( I was counting dumb ))
Keenan:
|
you ams bad on maths
|
Keenan:
|
me ams best at all, grammer defitnely
|
Tokens dropped onto map 'Overmap' by player Boretos (Player)
Brian:
|
three grapples on Soveless
|
Brian:
|
roll 1 AoO if you want
|
* Keenan rolls: d20+6 => 4 + 6 = 10
* Brian rolls: 1d20+3 => 5 + 3 = 8
* Brian rolls: 1d20+3 => 12 + 3 = 15
* Brian rolls: 1d20+3 => 16 + 3 = 19
Brian:
|
beat a 19 to stay on top
|
|
Soveliss Sindel:
|
Goddammit, what are you bastards
doing, are you workign with these mosnters?
|
Keenan:
|
how does grapple work in 3.5 again?
|
* Keenan rolls: d20+3 => 10 + 3 = 13
Brian:
|
ok, one of them got ya
|
Brian:
|
you are now pinned. Hastings?
|
Keenan:
|
wait, he can insta pin?
|
Keenan:
|
i thought he needed another grapple
check
|
Keenan:
|
or is that pathfinder only
|
Brian:
|
I'm pretty sure it's one grapple for
the first pin
|
Brian:
|
ohh, sorry. Touch attacks
|
* Brian rolls: 1d20+1 => 13 + 1 = 14
* Brian rolls: 1d20+1 => 13 + 1 = 14
* Brian rolls: 1d20+1 => 12 + 1 = 13
Brian:
|
but I assume those all touch
|
Brian:
|
ok, then you dodge the grapple
|
Brian:
|
they are all in the square, but you
arent pinned
|
Brian:
|
Hastings your move
|
Sir Hastings: (( I slip on my armor ))
Brian:
|
and takes 5 rounds I think
|
Sir Hastings: (( let me check that first. ))
Keenan:
|
and apparently pinning is an
additional grapple check that has to be made
|
Sir Hastings: (( you're right. takes longer than
I'd expect. ))
Brian:
|
then what is the first grapple roll
for?
|
Keenan:
|
to set me up for grappling and give me
that condition so you can do other stuff to me
|
Keenan:
|
once pinned i get fucked and cant do
anyhting but try to struggle free, i thik i just cant move or
attack with a 2 handed weapon and stuff while grappled, let me
check
|
Brian:
|
ahh, you are doing the by-the-book
grapple. I warn you that is a dark path...
|
Keenan:
|
what is you're version?
|
Keenan:
|
cause i dont like 3.5 by the book
grapple
|
Keenan:
|
or any combat manuevers in 3.5
|
Brian:
|
AoO -> touch attack -> grapple check
to pin.
|
Keenan:
|
ah, seems a bit harsh, but ok
|
Brian:
|
if you are pinned, roll grapple. if
you win, yo pin them
|
Brian:
|
You need to beat three checks to get it
|
Brian:
|
either way, you are free for now.
|
Brian:
|
But they still seem unwilling to let
you get that stuff
|
Keenan:
|
waht does hastings due
|
Sir Hastings: (( I'm going to dodge skelly 1 and
go total defense ))
Brian:
|
that brings us back to the skellies no?
|
Sir Hastings: (( yep ))
Keenan:
|
i think you should run
|
* Brian rolls: 1d20+1 => 19 + 1 = 20
* Brian rolls: 1d20+1 => 15 + 1 = 16
* Brian rolls: 1d20+1 => 11 + 1 = 12
* Brian rolls: 1d20+1 => 5 + 1 = 6
* Brian rolls: 1d20+1 => 18 + 1 = 19
Sir Hastings: (( 2 hits ))
* Brian rolls: 2d6+2 => 8 + 2 = 10
Keenan:
|
if it wasn't the fact that the gods
themselves said we need to be here, I would be running so damn fast
|
Keenan:
|
since im pretty sure this is the
damned trial, im not though:(
|
Keenan:
|
can i tumble onto the pews? would i
get a penalty?
|
Keenan:
|
and how hard does it look like it
would be to grab our stuff
|
Brian:
|
The pews (and attached benches) don't
allow enough space to physically move though
|
Brian:
|
graping the stuff would be a full
round action that provokes if you want to grab it all.
|
Keenan:
|
damn, we really have no option but to
run here
|
|
Soveliss Sindel:
|
Damnit, I think we have to retreat
hastings, these bastards are actively helping these monsters
|
Keenan:
|
does hastings say anyhting in return
jsut wondering?
|
Brian:
|
you may if you wish hastings
|
|
Sir Hastings:
|
Leaving is a good idea.
|
Keenan:
|
i guess i try to tumble again, though
i feel sorry for hastings, cause i doubt he'll do so well in his
positon
|
* Keenan rolls: d20+13 => 15 + 13 = 28
Keenan:
|
oops, missaw where door was
|
Brian:
|
you would be there
|
Brian:
|
The orc by the door presses her back
against it to try and stop you.
|
Brian:
|
the other two that can get near you
try and grapple
|
* Keenan rolls: d20+6 => 6 + 6 = 12
Sir Hastings: (( does this church have any
windows? ))
* Keenan rolls: d4+1 => 3 + 1 = 4
Brian:
|
yes, but hey are about 5 ft up and not
openable
|
* Brian rolls: 1d20+1 => 10 + 1 = 11
Brian:
|
does that hit touch?
|
Keenan whispers: i am an utter
idiot, i purposely didnt give up my daggers, but i then forgot fast:(
Keenan:
|
nope, touch is 15
|
Brian:
|
ok, then you still aren't grabbed, you
slippery bastard.
|
Keenan:
|
wait, couldnt i have been tumbling
twice a turn?
|
Brian:
|
I thought it was a full round?
|
Keenan:
|
no, its a movement action
|
Keenan:
|
i could have actually done stuff
|
Brian:
|
if you want to tumble again this turn
go for it
|
Brian:
|
but there is a closed door
|
Keenan:
|
stabbing orc 19 with dagger
|
Keenan:
|
that i jsut remembered i had because
of stupidity
|
Brian:
|
-4 for having a guy in your square
|
Keenan:
|
but when i would ahve done this he
wouldnt ahve been in my square
|
* Keenan rolls: d20+6 => 19 + 6 = 25
* Keenan rolls: d20+6 => 19 + 6 = 25
* Keenan rolls: 2d4+2 => 5 + 2 = 7
Brian:
|
x3 crit on a dagger by house rules
|
Brian:
|
add a 1d4+1 to that
|
* Keenan rolls: d4+1 => 2 + 1 = 3
* Brian rolls: 1d4 => 4
Brian:
|
but he is still up
|
Keenan:
|
god are they getting healed in here
|
Sir Hastings: (( Now dodging skelly 5, I will
jump over this pew. ))
* Boretos rolls: 1d20+3 => 1 + 3 = 4
* Brian rolls: 1d20+0 => 2 + 0 = 2
Sir Hastings: (( nvm ))
* Brian rolls: 1d20+1 => 13 + 1 = 14
Keenan:
|
you do a magnificent flop
|
Sir Hastings: (( I just hop in place, apparently
))
Brian:
|
so, you can chose to spend 10 movement
to just hustle over it
|
Sir Hastings: (( Where does the nat 1 leave me? ))
Brian:
|
if you want to make the jump, prone on
the bench
|
Brian:
|
but i won't lock you into taking the
jump action
|
Sir Hastings: (( I jumped knowing I could climb
over the pew instead. ))
Brian:
|
brb, you may now plan tactics and
rethink life choices
|
Sir Hastings: (( I'll use my action to gtfo ))
Sir Hastings: (( cool. ))
Keenan:
|
now undead turn i guess
|
Brian:
|
two attacks that have cover:
|
* Brian rolls: 1d20-3 => 1 - 3 = -2
* Brian rolls: 1d20-3 => 12 - 3 = 9
Brian:
|
one attack with doge
|
* Brian rolls: 1d20+0 => 14 + 0 = 14
Sir Hastings: (( who rolled the 14? ))
Brian:
|
I accounted for the doge
|
Sir Hastings: (( no hits ))
Sir Hastings: (( ohn ))
Sir Hastings: (( then he hit ))
* Brian rolls: 1d6+1 => 3 + 1 = 4
Keenan:
|
bring out other dagger for more stabby
fun
|
* Keenan rolls: d20+4 => 17 + 4 = 21
Keenan:
|
on person at door
|
* Keenan rolls: d4+1 => 4 + 1 = 5
Keenan:
|
then next on person in my square
|
Keenan:
|
guess i shouldnt have the +4 since
thier in my square
|
* Keenan rolls: d20+0 => 16 + 0 = 16
Sir Hastings: (( did you know a 5 foot step costs
no actions? ))
* Keenan rolls: d4+1 => 4 + 1 = 5
Keenan:
|
yes, but im busy being dumb today
|
Brian:
|
yes, but you can't do it if you moved
by any other means
|
* Brian rolls: 1d4 => 3
Sir Hastings: (( everyone knows that part, bri ))
Brian:
|
where...where did your token go/
|
Keenan:
|
i hate how mine always ends up on the
bottom of stacks
|
Sir Hastings: (( that's when you right
click>arrange>to the top ))
Keenan:
|
oh, didnt know that
|
Sir Hastings: (( yep ))
Brian:
|
Guroth swings with greataxe
|
* Brian rolls: 1d20+7 => 4 + 7 = 11
Sir Hastings: (( I guess they managed to find
iron ore. ))
* Brian rolls: 1d4 => 1
Brian:
|
other guy rolls with greatclub
|
* Brian rolls: 1d20+3 => 5 + 3 = 8
Brian:
|
ok, nothing on you.
|
Keenan:
|
im so glad this guy isnt my 5 e bard
|
Keenan:
|
he is literally the unluckiest guy i
have ever seen
|
Brian:
|
the staggered guy backs off
|
Brian:
|
ok, thats the orcs
|
Keenan:
|
might pay off to pick up your stuff
fast adam
|
Keenan:
|
since i imagine its faster with no one
guarding it
|
Sir Hastings: (( don't you tell me how to play
dnd ))
Brian:
|
nope, just nobody to take AoO
|
* Brian rolls: 1d10 => 2
Sir Hastings: (( tumble ))
Sir Hastings: (( wait, do I need to be trained in
that first? ))
* Boretos rolls: 1d20+4 => 2 + 4 = 6
* Brian rolls: 1d20-3 => 2 - 3 = -1
Keenan:
|
you still mvoe then, but you provoke
|
* Brian rolls: 1d20-3 => 10 - 3 = 7
* Brian rolls: 1d20+0 => 13 + 0 = 13
Keenan:
|
and get lucky:), or not,
|
Sir Hastings: (( no ))
Brian:
|
standard action to pick up any one
weapon or shield
|
Sir Hastings: (( shield ))
Brian:
|
intersteing choice
|
Brian:
|
lets see if it keeps you alive
|
Keenan:
|
how is shield bashing in 3.5?
|
* Brian rolls: 1d20+2 => 12 + 2 = 14
Sir Hastings: (( hold up ))
Sir Hastings: (( picking up an item is a move
action ))
Sir Hastings: (( and donning a shield is part of
a move action ))
Sir Hastings: (( I'm shielded, yo ))
Keenan:
|
thats why he said aw
|
Brian:
|
now for the pew guys
|
* Brian rolls: 1d20-3 => 7 - 3 = 4
* Brian rolls: 1d20-3 => 17 - 3 = 14
Keenan:
|
and damn, how many undead are there
|
Keenan:
|
does opening the door provoke?
|
Keenan:
|
more stabbings for now then
|
* Keenan rolls: d20+4 => 7 + 4 = 11
Sir Hastings: (( what is orc 9 doing? ))
Keenan:
|
that was on the staggered guy
|
* Keenan rolls: d20+4 => 5 + 4 = 9
Brian:
|
pretty much everyone has leather here
|
Keenan:
|
oh, thought no armor, that was dumb
then
|
Keenan:
|
well, not really dumb
|
Brian:
|
Ok, so guroth is still raging and
swings
|
* Brian rolls: 1d20+7 => 16 + 7 = 23
Sir Hastings: (( rip in peace ))
* Brian rolls: 1d12+8 => 12 + 8 = 20
Sir Hastings: (( m-m-max damage! ))
Keenan:
|
as a level 3 unarmored rogue vs a
barbarian, i guess this is to be expected
|
|
Orc Villager 9:
|
Ohh lord ohh lord...
|
Sir Hastings: (( I still like my odds. ))
Brian:
|
and that's all from the orcs for now.
|
Brian:
|
Hastings, save the day or the story
ends tonigh
|
Keenan:
|
guessing you didnt expect us to comply
|
Sir Hastings: (( I'll start by picking up my
longsword ))
Sir Hastings: (( no ))
Sir Hastings: (( total defense, then pick it up.
))
Brian:
|
is total defense not full round?
|
Sir Hastings: (( standard action, baby ))
* Brian rolls: 1d20-3 => 18 - 3 = 15
* Brian rolls: 1d20-3 => 9 - 3 = 6
* Brian rolls: 1d20-0 => 13 - 0 = 13
* Brian rolls: 1d20-3 => 9 - 3 = 6
* Brian rolls: 1d20-3 => 8 - 3 = 5
* Brian rolls: 1d20-3 => 13 - 3 = 10
* Brian rolls: 1d20+0 => 14 + 0 = 14
Brian:
|
Keenan, roll to stablize
|
* Keenan rolls: d10 => 10
Sir Hastings: (( gratz ))
Keenan:
|
first time i have ever seen someoen
stabilize on there own
|
Brian:
|
now all hastings has to do is not die
|
Brian:
|
yeah, it's designed to be rare
|
Brian:
|
by the book, it's even tougher
|
Keenan:
|
how is it even toughteer?
|
Brian:
|
I'll explain later
|
Brian:
|
or you can look it up
|
Brian:
|
but it's really weird and complicated
|
Keenan:
|
true, not like im busy right now
|
Brian:
|
All the orcs are freaking out right
now by the way.
|
Sir Hastings: (( fight defensively ))
* Boretos rolls: 1d20+3 => 19 + 3 = 22
* Boretos rolls: 1d20+3 => 9 + 3 = 12
Brian:
|
that guy has cover
|
Sir Hastings: (( a crit threat is a crit threat ))
Brian:
|
but it doesn't helpd does it?
|
* Boretos rolls: 1d8+3 => 3 + 3 = 6
Sir Hastings: (( yay ))
Brian:
|
and now the wave crashes in
|
* Brian rolls: 1d20-3 => 7 - 3 = 4
* Brian rolls: 1d20-3 => 16 - 3 = 13
* Brian rolls: 1d20+0 => 12 + 0 = 12
Sir Hastings: (( attacking 5 ))
* Boretos rolls: 1d20+3 => 4 + 3 = 7
Sir Hastings: (( it was defensive. obvs ))
Brian:
|
but you still have a move action if
you want
|
Sir Hastings: (( yeah, I'm good. ))
Sir Hastings: (( I'm covered on both sides,
right? ))
* Brian rolls: 1d20-3 => 12 - 3 = 9
* Brian rolls: 1d20-3 => 7 - 3 = 4
* Brian rolls: 1d20-3 => 20 - 3 = 17
* Brian rolls: 1d20-3 => 16 - 3 = 13
Brian:
|
that was a failed crit
|
* Brian rolls: 1d20-1 => 17 - 1 = 16
* Brian rolls: 1d20-0 => 17 - 0 = 17
Brian:
|
but I think everything else misses?
|
Sir Hastings: (( yep. ))
* Brian rolls: 1d6+1 => 5 + 1 = 6
* Boretos rolls: 1d20+3 => 18 + 3 = 21
* Boretos rolls: 1d8+3 => 3 + 3 = 6
Sir Hastings: (( now dodging... 4 ))
* Brian rolls: 1d20-1 => 14 - 1 = 13
* Brian rolls: 1d20-1 => 9 - 1 = 8
* Brian rolls: 1d20-3 => 1 - 3 = -2
* Brian rolls: 1d20-3 => 9 - 3 = 6
* Brian rolls: 1d20-0 => 15 - 0 = 15
* Boretos rolls: 1d20+3 => 20 + 3 = 23
* Boretos rolls: 1d20+3 => 9 + 3 = 12
* Boretos rolls: 1d8+3 => 2 + 3 = 5
* Brian rolls: 1d20-1 => 10 - 1 = 9
* Brian rolls: 1d20-1 => 4 - 1 = 3
* Brian rolls: 1d20-3 => 13 - 3 = 10
* Brian rolls: 1d20-3 => 11 - 3 = 8
* Brian rolls: 1d20-0 => 9 - 0 = 9
* Boretos rolls: 1d20+3 => 5 + 3 = 8
* Brian rolls: 1d20-3 => 18 - 3 = 15
* Brian rolls: 1d20-3 => 19 - 3 = 16
* Brian rolls: 1d20-1 => 6 - 1 = 5
* Brian rolls: 1d20-1 => 9 - 1 = 8
* Brian rolls: 1d20-0 => 10 - 0 = 10
* Boretos rolls: 1d20+3 => 18 + 3 = 21
* Boretos rolls: 1d8+3 => 7 + 3 = 10
Sir Hastings: (( same. now dodging 13 ))
* Brian rolls: 1d20-3 => 13 - 3 = 10
* Brian rolls: 1d20-3 => 16 - 3 = 13
* Brian rolls: 1d20-1 => 17 - 1 = 16
* Brian rolls: 1d20-1 => 5 - 1 = 4
* Brian rolls: 1d20-0 => 2 - 0 = 2
* Boretos rolls: 1d20+3 => 18 + 3 = 21
* Boretos rolls: 1d8+3 => 4 + 3 = 7
Sir Hastings: (( dodging 12 ))
|
Guroth:
|
This is madness...
|
Keenan:
|
dude, if yuo somehow survive, that
would be awesome
|
* Brian rolls: 1d20-0 => 15 - 0 = 15
* Brian rolls: 1d20-3 => 8 - 3 = 5
* Brian rolls: 1d20-3 => 8 - 3 = 5
* Brian rolls: 1d20-1 => 5 - 1 = 4
* Brian rolls: 1d20-1 => 4 - 1 = 3
* Boretos rolls: 1d20+3 => 4 + 3 = 7
* Brian rolls: 1d20-1 => 4 - 1 = 3
* Brian rolls: 1d20-1 => 17 - 1 = 16
* Brian rolls: 1d20-3 => 3 - 3 = 0
* Brian rolls: 1d20-3 => 7 - 3 = 4
* Brian rolls: 1d20-0 => 14 - 0 = 14
* Boretos rolls: 1d20+3 => 10 + 3 = 13
* Brian rolls: 1d20-3 => 18 - 3 = 15
* Brian rolls: 1d20-3 => 15 - 3 = 12
* Brian rolls: 1d20-1 => 14 - 1 = 13
* Brian rolls: 1d20-1 => 12 - 1 = 11
* Brian rolls: 1d20-0 => 10 - 0 = 10
Sir Hastings: (( dang ))
* Boretos rolls: 1d20+3 => 10 + 3 = 13
* Brian rolls: 1d20-1 => 2 - 1 = 1
* Brian rolls: 1d20-1 => 11 - 1 = 10
* Brian rolls: 1d20-3 => 11 - 3 = 8
* Brian rolls: 1d20-3 => 16 - 3 = 13
* Brian rolls: 1d20-0 => 15 - 0 = 15
* Boretos rolls: 1d20+3 => 14 + 3 = 17
* Boretos rolls: 1d8+3 => 6 + 3 = 9
* Brian rolls: 1d20-3 => 14 - 3 = 11
* Brian rolls: 1d20-3 => 10 - 3 = 7
* Brian rolls: 1d20-1 => 18 - 1 = 17
* Brian rolls: 1d20-1 => 17 - 1 = 16
* Brian rolls: 1d20-0 => 5 - 0 = 5
* Boretos rolls: 1d20+3 => 19 + 3 = 22
* Boretos rolls: 1d20+3 => 2 + 3 = 5
* Boretos rolls: 1d8+3 => 2 + 3 = 5
Sir Hastings: (( so close ))
* Brian rolls: 1d20-0 => 6 - 0 = 6
* Brian rolls: 1d20-3 => 17 - 3 = 14
* Brian rolls: 1d20-3 => 2 - 3 = -1
* Brian rolls: 1d20-1 => 13 - 1 = 12
Brian:
|
actually, why am I doing mods?
|
* Brian rolls: 1d20 => 15
Brian:
|
they all need a 20
|
* Boretos rolls: 1d20+3 => 15 + 3 = 18
* Boretos rolls: 1d8+3 => 6 + 3 = 9
Sir Hastings: (( same ))
* Brian rolls: 5d20s20 => 0
Sir Hastings: (( lol ))
* Boretos rolls: 1d20+3 => 7 + 3 = 10
* Brian rolls: 5d20s20 => 2
Sir Hastings: (( the order matters ))
Brian:
|
actually, ohh shit
|
Brian:
|
I'll roll 1d5 to see who got that
|
Brian:
|
just going clockwise, k?
|
Sir Hastings: (( k ))
* Brian rolls: 1d5 => 2
* Brian rolls: 1d5 => 4
* Brian rolls: 1d20-3 => 14 - 3 = 11
* Brian rolls: 1d20-3 => 3 - 3 = 0
Brian:
|
literally the worst guys
|
* Brian rolls: 2d6+2 => 12 + 2 = 14
Keenan:
|
did you expect us to comply?
|
Brian:
|
Honestly, I expected you to fight the
orcs
|
Keenan:
|
the thing was, they were so damn
reasonable in the last village, that i thought we could jsut talk
our way out
|
Keenan:
|
i did nto expect the undead at all
|
Brian:
|
Fear has a way of ending reason.
|
Brian:
|
And the undead aren't just there to
fuck you guys up
|
Keenan:
|
i am really currious as to what the
hell thats about
|
Brian:
|
I suspect part of the next campaign
will be investigating just what happened to this party
|
Keenan:
|
i don't think im good enough at
playing evil characters anyway, even if i was hard undercover, i
think maybe i should have slipped a bit
|
Boretos:
|
thanks for the help, axe wielding orcs.
|
Brian:
|
See, in the situation you were in,
your secret identity didn't matter.
|
Keenan:
|
at the end, it really didnt
|
Brian:
|
The campaign of intrigue I had planned
was out the window when Wesley and Chris left
|
Keenan:
|
my character was so made for that
intrigue:(
|
Boretos: (( we're not dead yet, guys. ))
Keenan:
|
i guess brian could decide they dont
kill us in our unconscious state, but i doubt it
|
Brian:
|
...what exactly is your plan? The
undead want to kill you, and the orcs aren't willing to risk their
lives to save you.
|
Boretos:
|
Wouldn't the undead move on to attack
the orcs?
|
Boretos:
|
Or would they just stand, hacking at
my dead body?
|
Brian:
|
So you wouldn't know this, but they
take your bodies back into the tomb with them, and nobody dares
open the tomb again to discover your final fate.
|
Keenan:
|
had a feeling it would be somethign
like that
|
Keenan:
|
guess that anger was just a excuse to
make sacrifices out of us
|
Boretos:
|
And we didn't get any rest since the
beginning of the session?
|
Brian:
|
I assume we counted right last time,
and this is the wee hours of the morning on the day that you came
in, so you didn't sleep this session so far, but if you want you
may take the lvl in hp and try to fight on.
|
Brian:
|
Soveless, I'm sorry but you were still
one hit from going down, and there was a level 2 barb boss to
fight.
|
Boretos:
|
I'll totally take that 4 hp
|
Brian:
|
We can play it out, but I don't see
how you survived
|
Keenan:
|
i was at full health anyway
|
Brian:
|
fine, heal 4 and we will see if you
have any chance
|
Brian:
|
but I think this is just a pointless
freebe
|
* Boretos rolls: 1d20+3 => 5 + 3 = 8
* Brian rolls: 5d20s20 => 1
* Brian rolls: 1d6+1 => 4 + 1 = 5
Brian:
|
wow, that was dickishly poetic
|
Brian:
|
I mean, at the end of the day, if we
aren't ready to let the party lose, why did we start the combat,
you know?
|
Keenan:
|
its like, i ahve the will to FIGHT!!
oops, i died
|
Keenan:
|
any idea what type of characters we
should make for next one?
|
Boretos:
|
I just thought that would've made a
great cinematic moment, had I come out on top
|
Keenan:
|
guess you need to do some planning
|
Brian:
|
I first need to figure out what people
and time commitment we have for next one
|
Brian:
|
And honestly, I was rooting for you.
|
Keenan:
|
if your luck was as good as my 5e
bards is abd, you would ahve
|
Brian:
|
I thought this was going to all work
out, but it didn't.
|
Boretos: (( why so many skeletons? ))
Brian:
|
And knowing that you can fail will
make Goblin VI all the more badadd
|
Keenan:
|
eh, stuff happens, and no human can
perfectly predict others
|
Brian:
|
They are CR 1/3 mobs
|
Brian:
|
and you are both level 4 right?
|
Boretos:
|
4. but unarmed and also guarded by orcs
|
Boretos:
|
If you had it planned before the
barbeque, then all's fair.
|
Brian:
|
Yeah, this was definitely an
overpowered encounter. But 16 skellys isn't an absurd challange
level.
|
Boretos:
|
I'd do it again, if I could start at
full health.
|
Brian:
|
I admit I was still fuzzy on how many
skellys to bring in. Had you camped outside they still would have
showed up.
|
Brian:
|
I admit I forgot about the damage, but
even then that is consiquence of what happened before.
|
Boretos:
|
and I knew taking off my armor was
tempting fate.
|
Keenan:
|
dude, eveything your character has
ever done was tempting fate
|
Brian:
|
yeah, I did not expect that.
|
Keenan:
|
your guy is the least genre savvy
character ive ever seen
|
Brian:
|
I assumed you guys would break off pew
legs or something and you would have a club fight
|
Keenan:
|
didnt think of that
|
Boretos:
|
Everyone knows you never take your
armor off in dnd. Sleep in it and hope nobody remembers the penalty
|
Brian:
|
Again, if you didn't try to escape or
get the weapons, the orcs will not intervene
|
Brian:
|
Well you weren't sleeping anyhow
|
Boretos:
|
I thought we weren't allowed to touch
the pews for religious reasons. That held me back.
|
Brian:
|
The orcs wouldn't like it, but the
redneck orcs weren't ready to die for it.
|
Keenan:
|
yeah, anyway, I guess I'll see you
guys next time:) my schedules is pretty free so you dont have to
plan around me much, just tell me ahead of tie so i can plan
around it
|
Brian:
|
the big advantage you had in this is
that the orcs had no training or coordination, and were scared to
death of the undead, who in turn did not care about the orcs or
their goals
|
Boretos:
|
but really hated me for some reason...
|
Boretos:
|
probably cuz I'm an elf.
|
Brian:
|
The undead or the orcs?
|
Brian:
|
Yeah, if I play my cards right it will
be revealed why they hate you so much.
|
Boretos:
|
Did they even swipe at you, keenan?
|
Brian:
|
Remeber all the things that happened
in this story. None of it was just random; there is a grand design.
|
Boretos:
|
You better have the next story soon,
because I will forget the small stuff
|
Boretos is disconnected.
Boretos has connected.
Keenan is disconnected.
Boretos is disconnected.
You have disconnected.
Server started; please wait for map to
refresh.
Boretos has connected.
Boretos:
|
I'm all you need.
|
Boretos:
|
For the right price, I'll be whatever
you wan.t
|
Brian:
|
How much would someone have to pay you
for oral sex?
|
Boretos:
|
Depends on the person.
|
Brian:
|
yeah, that's fair.
|
Brian:
|
In all seriousness though, do we know
if anyone else is gonna show?
|
Boretos:
|
Unless you got word to amanda, I don't
think anyone else is interested.
|
Boretos:
|
you could always page keenan
|
Brian:
|
If it's just you, I want to do a
one-off in Goblin setting to flesh out some of the events
immedeiately following Gob V, and to test out the NeRP system so
far.
|
Brian:
|
If it works well, this may also be
your character for Gob VI.
|
Boretos:
|
Alright. just tell me what I need to
roll up.
|
Brian:
|
ok. nerp 2e is at my website,
brianstoybox.com. It's the last link there. in Nerp you roll 12
ability scores, pick your educations, and that is it for char gen.
|
Brian:
|
You will be starting with nothing but
common villager stuff, but for combat builds assume that you won't
be equipmentless forever and will be able to spec out at some
point. You will be the equivelent of level one for this, since I
haven't written leveling rules yet.
|
Brian:
|
One change from what you see on the
doc. In the section where it says skills, instead it is now
educations. You now select either a skill, weapon profiency, or
spell for each point of dicipline.
|
Brian:
|
I also don't have spells so far, but
if you want to play a divine caster type you can just denote "I am
saving X for spells". I will also let you respec if the rules end
up dramatically different than what you expected.
|
Brian:
|
This session kind of hashes out your
backstory for you, so you can start as any Gorwood-born character
reasonable.
|
Boretos:
|
Do you have any classes or races?
|
Brian:
|
No classes in this system, but for
races just use the 3rd e ones but double all the ability score
modifiers
|
Boretos:
|
Did you take into consideration the
watering down of average ability modifier due to doubling the
number of abilities?
|
Brian:
|
you mean that race only effects half
as many stats?
|
Boretos:
|
no, I mean that it's far less likely
to get a character with good stats.
|
Brian:
|
No, I had not considered that. But bad
stats are also less likely.
|
Brian:
|
law of averages. Same reason it's
harder to have an overall good character.
|
Boretos:
|
So is there a reroll threshold?
|
Boretos:
|
My average bonus is .75
|
Brian:
|
That's reroll worthy for a PC
|
Brian:
|
I'm gonna say you need +1 average
bonus, one stat of 16 or higher, and two stats of 14 or higher.
|
Boretos:
|
Would you mind updating the doc real
quick?
|
Boretos:
|
with the part about the educations
|
Boretos:
|
The soul abilities all seem geared
toward good aligned players.
|
Brian:
|
Empathy is definitely a good-aligned
trait, but loyalty and discipline are more lawful than anything
else, and passion could go either way.
|
Boretos:
|
Passion: Your drive for both life and
moral rightness.
|
Boretos:
|
moral rightness sounds good to me.
|
Brian:
|
ok, maybe misphrased or I got a
different conception later on.
|
Brian:
|
Ultimately though, NeRP does deviate
from the 9 alignments model of D&D. There are virtues, and if you
have a lot of them you are the equivelent of Lawful Good. You can
choose to dump stat them for power in other areas instead, or take
opportunities to trade away points in those stats for things, and
you fall from that ideal.
|
Brian:
|
It's no longer a flat playing field,
and it's harder to be good than evil. There are also a lot more
ways to be evil than good now.
|
Boretos:
|
and are evil characters weaker than
good ones?
|
Brian:
|
no, unless you fall into evil via soul
damage from making your character do things they weren't ready to
handle or other tramas effecting them. Having no discipline is
always negative, but loyalty doesn't matter if you have no leader
(and there are risks to having a leader), and empathy is only good
for healing people and making friends.
|
Brian:
|
If you have garabage all across your
soul, then yes, you are a useless bum who just always gives up.
But you can be a mean dude and still quite good at being a mean
dude.
|
Brian:
|
And yet, in some ways, yes, a blackend
heart leaves you weak.
|
Boretos:
|
So my race options are half orc...
|
Brian:
|
half orc, human, elf, or halfling if
you really want to.
|
Brian:
|
Halflings are in the setting, even
though we have seen very little of them.
|
Boretos:
|
So a quick guide to character creation:
|
Boretos:
|
Step 1: Roll and assign stats
|
Boretos:
|
Step 2: pick 3.5 race, double ability
modifiers and apply
|
Brian:
|
Step 3: pick education (which shit I
forgot to post hold on)
|
Boretos:
|
do I double ability penalties too?
|
Brian:
|
actually, forget that.
|
Brian:
|
Don't double any modifiers.
|
Brian:
|
I was being a dumb dumb
|
Brian:
|
also, re-uploaded.
|
Brian:
|
Step 4: pick equipment, but we are
skipping that for now.
|
Boretos:
|
I assume Charisma bonuses == Charm
bonues now?
|
Brian:
|
sometimes, but not always. diplomacy
rules are going to be more complicated and use most of your soul
attributes as well as charm, and bluff is done with int and charm
|
Boretos:
|
and I have to be a gorwood native?
|
Brian:
|
For this, yeah. You can drop the
character if you end up hating it.
|
Brian:
|
And do tell me what your background is
so far so I can fit you in the plot
|
Boretos:
|
Well, I was planning on being the guy
sent to find out what happened to the last couple elves, but for
tonight... I don't know yet.
|
Boretos:
|
and nothing but racial abilities
transfer, right?
|
Brian:
|
I'm going to say they all do, but we
will eyeball the rule conversion for now.
|
Boretos:
|
Am I blind? I don't see a list of
educations
|
Brian:
|
There isn't one. I can start naming
things if you really need me to, but the idea is that none of them
have a set place in the rules like D&D did, so you don't need a
constant list.
|
Boretos:
|
So things like spot and listen are two
educations? or merge into perception? or are not educations at all?
|
Brian:
|
not educations at all. Pure wisdom
checks.
|
Brian:
|
But neither is sneaking.
|
Boretos:
|
Then I guess I'll just make some stuff
up.
|
Boretos:
|
My Discipline is 13. So I have 13
educations or 1?
|
Brian:
|
also, did you add 10 to all the stat
rolls?
|
Brian:
|
read the first section on abilities
again.
|
Brian:
|
This has a base score of 20 for all
abilities instead of 10
|
Brian:
|
so a 13 would give you a -4 to dis
checks
|
Brian:
|
and be literally the lowest possible
score
|
Brian:
|
This is because ability damage is far
more important now, and I don't want penalties to max out at -5.
|
Boretos:
|
or to have people die in three hits.
|
Brian:
|
what's wrong with that? >:)
|
Boretos:
|
24 educations... This will take a
while.
|
Brian:
|
keep in mind weapon proficiencies also
go under this list.
|
Boretos:
|
oh, my doc didn't update.
|
amandapollak has connected.
Brian:
|
boom, and she's on
|
Brian:
|
Hear that? Boretos thinks your hot.
|
Brian:
|
So, I was setting up a one-off session
as a follow up for the campaign that ended about a week ago. I can
add another character into the storyline if you want to try out
the rule system I just whipped up.
|
amandapollak:
|
oh so it's not the campaign right now?
|
Boretos:
|
it is, but we gotta learn the rules
first.
|
Brian:
|
So I have the rules posted on my
website at brianstoybox.com
|
Brian:
|
it's the last link in there.
|
Boretos:
|
You have no spells, right?
|
Brian:
|
Yeah, not right now. This session will
have to be with non-magical characters, or before you learned the
ways of magic.
|
Brian:
|
The basic idea of the system is that
there are 12 ability scores instead of the old 6, but pretty much
everything banks on that.
|
amandapollak:
|
where on site?
|
Boretos:
|
Jump, climb, acrobatics count as
educations?
|
Brian:
|
maybe acrobatics actually.
|
Brian:
|
Yeah, I'll allow it.
|
Brian:
|
Also, do you want to give the history
of Gorwood, or should I?
|
Brian:
|
So this session starts with the story
of some Gorwood villagers. Gorwood was founded about 30 years ago
by Uder, rightful king of the nation of Damriel (the only other
nation in the known world right now) when the usurper king Glistar
banished him and all of the other orcs and half-orcs. The town, as
well as the outlieing villages that form the kingdom of Gorwood,
are now about 90% orcish, with the rest being humans and elves,
with a tiny amount of halflings. The whole society is now centered
around the church of Nerull, who is not evil right now in this
setting. After Uder's death was announced to the populace, Ico,
leader of the church, is both the religious and political ruler.
|
Brian:
|
Your character was born in Gorwood
(sometime in the last 30 years since it's founding), but other
than that I am open to ideas of your backstory so far.
|
Brian:
|
Keep in mind Elves in this setting
only grow to be about 200, and mature by 30, so you can play one
and still be an adult if you want.
|
Brian:
|
Also, don't hesitate to ask if you
need help with the rules. I expect char gen to be tough the first
time.
|
amandapollak:
|
ok. can I go with a halfling
|
Boretos:
|
Does common count as one of my
educations?
|
Brian:
|
ehh, I'm going to say yes.
|
Brian:
|
good question though. I will need to
think on that more in the future.
|
Boretos:
|
okay. You wanna sift through my
educations?
|
Boretos:
|
1. Dagger 2. Fist 3. Longsword 4.
Battle Axe 5. Great Sword 6. Hunting 7. Short Bow 8. Long Bow 9.
Cooking 10. Rope Use 11. History 12. Geography 13. Acrobatics 14.
Religion 15. Animal Handling 16. Fishing 17. Underwater Basket
Weaving 18. Midwife 19. Medicine 20. Alchemy 21. Orcish 22. Elvish
23. Common 24. First Aid
|
Brian:
|
I question the wisdom of the
underwater basket weaving, but I have been wrong before.
|
Brian:
|
It looks gud to me though.
|
Brian:
|
figure out what kind of friggin
character you want to be so I know how to start the plot.
|
Brian:
|
I have an idea, but I want to make
sure it makes sense
|
Boretos:
|
I'm a nurse, dude.
|
Boretos:
|
Did you not gather that?
|
Brian:
|
You do have midwife on there, but you
also have hunting and georaphy.
|
Brian:
|
all three of which could denote a
profession, or be side skills handy in small town life
|
Boretos:
|
Everybody's got to know how to catch a
meal in this town
|
Boretos:
|
BBQ's and whatnot
|
Brian:
|
Ohh yeah, I can't belive I started to
forget how epic Gorwood culture is.
|
Brian:
|
Scout houses and BBQs are totally
showing up in games in the region until one of you idiots
inevitably gets the place burnt to the ground.
|
Brian:
|
more meant that as in, "do you need
help"
|
amandapollak:
|
i need to look over it though
|
amandapollak:
|
Can you guys continue without me while
i try to figure out what I'm doing?
|
Brian:
|
We can wait for a second. Gives me
time to think anyway.
|
Boretos:
|
we don't know what we're doing either
|
amandapollak:
|
so creating a character...
|
amandapollak:
|
how can i do that?
|
Brian:
|
Step 1: roll ability scores like with
D&D (roll 4d6 drop lowest die), but do it 12 times and add ten to
each result.
|
Brian:
|
The allocate to the twelve abilities
on the doc.
|
Brian:
|
Step 2: pick a race and apply ability
mods
|
amandapollak:
|
is that with chartool?
|
Brian:
|
Ohh right your mind is still corrupted.
|
Brian:
|
Here in the free land of Maptool, you
don't need to do dumb stuff to get a character on the board. You
can write your character's stats on paper, on notepad, or just
write it on a token.
|
amandapollak:
|
I can handle that
|
Brian:
|
RPTools trusts that nobody is trying
to cheat.
|
Boretos:
|
At least the way we set it up, it does.
|
amandapollak:
|
where do I input allocated rolls?
|
Brian:
|
how are you writing your character?
|
Brian:
|
I like to just put it in the
descriptoin section.
|
Boretos:
|
I just made a word document
|
Brian:
|
Also, when is bedtime for you guys?
There is a long and short version of this story I can do.
|
Boretos:
|
I have no bedtime tonight.
|
amandapollak:
|
my bedtime is sometime monday
|
amandapollak:
|
but I can't spend too much time
|
amandapollak:
|
because I have a paper I need to
finish by midnight
|
Brian:
|
And now I feel guilty about dragging
you into this. How much time do you need for it. It's 8:30 already.
|
amandapollak:
|
it's 3-5 pgs
|
amandapollak:
|
I can hopefully do it in an hour
|
Boretos:
|
That would take me like... 10 hours.
|
amandapollak:
|
I'm a recovering english major
|
amandapollak:
|
bullshitting papers is top stat
|
amandapollak:
|
*is my top stat
|
amandapollak:
|
or something
|
Brian:
|
She's starting to become one of us.
|
Boretos:
|
Do half orcs have green skin?
|
Brian:
|
Is the spacepope reptillian?
|
Brian:
|
yes, they do. Less so than full orcs
though.
|
Brian:
|
It's a minor Futurama refrence, that I
actually only know from the wiki
|
amandapollak:
|
reptilian spacepope sounds like a band
name
|
amandapollak:
|
like the mgmt kind of band that is
enamored with hallucinogens
|
Brian:
|
I don't know, almost seems like it's
trying too hard to me.
|
Boretos is disconnected.
Brian:
|
Ok, Adam's having technical issues.
Want to play badmouth chicken?
|
amandapollak:
|
what is that?
|
Brian:
|
you take turns insulting the guy until
he comes back on, which could happen at any time. Last insult on
the chat wins.
|
Brian:
|
Adam is a dumbass.
|
amandapollak:
|
I can do that
|
Brian:
|
actually, wait no. You have a
character to generate.
|
amandapollak:
|
you're right
|
Brian:
|
DO YOUR HOMEWORK SO WE CAN FINISH AND
YOU CAN DO LESS FUN HOMEWORK
|
Brian:
|
gened a character yet?
|
Boretos has connected.
Brian:
|
Pretty much nothing
|
Boretos:
|
How's amanda doing?
|
Brian:
|
She stoped talking to me, but that
doesn't really prove anything one way or the other.
|
amandapollak:
|
got char stats
|
Brian:
|
ok, do you still need to pick
educations?
|
amandapollak:
|
one ed per 1 of the 12 areas
|
Brian:
|
one ed per point of discipline stat.
each one can be one of those subtypes.
|
Brian:
|
Either a weapon proficiency, a
language, first aid, operations or a skill
|
Brian:
|
Skills you essentially just make up.
They are non-combat crafts.
|
Brian:
|
Adam's list is actually very good
|
Boretos:
|
cuz I'm a pro at rpgs
|
amandapollak:
|
underwater basket weaving?
|
Brian:
|
besides that one. Highly doubt that is
going to come up, but maybe.
|
Boretos:
|
baskets don't weave themselves.
|
amandapollak:
|
does that mean you can fix things
underwater/make rafts as needed?
|
amandapollak:
|
I'm gonna figure out my educations
|
amandapollak:
|
does hiding and/or lying count?
|
Brian:
|
no. Those are covered by existing stat
rolls
|
amandapollak:
|
I think I got it
|
Brian:
|
ok. So who are you?
|
amandapollak:
|
rogue halfling
|
Brian:
|
First off, class isn't a thing in this
system.
|
Brian:
|
But doesn't answer my question. Who
ARE you?
|
Tokens dropped onto map 'Overmap' by player amandapollak (Player)
Brian:
|
Personally, I like the top-down minis
better, but your call
|
Brian:
|
Cool. Do you have any noble-looking
Orc tokens for me to use as an NPC?
|
Boretos:
|
I was working on that before my memory
leak.
|
Boretos:
|
I didn't get an answer about their
skin color.
|
Brian:
|
dey green or grey.
|
Brian:
|
Amanda, what I meant by that is is
there anything else you have in mind for your character and what
he or she stands for or does in life or is motivated by?
|
Brian:
|
Who you ARE. It's important to get the
character enrolled into the story in a way that works.
|
Brian:
|
I can just go with the default "rogue"
if you want.
|
amandapollak:
|
Curious and bored halfling who is up
to no good, often
|
amandapollak:
|
being a busybody
|
Brian:
|
hmm alright. I guess we will roll with
it and see how it goes.
|
Brian:
|
Pick one of the two tokens and give it
a name and we can begin.
|
Tokens dropped onto map 'Overmap' by player amandapollak (Player)
amandapollak:
|
which 2 tokens, and how do i give it a
name?
|
Brian:
|
so I saw these two guys.
|
Brian:
|
If you double click on one you can
edit data in there
|
Tokens dropped onto map 'Overmap' by player amandapollak (Player)
Brian:
|
You don't need to fill most of it out
|
Tokens dropped onto map 'Overmap' by player Boretos (Player)
Brian:
|
Horik, you are at the hospice (hospice
is the religious hospital right?). Just pick a building and we get
to your end of the story first.
|
Brian:
|
In a village of fronteer orcs, it
doesn't get much tougher than being the halfling. You can't tustle
like the big boys can, and you can't carry as much water. Not to
mention almost nobody lives in the whole kingdom who looks like
you.
|
Brian:
|
The dreaded "M" word, money, has
become increasingly important to the orcs of Gorwood. They hate
having to pay for things instead of just making, hunting and
trading. Once let back out into nature, nobody wants to be a part
of an economic hive, counting on others to bring you food. But
you? You've had to embrace it a long time ago. You aren't big
enough to tustle with an owlbear, and the heroic and honored
scouts sure aren't gonna let a pipsqueek like you in. Luckily
though, having been in the game longer has given you an advantage
over the big guys, so maybe it will pay off in the end.
|
Brian:
|
We start our story on an ordinary day
of Jane lurking about town, when a very good deal about money
happens to walk her way...
|
|
Rusuak:
|
Excuse me, halfling?
|
Brian:
|
ohh, so you can right click on a token
and select impersonate
|
Brian:
|
play any character, don't need to
"own" it
|
|
Jane:
|
sweet
|
|
Jane:
|
Hello, good sir
|
Boretos:
|
While impersonating, you can use the
/ooc command to tallk out of character
|
Jane: (( thanks! ))
|
Rusuak:
|
I wanna ask you something, but it's
got to stay between us.
|
|
Jane:
|
You got it
|
|
Rusuak:
|
You ever been to Daysriver?
|
|
Jane:
|
I am not sure
|
|
Jane:
|
Why do you ask?
|
|
Rusuak:
|
So there were these wanderers from
Damriel. They came into town with this weird sprit potion.
|
|
Rusuak:
|
They left and went down that way, but
they were trading it while they were here. The church says not to
trust the potion, but come on.
|
|
Jane:
|
Ooh, this sounds good. Lead the way.
|
|
Rusuak:
|
I want to see if you can snoop around
and see if they are still selling any. Name your trade.
|
Jane: (( as in my cost? ))
|
Rusuak:
|
I got too much family in the church.
Can't stain the names ya know?
|
|
Jane:
|
400 gp
|
Brian:
|
He lets out a hearty laugh at your
absurdly high offer.
|
|
Jane:
|
ok
|
|
Rusuak:
|
I really do have some gold though if
you want coin.
|
|
Rusuak:
|
How about... 1 if you tell me where to
buy it, or 10 if you actually get some?
|
|
Jane:
|
Sounds good!
|
|
Jane:
|
I would also like a promise that, if I
get it, you will call on me next time should a similar need arrive
|
|
Jane:
|
*arise
|
|
Rusuak:
|
I've heard some great things about
this stuff. If you deliver, I might just have a lot more need for
you. *winks*
|
|
Jane:
|
exxxcellent
|
Brian:
|
Daysriver is the only other large
settelment in the kingdom of Gorwood. It's so named because of the
river that connects the two towns. The current is suprisingly
fast, and if you ride a raft you can save about a day's travel.
|
Brian:
|
That means building a raft or conning
someone else out of theirs though...
|
|
Jane:
|
Do I know anyone who knows something
about raft building?
|
Brian:
|
You have a human friend.
|
Jane: (( excellent ))
|
Jane:
|
Dear human friend, where are you?
|
|
Garthin:
|
Yeah?
|
|
Jane:
|
I would very much like your assistance
with raft building
|
|
Jane:
|
or raft acquiring
|
|
Jane:
|
whichever you would prefer
|
|
Jane:
|
also, I have an adventure!
|
|
Garthin:
|
I have a few extra rafts for someone
who needs to-
|
|
Garthin:
|
wait, and adventure? What's going on?
|
|
Jane:
|
It will be exciting, and there will be
money involved!
|
|
Garthin:
|
How much of that is going to be mine?
|
|
Jane:
|
Depends on how useful you are
|
|
Jane:
|
I promise you something
|
|
Jane:
|
We'll split the coin 50-50
|
|
Jane:
|
actually
|
|
Garthin:
|
And how much coin are we talking about
here?
|
|
Jane:
|
Unclear
|
|
Jane:
|
10 coins if we acquire the item
|
|
Jane:
|
so you'd get 5 and I'd get 5
|
|
Jane:
|
but you will bring the raft and I will
not be responsible for additional provisions
|
|
Jane:
|
that sound fair?
|
|
Garthin:
|
The item? What, are you looking for
Uder's underpants?
|
|
Jane:
|
weird sprit potion
|
|
Jane:
|
from wanderers from Damriel
|
|
Jane:
|
I seek nothing from Uder for he smells
funny
|
|
Garthin:
|
Ohh I heard about those guys. Did you
hear they tried to join the scouts?!?
|
|
Garthin:
|
As forigners!
|
|
Jane:
|
no!
|
|
Garthin:
|
Yeah.
|
|
Jane:
|
what a strange lot
|
|
Garthin:
|
But it's a good thing you mentioned
them. I know a guy that bought one of their potions!
|
|
Jane:
|
do tell
|
|
Jane:
|
How'd it go for that guy?
|
|
Garthin:
|
Yeah, his name is Eunshan. I don't
know. I don't think he had the guts to really drink it.
|
|
Garthin:
|
You might be able to get it from him
if we get something to trade.
|
|
Garthin:
|
Or win it in a bet...
|
|
Jane:
|
Hmm
|
|
Jane:
|
Bet sounds good
|
|
Jane:
|
let's go talk to you friend
|
|
Jane:
|
Do you have anything he might want in
a trade?
|
Brian:
|
For a pious society, Gorwood tolerates
gambling quite a bit. In fact, it's quite key to economics for
people who don't have enough to trade. If A's item is of more
value than B's, just put down odds of B getting nothing until it's
statistically fair.
|
Brian:
|
Unfortunately, your pal is out of
ideas on what might make a good offer, other than the 10 gold you
are splitting.
|
Brian:
|
There is one thing you do know though:
he will be at the next barbeque, and if you want to attend one of
those, you need to bring a good sharemeat.
|
Brian:
|
And that means hunting something fresh.
|
|
Jane:
|
Ok
|
|
Jane:
|
So I'm going to go hunting then
|
|
Garthin:
|
Need a hand?
|
|
Jane:
|
yes
|
|
Jane:
|
please
|
Brian:
|
ohh, what do you have for equipment
right now?
|
|
Jane:
|
I have education in longbow
|
|
Jane:
|
Are we allowed to start with equipment?
|
Brian:
|
I will let you have a longbow, and
either leather armor or a dagger as well
|
|
Jane:
|
Okay, longbow and leather armor
|
Brian:
|
awesome, purist ranged build.
|
Brian:
|
So you wander into the woods
|
|
Jane:
|
ok
|
Brian:
|
timecheck 10:30 btw.
|
|
Jane:
|
errr
|
Brian:
|
if you need an hour and a half better
to stop before the battle.
|
|
Jane:
|
I don't want to bail when you guys
already put in work to characters and storyline
|
Brian:
|
we can pick it up later.
|
Jane: (( ok ))
Brian:
|
Or literally tomorrow after you turn
the paper in
|
Jane: (( until next time ))
Jane: (( ok. that might work ))
Boretos:
|
yeah, if we're still going when you're
done, just come back.
|
Brian:
|
yeah, I like meant 12:01
|
|
Jane:
|
oh
|
|
Jane:
|
ok
|
Brian:
|
or not. just let us know
|
Jane: (( ok ))
Jane: (( I'm gonna go work now then ))
amandapollak is disconnected.
Boretos:
|
Why'd you make her a troll?
|
Brian:
|
She picked the troll. I made a token
for her of THE halfling rogue.
|
Brian:
|
I'm gonna snack on some cheese real
quick.
|
Brian:
|
I don't have 1.5 hours of stuff ready
for ya, so this is gonna be interesting...
|
Boretos:
|
I believe in you./
|
Boretos:
|
You didn't plan on me hunting with
her, did you?
|
Brian:
|
I did not. Unless you guys really
though me a curveball, this session is actually pretty railroaded.
|
Brian:
|
Ok, so for your side:
|
Brian:
|
Anything you want about your character
before I fill in the massive blanks?
|
Boretos:
|
Well, I am am Horik: midwife, nurse,
healer, surgeon, alchemist, half orc, strong guy, and probably one
of the more intelligent members of this community.
|
Boretos:
|
Not a genius by any means, but
something for these folk to look up to.
|
Brian:
|
Awesome. That works perfectly well for
me.
|
Boretos:
|
I spend a lot of time picking herbs
and testing new concoctions.
|
Brian:
|
You live in a town built by runaway
orcs. Your king ruled for four years after he died. And even in
this upside-down world, the idea of an orc nurse still confuses.
You're so strong, they said. You could make scout easy, they said.
You always did have a way out of the scouts, of course. You are
the nephew of Odran, once the second-highest ranking priest of
Nerul. Several of your cousins joined the cloth, and you know that
your parents probably wanted that for you too. But one of your
uncles, Rusuak the wise, always belived in you. He alone gave you
the tomes from the old kingdom that taught you the ways of
healing. Not just praying for a healer, but true curing from a
mortal hand. And in time, you gained the respect from all those
who questioned you. To them, you are a true orc, a true healer,
and a true inspiration.
|
Brian:
|
At the start of your story, you are in
the hospice on a relitively calm day, discussing a strange
incident with the one of the clergy.
|
|
Priest 1:
|
While their actions were nothing short
of madness at the time, in the morning they simply reported a
headache and now they seem completely healthy.
|
|
Horik:
|
Sounds similar to the effects of some
of the mushrooms I use in my medicines. Did you manage to retrieve
a sample?
|
|
Priest:
|
Honestly, it slipped my mind. I try to
put the patients first.
|
|
Horik:
|
Sufficient emergency protocol, but now
we have time to study. Nobody has fallen ill, have they?
|
|
Horik:
|
More than the headaches and light
vomiting, that is.
|
|
Priest:
|
Doesn't seem so. But the strangers
moved on, and they took more of the stuff with them.
|
|
Priest:
|
How familiar are you with a substance
called "alcohol"? I thought I heard one of the two mention it by
name. I reckoned you would be the most likely to know what that
meant.
|
Brian:
|
int check to know what that is, adding
+2 if you have a connected skill
|
* Boretos rolls: 1d20+2 => 7 + 2 = 9
Brian:
|
hmm, is it a DC 5 or 10 to know such a
common substance that you have been isolated from for so long?
|
Horik: (( wouldn't that be wisdom though? ))
Horik: (( "Your collected knowledge" ))
Brian:
|
ehh, yeah, you're right.
|
Horik: (( vs "Your capacity to think of new
ideas" ))
Brian:
|
God I don't even know my own rules
|
Brian:
|
but you get +2 from profession
|
Horik: (( in which case I get 11 ))
Brian:
|
ok, you know it, but not well.
|
|
Horik:
|
I have heard of it. My tomes mentioned
it is used for cleaning wounds.
|
Horik: (( would I know it's for drinking too? ))
|
Horik:
|
Drinking it is supposed to feel
enjoyable. For a time, at least.
|
|
Horik:
|
I guess it must be popular with the
elves if they sent a whole cart load.
|
|
Priest:
|
What a strange life they live over
there. Sacrificing themselves for just a fleeting moment.
|
|
Horik:
|
Did anyone think to warn Daysriver?
|
|
Priest:
|
Ico gave no order to.
|
|
Priest:
|
It's like he just trusts them.
|
|
Horik:
|
Do you not wipe your rump unless Ico
orders you to?
|
|
Priest:
|
What, do you suggest I just get a raft
right now and...
|
|
Horik:
|
Look, it's not those elves I'm worried
about. I just don't want somebody to hurt themselves. You said
yourself how crazy the drinkers got.
|
|
Priest:
|
Well I'll tell you one thing, it's
certainly going to be the serman tomorrow.
|
|
Priest:
|
Anything else? I would like to see if
any of my disciples are heading out to Daysriver and coordinate
our teachings.
|
|
Horik:
|
Did you hear that Udra gave birth?
Tiny, little male.
|
|
Horik:
|
Sure fought against coming out into
the world, though.
|
|
Priest:
|
You don't say?
|
|
Horik:
|
Aye, so she won't be making it to the
sermon tomorrow. I'm keeping her here to rest.
|
|
Priest:
|
I'm glad to hear Udra made it alright
though after what happened to her father. A heart can only take so
much.
|
|
Priest:
|
Ohh fool she's here?
|
|
Horik:
|
She's sleeping. Behind the curtain.
|
|
Priest:
|
I need to learn to not gossip, or sin
more quietly.
|
|
Priest:
|
Now here's the real question Horik:
|
|
Priest:
|
When are you going to be midwifing
your own kids?
|
|
Priest:
|
We all know that's why you turned down
these nice robes here.
|
|
Horik:
|
Not this agin.
|
|
Priest:
|
You would be a great father. Any of
the green girls would love to have you.
|
Brian:
|
note that "green" is not considered
racist at this time
|
|
Horik:
|
I could hardly get done all my work if
I had little ones tangled in my feet all day.
|
Brian:
|
and generally most races only mate
with their own, even half orcs
|
Horik: (( Undren = slut ))
|
Horik:
|
If you've quite finished pestering me,
I have work of my own to do.
|
|
Priest:
|
Sure...whatever you want Horik.
|
Brian:
|
He smugly walks out.
|
Horik: (( and then trips apparently. ))
|
Young Orc 1:
|
Sir!
|
|
Young Orc 1:
|
Horik sir!
|
|
Horik:
|
Yes? What can I do for you?
|
|
Young Orc 1:
|
my sister is coming! Right now!
|
|
Horik:
|
With child?
|
|
Young Orc 1:
|
My sister is coming mom sent me for
you!
|
|
Horik:
|
Well, don't just stand there. Take me
to your sister.
|
Horik: (( I grab my medical supplies ))
Brian:
|
Still got the Undren token?
|
Horik: (( the baby making ones ))
Brian:
|
You mean the baby delivering ones?
|
Horik: (( yeah whatever ))
Horik: (( I can get it ))
Tokens dropped onto map 'Overmap' by player Boretos (Player)
Brian:
|
Lucky for Crentuma, her liitle hovel
is right near the best doctor in Gorwood.
|
Horik: (( prime real estate ))
Brian:
|
She has been with child for some time
now, but was it that long?
|
|
Crentuma:
|
Ohh, thank Nerul!
|
|
Horik:
|
You're looking well, dear. What say
you we get this child delivered?
|
|
Horik:
|
Now lie down.
|
|
Young Orc 1:
|
I'm gonna have a sister!
|
|
Horik:
|
Do you mind, young man? Make yourself
useful and boil some water.
|
Brian:
|
make a leadership check to convince
him to leave.
|
* Boretos rolls: 1d20 => 7
|
Young Orc 1:
|
But, but...
|
|
Horik:
|
Give the girl some privacy!
|
|
Rusuak:
|
It's a good idea boy. Go on.
|
* Brian rolls: 1d20+3 => 16 + 3 = 19
Brian:
|
the child nods and leaves, slipping
past Rusuak at the door.
|
|
Crentuma:
|
What...arrg...the hell are you doing
at my house?
|
Brian:
|
Rusuak opens his mouth, but he can't
seem to find somethign to say.
|
Horik: (( oh, that was to him? ))
Brian:
|
She knows why you're here
|
|
Horik:
|
You had best wait outside as well. I
don't want her under any more stress than this is already going to
be.
|
|
Rusuak:
|
I...I'm going to need to stay here
Horik.
|
Horik: (( Rusuak is... ))
Brian:
|
He is your uncle. A scholar in his own
right, and the only man who stood up for your decision to be a
nurse.
|
Horik: (( lol. oh ))
Brian:
|
the guy in the intro paragraph
|
Horik: (( I thought the name was familiar. ))
|
Horik:
|
Very well.
|
|
Horik:
|
Alright, little lady, just listen to
the sound of my voice.
|
* Boretos rolls: 1d20-2 => 2 - 2 = 0
|
Crentuma:
|
WHAT IN THE HELL IS GOING ON HERE?
|
|
Crentuma:
|
GET OUT BOTH OF YOU!
|
|
Horik:
|
That's out of the question. You can
yell at me all you want, but this is going to happen.
|
Brian:
|
she tries to back away from you
against the wall in spite of her contractions.
|
Brian:
|
which are going oddly fast...
|
|
Horik:
|
Now is not the time for games,
Crentuma. Your child is going to arrive any minute.
|
Brian:
|
roll cha+emp again
|
* Boretos rolls: 1d20-2 => 9 - 2 = 7
Brian:
|
What are your charm and empathy? Why
are you so bad at being a nurse?
|
Horik: (( I didn't realize I was going to be a
nurse before allocating my stats. And I'm a half orc ))
Horik: (( at least add 2 for midwife ))
Brian:
|
I will give it a three just because
"midwife" is such a specific skill.
|
Brian:
|
Still, that's not enough to make this
a needlessly shouty, strugglingly intense labor.
|
Horik: (( mind if I swap my loyalty and empathy
scores? ))
Brian:
|
Any re-specing is okay for now
|
Brian:
|
A couple hours of this madness passes,
with Rusuark hovering in and out of the doorway like a creep.
|
Brian:
|
Finally, a baby boy comes out, and you
now realize there are twins in there.
|
Brian:
|
His twin sister comes out a mere two
minutes later, and it's the most horrifing thing you've seen.
Already developed to the point of being a mini toddler, the
creature is already musclebound. Upon leaving she immediately
opens her eyes with an insane and inhuman intelligence.
|
Brian:
|
it begins at initiative 10 since it
begins combat. You start at initiative 5, as does Rusuak. Crentuma
is at init 0, since she couldn't see any forwarning.
|
Brian:
|
the beast attacks. What are you HAC
and WAC?
|
Horik: (( 12 and 13 respectively ))
* Brian rolls: 1d20-2 => 6 - 2 = 4
Brian:
|
and a miss. It attacks a second time
though, going down to init 6
|
* Brian rolls: 1d20-2 => 9 - 2 = 7
Brian:
|
and a miss. It's turn ends, and now
it's yours
|
Horik: (( could you describe it's attacks? ))
Brian:
|
Upon opening it's eyes, it gains a
balance and jumps at you, making slashing motions with both it's
claws in the direction of your face, before bouncing off your
shoulder and falling back inbetween it's mother's legs, right next
to it's twin.
|
Horik: (( I hope you wrote your grapple rules. ))
|
Horik:
|
What is this??
|
Brian:
|
you are going to write them with your
fists...
|
|
Crentuma:
|
That's called a baby you idiot!
|
|
Crentuma:
|
Do you even know what you're doing?
|
Horik: (( wisdom check? ))
Brian:
|
roll it. Midwife would actually help
you here belive it or not.
|
Brian:
|
But this takes 2 init to do
|
* Boretos rolls: 1d20+5 => 6 + 5 = 11
Horik: (( init = 5+wisdom score? ))
Horik: (( but I'm worried about speed which is...
12 ))
Brian:
|
Rusak actually goes first unless you
have 28 wis
|
Horik: (( nope. go nuts. ))
Brian:
|
a move for four, and he draws a
battleaxe for 2
|
Brian:
|
then he tries to swing for another 6
|
* Brian rolls: 1d20-1 => 13 - 1 = 12
Horik: (( he doesn't say anything? ))
Brian:
|
not a word. It's like he was waiting
for this.
|
Horik: (( I'll go with some dagger swipes, since
the knife is already in my hand from cutting the cords. ))
* Boretos rolls: 1d20+3 => 14 + 3 = 17
* Boretos rolls: 1d20-1+4 => 12 - 1 + 4 = 15
Brian:
|
that wounds, for 4 physical damage
|
* Brian rolls: 1d4 => 3
* Boretos rolls: 1d20+3 => 14 + 3 = 17
Brian:
|
-4 speed to the sucker
|
* Boretos rolls: 1d20-1+4 => 17 - 1 + 4 = 20
* Brian rolls: 1d4 => 1
* Boretos rolls: 1d20+3 => 18 + 3 = 21
* Boretos rolls: 1d20-1+4 => 16 - 1 + 4 = 19
Horik: (( NOW I roll high. ))
Brian:
|
you have enough init for 3?
|
Horik: (( 12 init -2 wisdom check. -3 per dagger
))
Horik: (( 12 speed rather ))
Brian:
|
huh, was it 10+spd bonus, or just raw
speed?
|
Horik: (( 10+ spd bonus. My speed is 24 ))
* Brian rolls: 1d4 => 1
Brian:
|
and 8 more str damage
|
* Brian rolls: 8+9 => 8 + 9 = 17
* Brian rolls: 1d20+4-3 => 9 + 4 - 3 = 10
* Brian rolls: 1d20+4-3 => 11 + 4 - 3 = 12
Brian:
|
and it is incapacitated.
|
Horik: (( 0 str? ))
Brian:
|
Also, Crentuma is now freaking out.
|
Brian:
|
1 str, but it failed the check to stay
in the fight.
|
Brian:
|
Rusuak takes the creature's bleeding
body and wraps it in his cloak.
|
|
Rusuak:
|
I need to go. My stay is outworn.
|
|
Horik:
|
Perhaps an explanation is in order?
|
|
Rusuak:
|
Can I ask you to come by later? She
really shouldn't hear this...
|
|
Horik:
|
So be it. Tell the boy to come in
after a couple minutes.
|
|
Crentuma:
|
HELP! SOMEONE HELP ME!
|
|
Horik:
|
Crentuma, I need you to breathe. You
must be strong for your daughter. See how weak she is?
|
Horik: (( son* ))
Brian:
|
roll a chr+emp again, but this time
with a +4
|
Brian:
|
although it's DC 20 to actaully make
this OK
|
* Boretos rolls: 1d20+4+1 => 14 + 4 + 1 = 19
Horik: (( any chance midwife adds also? ))
Horik: (( 22! ))
|
Crentuma:
|
She's beutiful.
|
Horik: (( Wasn't the girl the abomination? ))
|
Crentuma:
|
He's beutiful.
|
|
Horik:
|
He's a bit premature, but I think he's
going to turn out very strong.
|
|
Crentuma:
|
If he's anything like his father, I
know he will be.
|
|
Horik:
|
For now I want you to get some rest.
It has been a long day.
|
|
Young Orc 1:
|
...Horik sir?
|
|
Young Orc 1:
|
Can I come in now?
|
|
Horik:
|
Yes, come meet your nephew.
|
Brian:
|
You are Rusuak's nephew
|
Horik: (( I thought his sister was the one giving
birth. ))
Brian:
|
no, he was just really big on having a
sister.
|
Horik: (( ooooooh ))
Brian:
|
neither here nor there. These people
don't come up again.
|
Horik: (( OR DO THEY ))
Brian:
|
yeah, I guess this is D&D. I can never
be sure.
|
Brian:
|
Anyhow, I assume you go to Rusuak's
place sometime later?
|
Horik: (( yeah ))
Brian:
|
Rusark actually has one of the nicest
homes in Gorwood. He built it in his younger days, and still often
lets young scouts stay the night while telling tales and giving
them advice.
|
Brian:
|
You find that he has already prepared
a fine cider by the time you arrived.
|
|
Rusuak:
|
So, how has nursing been besides this?
|
|
Horik:
|
Rather repetitive.
|
|
Rusuak:
|
Still like it though?
|
|
Horik:
|
It's an important job.
|
|
Rusuak:
|
It is.
|
|
Rusuak:
|
Alright, about what you saw there.
|
|
Rusuak:
|
Now I don't need to give you a speech
on where Goblins come from, or that we are the spawn of those
infected by the first goblin plague.
|
|
Rusuak:
|
Do you know how it spread?
|
|
Horik:
|
How?
|
|
Rusuak:
|
By slaying goblins.
|
|
Rusuak:
|
The half-orcs were born from the seed
or garden of those who had faught in the old invasion, back in the
time of king Henric. Most turned out just fine like us, but a few
were true monsters.
|
|
Rusuak:
|
Usually only the parents turned, and
all the children got was strength and green skin. But I had a
feeling about this pregnancy. That's why I rushed over when I
heard the news.
|
|
Horik:
|
So you're saying this child was some
kind of goblin?
|
|
Horik:
|
A real goblin?
|
|
Rusuak:
|
Possibly something even worse.
|
|
Rusuak:
|
The infection normally only happens on
a cycle, when all of those tainted start to turn. It seems we are
coming to the next cycle.
|
|
Horik:
|
That's it? We're just doomed?
|
|
Rusuak:
|
We survived two cycles before being
exiled. And the half-orcs don't go mad.
|
|
Rusuak:
|
Most of us have never even been near a
real goblin.
|
|
Horik:
|
So we just have to prepare to smother
our young. That's much better.
|
|
Horik:
|
For how long?
|
|
Rusuak:
|
It normally runs its course in a
season.
|
|
Rusuak:
|
Last time the priests were able to
cure it. Perhaps noone knew that someone in this family had an
encounter.
|
|
Horik:
|
An encounter with a goblin? Is that
what started this?
|
|
Rusuak:
|
Yes. There was a spotting of a goblin
right when the father dissapeared.
|
|
Rusuak:
|
I hoped that it wouldn't harm the
child, but apparently my hope almost got everyone killed.
|
|
Rusuak:
|
I just...didn't know how to bring that
up.
|
|
Horik:
|
After the events of today, I don't
think it wise to try and keep quiet about it. It only puts more
lives at risk.
|
|
Rusuak:
|
You are right. I will speak with Ico
about this the next chance I get.
|
|
Horik:
|
You might want to do it before
tomorrow's sermon.
|
|
Rusuak:
|
The sermons are the only time I can
pin that guy down!
|
|
Horik:
|
He won't be at tonight's barbeque?
|
|
Rusuak:
|
I don't expect him to. He rarely comes
to those things. Stuck in his elven ways.
|
|
Rusuak:
|
I would suggest we just start telling
everyone, but the last thing I want is more rumors.
|
|
Horik:
|
Then we had better find Ico. Those
sermons are the best chance we have of informing everyone at once.
|
|
Rusuak:
|
Well I'm out of ideas to find him in
time.
|
|
Horik:
|
Have you gone to his house?
|
|
Horik:
|
Or perhaps the chapel?
|
|
Rusuak:
|
Not just now but...uggh you're right.
No point sitting on my ass lets go.
|
Horik: (( awaaaaay ))
Brian:
|
The chapel has a fair share of
church-goers praying in silence, but no Ico.
|
|
Rusuak:
|
If only you could just tell Nerull to
pass on a message ya know?
|
|
Horik:
|
Not a bad idea. Have you a pen?
|
Brian:
|
He produces one from his vest pocket.
|
Brian:
|
He then pulls out a strip of leather
that is usually used for writing on in Gorwood.
|
|
Horik:
|
"Ico, come to Rusuak's place to
discuss an urgent matter before the next sermon. -Horik"
|
|
Horik:
|
Now, you return home and await Ico. I
shall keep looking.
|
|
Rusuak:
|
Yes sir!
|
Horik: (( I'll place the note on the podium ))
Brian:
|
cool. Do you also check his house and
stuff?
|
Horik: (( yeah ))
Brian:
|
This isn't uncommon. Ico is a hands-on
leader, and will not hesitate to raft to Daysriver if important
things are going on there.
|
Horik: (( I'll help myself to his writing
supplies to leave another note. ))
Brian:
|
His house is locked.
|
Brian:
|
Gorwood has advanced to the point that
folks have to worry about burglers again.
|
Horik: (( We have locksmiths? ))
Brian:
|
ACtually, nah. There is a little trade
with the west though.
|
Horik: (( hmm... I guess I'll ask around town if
anyone's seen him. ))
Brian:
|
ok. You don't really have luck by
nightfall.
|
Brian:
|
Also, this is a good stopping point if
Amanda really chose sleep over D&D
|
Brian:
|
we can make this a two-parter.
|
Horik: (( and not even a note. what a jerk. ))
Boretos:
|
well, I'm not busy tomorrow
|
Brian:
|
I'm either totally busy or totally free
|
Boretos:
|
well, you better figure out which one.
|