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Brian: ugghhhh
Boretos has connected.
Brian: HUZZAH
Boretos: easy peasy
Brian: really was actually
Keenan has connected.
Keenan: hello
Boretos: chris said he should be here by 8
Boretos: hello
Brian: beast
Keenan: what?
Brian: don't worry about it kid
Brian: So, here's the deal...
Brian: Wesley might not be able to make it, and his presence was kind of a big deal this time. I think I can get around it if it's just Chris and you guys, but I will be playing it a lot more by ear than normal and I can't promise the plot will really go anywhere.
Brian: Alternatively, we can table Goblin V and do something else.
Keenan: eh, i would just rather do goblin 5
Keenan: what baout you adam?
Boretos: I'm all for goblin V even if it means dropping wes.
Keenan: I would hope we wouldnt have to drop him and that he could just be part of another session again
Brian: Alright, fair enough.
Brian: Let me find yer tokens...
Brian: Ok.
Brian: you are at your respective houses now
Brian: So we start with sir Hastings this time...
Older Knight: Sir Hastings, how goes it?
Brian: (It's been a few months since last session)
Sir Hastings: It goes well. Any quiet day is a good day. What can I do for you?
Older Knight: Well, I had a meeting with the priesthood last night. They think the time for the order has come.
Older Knight: They speak of a relic at an old ruin. It will be of great use for some unseen horror to come soon. They ask that our order ride out and fetch it.
wesley has connected.
Sir Hastings: I believe I hear you loud and clear. I can stay here and look after things while you are away.
Older Knight: I, for one, think it's foolish to travel in large groups while there is no danger in the lands, so I want to send only one knight. And you are one of my finest.
Keenan: that was a hilarious line adam
Brian: Also, Wesley's part kind of needs to be secret and takes a little bit to do. Hate to tell you guys to drop off right after you got on but...
Boretos: do you want to do it now?
Keenan: ah, are we finishing hastings part first though?
Brian: Who wants to drop first?
Brian: I've put you all through enough party splits before...
Boretos: I can drop. I want to edit my token a bit anyway.
Keenan: ill drop now too, ill just do some work until you tell me to reurn.
Brian: kk
Keenan is disconnected.
Boretos is disconnected.
Brian: Wes you there?
wesley: yes but my character is still level on for some reason
wesley: need to go look up new feats real quick
Brian: well I can do the other guys first if you think it will be a bit...
wesley: i remember what i did i just needed the names
wesley: i'm good
Brian: kk
wesley: alright ready
Brian: You are out in the countryside, traveling with Aurest like before, and standing/taking a stroll/peeing/whatever else you feel like doing outside early in the morning.
Brian: You look up and notice, perched on a tree not far from you, a silver-winged eagle.
wesley: does it attack me
Brian: nope
wesley: cause i'm so sick of this god's shit
Brian: It just sits there. It seems to look at you, but with these birds it can be hard to tell.
Devdan Vaxidor: come to gawk?
Devdan Vaxidor: or perhaps to finish the job
Brian: it just turns it's head.
Devdan Vaxidor: i'm talking to you
Devdan Vaxidor: you started this Corelian lorell
Brian: It takes flight.
Brian: circling overhead
Brian: Then it breaks the circle and flies a little north, landing on a tree just on your horizon.
wesley: I follow
Brian: As you approach, it takes flight again, landing again to the north.
Devdan Vaxidor: Your games do not amuse me
wesley: i follow
Brian: It keeps this up for quite some time...
Brian: Eventually you see what looks like a ruined town in the distance.
Brian: it then flies past it, and off into the unknown beyond your sight.
wesley: i go towards it
wesley: is there any history suggesting there should be a ruined town here?
Brian: Not that you recall. The east was usually rural farming villages until you got to the far north.
Brian: No event in the history of Damriel has permanantly destoryed a town before.
wesley: I enter the town
Brian: Alright. That was your intro to this segment.
Brian: I will be back to you in like ten minutes tops
Boretos has connected.
Keenan has connected.
Tokens dropped onto map 'Overmap' by player Boretos (Player)
Keenan: hello again
Boretos: hihi
Brian: Ok, you have been given your assignment, sir knight. What do you do?
Boretos: Ask for directions to the ruin.
Brian: The senior knight knows
Brian: you have never heard of this place before.
Sir Hastings: What is this ruin you speak of?
Brian: did...did you really rotate your token just cause?
Boretos: I've been wanting to do that since I made it.
Keenan: that looks pretty funny
Boretos: that's part of his charm.
Older Knight: It's an old city from King Veris' time. It fell into disuse after the new king rose.
Older Knight: It was some kind of royal base.
Sir Hastings: Disuse, you say? Are there dangers to be anticipated? Traps or squatters that we know of?
Older Knight: I would suspect bandits or varments. I assume nothing that would cause too much issue, but stay alert.
Brian: Wesley are you still here?
Brian: ahh well, carry on
Sir Hastings: What sort of relic is it we seek? Will I know it when I see it?
wesley: yes i'm here
Older Knight: I must assume so. Our lord is not known for clear communication.
wesley: spaz
Brian: Well I trust you not to cheat, but I was implying that this is a party split with secret info.
wesley: then why did you call me back
wesley: see above comment
Sir Hastings: Very well then. I shall gather my squire and shall away at once!
Older Knight: Best of luck. I am eager to hear what the news is, as saddened as I am that our inevitable task is at hand.
Brian: Ok, so what do you do?
Sir Hastings: Boy! We have a mission!
Squire: What mission?
Sir Hastings: It's a chance for you to get some real experience as a knight.
Squire: Really?
Sir Hastings: Potentially. We are heading to an old ruin in search of an artifact. There may be danger along the way. Steel yourself.
Squire: Yes, my lord. Just let me get my armor on.
Squire: And the steeds of course.
Sir Hastings: Yes, yes. Let me help you with the buckles.
Brian: So that happens. Do you also gather the other PC?
Boretos: Why would I do that?
Boretos: This is a mission for a knight.
Brian: Fair enough. I suppose it's a question of how honorable you are feeling...
Boretos: Honor is Sir Hastings' middle name.
Brian: Very well then, you march to the ruins with due haste?
Boretos: Indeed.
Boretos: muh horses...
Brian: Alright Wesley, if you were zoning out for that at this point you can pay attention.
Brian: Whoops
wesley: alright
wesley: are either or the two knights riding towards my position the ones i have a feud with?
Brian: You haven't seen them yet, so you don't recognize them
wesley: FFS BRIAN
Brian: The town looks to be quite old, but not extremely so. There is an old ditch where a wooden palisade used to be, and some, but not all, of the roofs have fallen in.
Brian: That said, the quality of the average house here is beyond the capital.
Squire: So how will we know where it is?
Sir Hastings: Hm. This was more than I was expecting.
Sir Hastings: We will know it when we see it.
Brian: As you pass the first alley, something jumps out at your sqire
* Brian rolls: 1d20+4 => 1 + 4 = 5
Brian: roll init
Brian: You may control squire in combat
* Boretos rolls: 1d20+4 => 13 + 4 = 17
* Boretos rolls: 1d20+3 => 9 + 3 = 12
* Brian rolls: 1d20+3 => 13 + 3 = 16
Brian: your turn
Sir Hastings: Watch out!
Sir Hastings: (( I draw my blade and strike. ))
* Boretos rolls: 1d20+7 => 8 + 7 = 15
Brian: hit
* Boretos rolls: 1d8 => 6
Sir Hastings: (( +3 ))
Brian: do you proceed further in?
Sir Hastings: It seems all is not abandonded here.
Sir Hastings: (( yeah ))
Brian: make a spot check, both of ya
* Boretos rolls: 1d20+5 => 12 + 5 = 17
* Boretos rolls: 1d20+0 => 19 + 0 = 19
Brian: You see a man in the alley to your east. he looks shady, and he immediately runs
Sir Hastings: You there! Halt! In the name of the Order of Blood!
Brian: Welsey, DC 5 listen to hear that
wesley: i can't fail that
Sir Hastings: (( I also give chase. ))
* wesley rolls: 1d20+7 => 10 + 7 = 17
wesley: actually 9
You whisper to wesley: Yeah, it's totally him.
wesley: cause i'm still an elf
You whisper to wesley: Your token is in town to the south east
wesley whispers: i call bullshit. I asked the knight for his backstory and he said LOL NOTHING IM NOT IMPORTANT
You whisper to wesley: When?
Brian: well there's the bandit
Brian: and his first move was thusly
Brian: everyone else's turn
Brian: horse moves at half speen in that alley
wesley whispers: when i was chasing the beast i asked the knight i was with what his deal was and why he was joining the order. and you pulled the dm equivalent of waving your hands and saying ignore me. I refuse to play against him as a pc just because he became my rival
Brian: still a large creature
You whisper to wesley: I swear it was always Adam's character, but I'm not about to try and prove that.
Brian: he runs more
Brian: your turn
Brian: can you make that in a double move?
Brian: rembeter no running turns
Sir Hastings: (( yeah, that's two fifties. ))
wesley is disconnected.
Sir Hastings: Stop!
Bandit 1: I didn't do nothin!
Sir Hastings: Why did you run?
Bandit 1: I just...don't trust strangers is all...
Sir Hastings: Do you not recognize the sigil of the Order of Blood when you see it?
Bandit 1: The what?
Sir Hastings: ... Where are you from stranger?
Bandit 1: Erigton sir.
Sir Hastings: (( do I know of this place? ))
Brian: It sounds like a northern village somewhere.
Brian: you don't know every stop
Sir Hastings: (( isn't the order of blood well known? ))
Brian: not really. They don't have much presense.
Brian: Unless I said they were well known, in which case you got me.
Keenan: You said they were prestigious, but you never said they were big or well known, my guess is that they are probably well known among nobles, but nt the common indivisual, espcially away for the city
Sir Hastings: The Order of Blood. A knighthood from the capitol dedicated to defending the world from evil. (leans down, eyeing up the person) You aren't evil, are you?
Bandit 1: Umm...
Brian: how threateningly do you ask it?
Sir Hastings: (( not very. ))
Bandit 1: No.
Sir Hastings: Excellent! Haw haw! (rises back up) So tell me, what is it you are doing here?
Bandit 1: Just looking for things the dead don't need.
Bandit 1: It's not really stealin'.
Sir Hastings: (( is it, though? ))
Brian: Yeah, probably
Sir Hastings: (( what's this guy look like? ))
Brian: Like what your mom wanted you to not be. He's a human, kind of short. His clothing is in normal condition for a commoner, and he has both a bow and a shortsword. Good armorment for a non-knight.
Sir Hastings: How much time have you spent in this place?
Bandit 1: Found it a few months back.
Sir Hastings: Then perhaps you may be of assistance. We are looking for some sort of relic or artifact.
Sir Hastings: Hopefully it is still here, but I don't know what exactly it is.
Bandit 1: How fancy is it?
Bandit 1: Not that I would steal something of importance to the king, but I feel like I know some folks who might take something shiney.
Sir Hastings: I'd know it if I saw it, so I imagine it may be pretty fancy.
Bandit 1: Well than it's probably in the old church, or one of the Scarboys have it.
Bandit 1: Even the scarboys don't go in the church.
Sir Hastings: Scarboys?
Bandit 1: Never eard of em?
Sir Hastings: I have not. Do tell.
Bandit 1: Toughest gang around here. They sometimes make hideouts in this old place. Rob the good people they do.
Bandit 1: Anything that nice they probly stole it from whoever stole it.
Sir Hastings: I see... Do you know where they congregate?
Bandit 1: If I knew i'd be dead.
Sir Hastings: I understand. One last question. How much has rummaging around this area earned you?
Bandit 1: Uhh I dunno.
Bandit 1: A few gold probly. I mostly waste it in the pubs really...
Bandit 1: My poor mother. She did everything for me, and...
Bandit 1: ...And I never gave back to her...
Sir Hastings: Now, now. What is your name?
Bandit 1: Ardrerth
Brian: Keenan, if he befriends this rogue want to play him?
Brian: He's level 1
Keenan: sure
Sir Hastings: Well, Ardrerth, I'm afraid I don't have much on me but I will give you these 29 silver pieces and double as much again in a month if you promise not to go around looting anymore. I'm afraid it may get you into trouble.
Ardrerth: Really?
Sir Hastings: Truly. If you come back to my quarters in the city, I will even see if I can help you ply a real trade.
Ardrerth: Well where's that?
Sir Hastings: (( I give him directions to my place. ))
Ardrerth: Thank you sir knight. Can I leave now?
Sir Hastings: You can. It's time we examined this church you speak of.
Keenan: well, there goes a chance for me to join in, oh well:)
Brian: Ok, well that happened. If you weren't good you are now.
Sir Hastings: (( woot ))
Sir Hastings: (( sorry keenan. didn't expect him to run at his first opportunity. ))
Brian: Alright, so since Wesley can't play today, I will warn you that entering this dungeon diverges the plot in a way that may make it strange to have characters meet up again.
Keenan: dude, after that offer you vae him of course he would, no worries though
Keenan: oh wes had to get off again
Keenan: damn
Brian: I mean, he will probably let you play the squire...
Sir Hastings: (( oh yeah! ))
Sir Hastings: (( you can be my squire! ))
Keenan: didnt think of that
Brian: and yeah. Stitching this plot together is getting tricky with the shifting avalibilities...
Boretos: Is this where chris would come in?
Keenan: oh yeah, i guess he never joined either
Brian: Yeah.
Brian: Chris can come in later, it's just weird if nobody comes in here.
Boretos: I'm willing to wait for chris to get online. He should be here soon.
Brian: This was supposed to be a super awesome triple penetration dungeon that you all enter at the same time.
Boretos: cue tiny violin
Brian: Can't win em all.
Boretos: so you wanna wait for chris?
Brian: Your prefrence Keenan?
Keenan: im fine with that, im just doing work while waiting
Keenan: wish wes' schedule melded better with ours and that my guy would have joine, but oh well
Brian: alright, let's wait then.
Brian: We might want to get a sillier game together that we can pick up and drop when our straight-face games can't be done.
Brian: Somehow people got less avalible after college.
Keenan: true
Keenan: annoying that
Boretos: want me to send you my squire's sheet, keenan?
Keenan: sure, i guess to my email would probably be easiest
Keenan: or on fb
Keenan: duh
Boretos: do you have a tangled web account?
Keenan: i dont know what tangled is besides the movie
Brian: Ohh yeah, I remember that software
Boretos: thetangledweb.net is a website you can use to host your character sheets. They're all form fillable and stuff.
Boretos: If you make an account there, I can give you access to his sheet.
Keenan: oh, never heard of that, ill do that
Boretos: I just need to know your username.
Keenan: whats your name, it says to say my referrrer
Boretos: satineclair
Keenan: i'm meamsosmart
Keenan: just need to wait for the email to come ot my inbox so i can activate my account
Boretos: and when you log in, just go to the profiler tab. you should see the squire.
Keenan: often takes a bit for emails to get to my inbox annoyingly
Boretos: protip: spam F5
Keenan: it sometimes takes forever to get the email from a website i just registered to to activate an account, I guess they often take longer then other emails due to the sites being busy or something.
Keenan: also anyword from chris? have tiehr of you messaged him?
Brian: I got nothing
Boretos: I texted him. Still waiting.
Keenan: k
Boretos: I just realized that the only way I'm going to give Ardrerth the money I promised him is by looting this place.
Keenan: do you have no money?
Boretos: Nope. I had 3 gold to my name and gave it all away to NPCs.
Brian: so you don't have the second payment.
Brian: That's the best motivation for a knight.
Keenan: i thought you already gave him the amount for now, and you can just give him next months using your salary
Boretos: I don't get a salary
Brian: He's payed in food and equipment.
Keenan: i thought he did?
Keenan: oh
Brian: A knight doesn't need coin
Brian: nave
Keenan: so i guess you get no money for books or gifts and what not, sounds like a monk kind of, except you get alot nicer food and equipment
Brian: They might get some spending coin just for in case they need it.
Brian: Inns still charge. But it's not a salary proper
Keenan: k
Boretos: Did you get the email yet?
Keenan: nope
Keenan: longest it ever took was around 12 hours
Boretos: oh wow. who do you email with?
Keenan: mainly just class mates and what not
Boretos: I mean what website
Keenan: just takes long when activating accounts
Keenan: gmail
Boretos: huh.
Boretos: how odd.
Boretos: Well, I just received word from chris.
Boretos: He is at his house, and is now setting up.
Keenan: nice
* Brian rolls: 1d20-1 => 2 - 1 = 1
Boretos: lol
* Brian rolls: 1d20+4 => 8 + 4 = 12
Boretos: Do you remember what kind of horses I had?
Brian: I assume light, but I could see either.
Brian: I'm gonna say light
Boretos: would they be warhorses?
Brian: yeah
Brian: I'll give you that
* Brian rolls: 1d20+1 => 3 + 1 = 4
Boretos: excellent.
Keenan: wonder what your rolling for
* Brian rolls: 1d20-1 => 11 - 1 = 10
Keenan: hope that whatever exp and gear we get from looting this place doesnt cause you guys to just eclipse my guy, though i guess my guy has a different sill set with different methods so that wouldn;t happen too much
Boretos: I'm sure we've already eclipsed you. :p
Brian: you might be suprised...
Keenan: dude, all you did was lose gold so far
Boretos: I've still got my magic rapier.
Keenan: you have a magic rapier? nice
Boretos: you were there when I got it!
Keenan: kind of surprised it inst like a long sword though
Boretos: yeah, but I'll not complain.
Keenan: I was? the only thing i remember doing with you was the messenger mission
Boretos: Yeah, and the innkeeper was holding onto the magic rapier.
Keenan: oh yeah
Keenan: completely forgot
Boretos: that's where 1sp went.
Keenan: did brian give you the stats for that thing? or atleast the base ones, with the way it was describided i wouldnt be surprised if it had some hidden abilities
Boretos: As far as I know, it's just a plain old rapier.
Brian: you will find out should you be desprate enough to try using it
Keenan: ah, ok
Boretos: Would I know anything about this town?
Brian: Honestly, you had no clue it was here...
Boretos: oh. well, could I patrol around a bit before entering the church?
Brian: Sure.
Brian: Anything in particular you are looking for?
Boretos: scavengers, scarboys, royal bases, armories...
Brian: make a spot check
* Boretos rolls: 1d20+5 => 5 + 5 = 10
* Boretos rolls: 1d20 => 18
Keenan: should i make a check?
Brian: if you are tagging along sure
Boretos: I did it for you.
Keenan: im the squire so i assume so
Brian: ohh cool
Boretos: I need a name for you.
Brian: You see two bandits with bows drawn
Keenan: Squire Erarn maybe?
Sir Hastings: Halt! In the name of the Order of Blood! (I draw my sword)
Brian: they shoot
Keenan: I draw whatever i have
* Brian rolls: 1d20+1 => 12 + 1 = 13
* Brian rolls: 1d20+1 => 5 + 1 = 6
Brian: I assume two misses
Brian: on squire being closer
Sir Hastings: (( correct ))
Keenan: do we have mounted combat? I assume such, also i guess we roll for init
Sir Hastings: (( we don't. ))
Brian: but you do roll for init
* Boretos rolls: 1d20+4 => 14 + 4 = 18
* Brian rolls: 1d20 => 9
Brian: 9 is the number to beat
Sir Hastings: (( I actually didn't pick the squire's feat. ))
* Boretos rolls: 1d20 => 20
Keenan: I like the idea of the squire being good with horses, wanna give him mounted combat? if it doesnt conflict with aythign about him? and if he has a decent ride
Sir Hastings: (( he does have max ranks in ride. I'll give it to him. ))
Brian: take yall's turns whenever ya feel like...
Keenan: just trying to remember how mounted combat works
Keenan: oh its just to protect the mount
Keenan: guess i just ride up to the bandit on the left and swing
Sir Hastings: (( you can attack with the horse too ))
Sir Hastings: (( but you have to suceed on a ride check ))
Keenan: what check is it? and what do i roll
Sir Hastings: (( it's a DC 10. you have +7 ))
* Keenan rolls: d20+7 => 3 + 7 = 10
Keenan: nice
Sir Hastings: (( and that's me. ))
Brian: miss
Brian: ohh a ride check
Keenan: that was to get the horse to attack too
Brian: need to read
Keenan: just made it
Keenan: now what do i and the horse get too attaack
Sir Hastings: (( check the notes ))
Sir Hastings: (( on the token ))
* Keenan rolls: d20+4 => 9 + 4 = 13
* Keenan rolls: d20+4 => 20 + 4 = 24
* Keenan rolls: d20+4 => 10 + 4 = 14
Brian: two hits
Brian: and a crit
* Keenan rolls: d6+3 => 5 + 3 = 8
* Keenan rolls: 2d4+6 => 2 + 6 = 8
Brian: He groans with pain
Keenan: oh so hes till consious after those hits, guess hes reasonably tough
Brian: no, he's now out
Sir Hastings: Caution, Squire! These are not dummies.
* Boretos rolls: 1d20 => 13
Sir Hastings: (( +4 ))
Brian: hit
Squire Finli: Sorry sir, i did not expect the horse to kick right in the temple
* Boretos rolls: 1d4+3 => 1 + 3 = 4
* Boretos rolls: 1d20+11 => 2 + 11 = 13
* Boretos rolls: 1d20+7 => 3 + 7 = 10
Sir Hastings: (( miss. ))
Brian: that all for yall's turns?
Sir Hastings: Identify yourselves!
* Brian rolls: 1d10 => 4
Brian: shot at Keenan
* Brian rolls: 1d20+1 => 12 + 1 = 13
Brian: I assume miss?
Keenan: yep
Keenan: armor is 19
Brian: kk your turns
Sir Hastings: (( Is he shooting from a window? ))
Keenan: is that guy on a roof? can i hit him still if its a low building? do i have anyhtig ranged?
Brian: he is shooting from a slit in the door
Brian: this area almost looks ready to be attacked...
Sir Hastings: (( the rapier is all you have. ))
Keenan: does it look like the horse can easily just bust through the door
Brian: No. The doorwar is too low to get a horse through without a ton of cajoling
Keenan: not through, just kick it in so i can enter
Keenan: or to scare off the guy
Brian: Horses aren't battering rams
Keenan: no, but there really strong
Keenan: chris sure is taking a while
Brian: you can't kick in a door with a horse's head is what I'm saying.
Sir Hastings: (( he's fighting his internet. ))
Brian: The horse just isn't gonna do it
Keenan: k
Squire Finli: They have cover sir, should we attempt to bust trhought eh doors?
Sir Hastings: Stay by me, squire. You're not a knight yet!
Squire Finli: Yes sir!
Brian: Do you do something or is it my turn again?
* Boretos rolls: 1d20+4 => 2 + 4 = 6
* Boretos rolls: 1d20+11 => 11 + 11 = 22
Keenan: i dont know how to rotate the horse
* Boretos rolls: 1d20+7 => 17 + 7 = 24
* Boretos rolls: 1d8+3 => 3 + 3 = 6
Brian: horses can't fit through that at all
Brian: the alley is too tiny
Keenan: oh, i guess we didnt do that then
Sir Hastings: (( oh ))
Brian: sorry for not saying that earlier
Sir Hastings: If you value your lives, surrender now!
Sir Hastings: (( end turn. ))
Brian: you now observe thsi guy
Unknown command: "roll1d20+1". Try /help for a list of commands.
* Brian rolls: 1d20+1 => 10 + 1 = 11
* Brian rolls: 1d20+1 => 19 + 1 = 20
Brian: one hit finally
* Brian rolls: 1d8 => 4
Brian: to sir hastings
Keenan: he has 21 armor
Sir Hastings: (( hate to burst your bubble. ))
Brian: DAMN
Keenan: damn your tanky as hell
Brian: turn
Sir Hastings: (( you can't attack then move ))
Sir Hastings: (( not without a feat ))
Brian: standard action then move action
Keenan: yes you can
Brian: if that's a rule, we have been ignoring it a long time
Keenan: you just cant move, attack, move
Sir Hastings: (( uuhhh ))
Sir Hastings: (( okay you're right ))
Keenan: i think your thinking of not being able to full attack and move
Brian: these guys are kite-y. That's just their thing
Sir Hastings: (( turn. ))
Keenan: remember, the horse moved not you
Keenan: you can still attack
Sir Hastings: (( oooh ))
Brian: Weird rule, but he's right.
* Boretos rolls: 1d20+7 => 1 + 7 = 8
Brian: miss
Brian: withdraw
Brian: shot
* Brian rolls: 1d20+1 => 15 + 1 = 16
Keenan: you cant withdraw and shoot i think
Brian: He didn't the other guy did
Keenan: except with maybe a feat, i forget
Keenan: oh
Keenan: that makes sence then
Brian: your turn
Keenan: are we able to go through that pond?
Keenan: or whatevre it is?
Brian: your horse gets a minus 4 for attacking on that spot.
* Boretos rolls: 1d20 => 18
Brian: Since there aren't two full squares to stand on
Brian: and you don't know
Brian: you can't see the bottom because it's so murkey
* Boretos rolls: 1d4+3 => 3 + 3 = 6
Keenan: well since i just saw my master do it i do the same
* Boretos rolls: 1d20+11 => 4 + 11 = 15
* Boretos rolls: 1d20+7 => 19 + 7 = 26
* Boretos rolls: 1d20+7 => 11 + 7 = 18
Keenan: i let the horse attack first before swinging
* Keenan rolls: d20 => 10
Brian: make a ride check to get your horse to get in the water.
Sir Hastings: (( wait your turn you slut ))
Keenan: aw
Brian: So what the hell did you just do sir hastings?
Sir Hastings: (( he ran up, the horse attacked with the penalty and hit, dealt damage, made the ride check to attack, critted, and is about to roll damage. ))
Sir Hastings: (( that cool? ))
Brian: ok, just give me total damage
Brian: I trust you
Sir Hastings: (( do you multiply str damage? ))
Brian: is it a two handed weapon?
Sir Hastings: (( I mean when critting. ))
Keenan: yes
Brian: yeah
* Boretos rolls: 2d8+6 => 13 + 6 = 19
Sir Hastings: (( 25 damage on the top guy. ))
Brian: that guy?
Sir Hastings: (( mhm. ))
Brian: ok, now the slut goes
* Keenan rolls: d20+4 => 2 + 4 = 6
Keenan: well horse didnt hit anyway even if i rolled for his attack
* Keenan rolls: d20+4 => 4 + 4 = 8
Keenan: and i didnt hit either
Brian: nice
Sir Hastings: (( git gud scrub ))
Chris has connected.
Brian: Three shots at hastings.
Keenan: nice
Sir Hastings: (( I can take it. ))
Chris: That took about 48 times too long.
You whisper to Chris: See the left side of the blacked otu building?
Keenan: really, i was thinking it took 52 tiems too long
Sir Hastings: (( You're just in time to see Hastings live up to his name. ))
Brian: You are there. Your visions led you to belive it will be in the church of pelor in this ruin
* Brian rolls: 1d20+1 => 1 + 1 = 2
* Brian rolls: 1d20+1 => 12 + 1 = 13
* Brian rolls: 1d20+1 => 17 + 1 = 18
Chris whispers: yeah, guessing that's where I am?
Brian: God damn
You whisper to Chris: yup
Sir Hastings: (( like boromir but bettter ))
Brian: bandit 7 cowers
Brian: All player's turns
Sir Hastings: Apprehend him, Fin, I'll take care of the others.
Squire Finli: Yes sir!
Keenan: do i have any rope or cuffs or anyhting?
Brian: do you?
Sir Hastings: (( Not explicitly. ))
Keenan: probably depends on whether thats standard gear for memebers of the order on missions
Sir Hastings: (( When given the choice to pick gear, I didn't pick rope or manacles. ))
Tokens dropped onto map 'Overmap' by player Chris (Player)
Keenan: guess not then
You whisper to Chris: again, this is also your turn. I will remove the fog if you want to press inward.
Keenan: so since i assume i shouldnt just get off my horse does that mean you just want me to order the guy to the ground?
Brian: You don't have time to ask your boss all this
Sir Hastings: (( That's up to your interpretation. ))
Brian: just make a decision
Squire Finli: Lie Down on the ground now!!!
Brian: roll intimidate
Sir Hastings: (( +1 ))
Keenan: do i get any bonus in addition due to him cowering?
* Keenan rolls: d20+1 => 7 + 1 = 8
Brian: actually, I say that passes.
Keenan: k
Brian: you are arresting him now
Sir Hastings: (( he is cowering already. ))
Keenan: i know
Sir Hastings: (( my horse will strike the wounded one. ))
* Boretos rolls: 1d20+4 => 11 + 4 = 15
Keenan: and no i just keep watch of him and the others while staying on my horse
Keenan: listening too to check for anyone who might try ot surprise us
Brian: are you gonna roll for damage?
Sir Hastings: (( as soon as you say I hit. ))
Brian: you hit
* Boretos rolls: 1d4+3 => 2 + 3 = 5
Sir Hastings: (( ride check to attack ))
* Boretos rolls: 1d20+11 => 10 + 11 = 21
Sir Hastings: (( is wounded man still up? ))
Brian: no
* Boretos rolls: 1d20+7 => 5 + 7 = 12
Brian: hah, ya missed!
Sir Hastings: (( oh well ))
Brian: ok, my turn?
Sir Hastings: (( aye ))
Brian: that guy withdraws and goes out of sight
Brian: one shot at Fin from the guy behind the door
* Brian rolls: 1d20+1 => 11 + 1 = 12
Keenan: nope
Brian: ok, player's turn
Keenan: im just staying here as ordered
Sir Hastings: (( wait ))
Sir Hastings: (( did he withdraw? ))
Brian: yes
Sir Hastings: (( awww ))
Brian: ride check to get your horse in the water
* Boretos rolls: 1d20+11 => 18 + 11 = 29
Brian: fuck you
Brian: wait, how do you have +11 ride?
Sir Hastings: (( luv u ))
Sir Hastings: (( +4 from dex and 7 ranks. ))
Brian: ok fair enough.
Brian: kill my little bandit
* Boretos rolls: 1d20+4 => 14 + 4 = 18
* Boretos rolls: 1d4+4 => 4 + 4 = 8
* Boretos rolls: 1d20+11 => 17 + 11 = 28
* Boretos rolls: 1d20+7 => 9 + 7 = 16
* Boretos rolls: 1d8+3 => 2 + 3 = 5
Brian: ok, he dead
Sir Hastings: (( shrekt. ))
You whisper to Chris: You still there?
Brian: So do you press on to the church or interrogate your prisoner?
Chris whispers: yeah
Sir Hastings: (( I'll stabilize the dying first. ))
Chris whispers: it's time for my first turn
Keenan: so that guy
* Brian rolls: 1d10 => 3
* Boretos rolls: 1d20+2 => 19 + 2 = 21
Sir Hastings: Disarm the prisoner.
Brian: he drops his weapons at once
Unknown command: "whipser Chris you are in turn sequence with them still.". Try /help for a list of commands.
Sir Hastings: What is your name?
You whisper to Chris: you are in turn sequence with them still.
Bandit 7: Reld
Chris whispers: then there's turn 1's move all used up
Sir Hastings: Tell me, Reld, do you always open fire on passersby, including members of the Order of Blood?
Brian: Player's turn
Reld: Look, I'm sorry!
Sir Hastings: (( Are we still in initiative? ))
Brian: yes.
Brian: Assume you get one line per turn, since you aren't tryin to talk fast
Sir Hastings: (( okay. ))
Sir Hastings: Squire, see to the horses. I must speak to Reld, here.
Squire Finli: Yes Sir!
Player "feel" is not connected.
You whisper to Chris: feel free to interrupt with what you are doing anytime.
You whisper to Chris: it doesn't matter that they know you're here
Brian: Anything else?
Sir Hastings: Now, Reld, I take it you are with the bandits known as "scarboys", eh?
Reld: Aye.
Brian: NPC turn
Brian: The knights here an evil sounding scream. Father argemal sees the source
* Brian rolls: 1d20+2 => 5 + 2 = 7
Brian: I assume that's a miss...
Brian: player's turn.
Sir Hastings: What was that?
Squire Finli: I dont know sir, should we check it?
Sir Hastings: Aye.
Sir Hastings: Where are you scarboys located?
Reld: This is our base.
Sir Hastings: (( sense motive ))
* Boretos rolls: 1d20+9 => 13 + 9 = 22
* Keenan rolls: d20 => 1
Brian: you sense truth
Keenan: both of us?
Keenan: ok
Sir Hastings: What do you mean "here"? This building?
Reld: Just, the area.
Sir Hastings: And what was that scream?
Father Agremal whispers: just say when in this I should do my thing
You whisper to Chris: Anytime, over any channel.
You whisper to Chris: Again, no important secrets here
Father Agremal: (Turn Undead) Back, you fiends! Feel the light of Lord Pelor!
* Chris rolls: 1d20+6 => 4 + 6 = 10
Father Agremal: It shines somewhat dimly today.
Brian: So I'm gonna be honest, I totally forget how this works
Chris: How many hit dice these zombies got?
Brian: 1 I think
Brian: 2
Brian: they got 2
Keenan: i have never actaully seen anyone use the ability to turn somehting before
Chris: wait
Chris: not a d20
Chris: somehting about a d20 in the description under Cleric
Chris: ohhhhhhhhhh
Keenan: first roll d20+cha
Chris: My level.
Chris: I'm level 4, sooooo...
Chris: I shall simply see about shattering the two before me.
Keenan: then 2d6+cleric level +4
* Chris rolls: 2d6+4+4 => 5 + 4 + 4 = 13
Chris: Can turn that many HD of zombie this turn.
Sir Hastings: (( so 13 HD of level 4 or less undead can be affected. ))
Brian: ohh damn. Roll it
Chris: That'll be more than enough to dissolve these rotten fucks.
Keenan: those with 2hd or less just die
Keenan: that is the roll
Chris: These zombies asplode now.
Brian: Ok then. NPC turn
Chris: Because I rolled like a baller this once. :P
Brian: NPC turn done. Players turn
Father Agremal whispers: I'mma search this skeleton under the bench near me
Unknown command: "whipser Chris kk". Try /help for a list of commands.
Father Agremal: Hmph. You upstarts can't even withstand a little candlelight.
You whisper to Chris: kk
Squire Finli: sir, should we go and check what is going on? I assume we would have to bring the prisoner with us
Sir Hastings: I do apologize for this.
* Boretos rolls: 1d20+3 => 12 + 3 = 15
Brian: Ohh should mention.
Brian: I am totally adding brain damage rules for knocking people out repeatedly. This keeping people in a coma with a stick thing has gone too far.
Brian: Sorry for mentioning so late.
Keenan: fair enough
Sir Hastings: (( .... ))
Chris: I know those bandits.
Chris: They're from the cover of the Bretonnia book from Warhammer.
Brian: yup
Sir Hastings: Fine. Come with us.
Chris: I feel like I just pulled some level of nerd cred. :P
Keenan: i rbing the horses over
Brian: That's gonna be a full round
Sir Hastings: Pick up your friend there. He's coming too.
Unknown command: "whipser Chris You find royal insignias on the corpses". Try /help for a list of commands.
You whisper to Chris: You find royal insignias on the corpses
Brian: Ok, your turn again.
Keenan: i guess i put him in front of me? not sure how holding hostages on horses works really
Brian: Most folks tie them to the back and make them follow
Keenan: we dont have rope
Father Agremal whispers: I say a quick prayer for the valiant dead upon finding these. Now. The zombies have anything?
Keenan: thats why i make sure every guy i have always has rope, so useful
Sir Hastings: (( We're going to keep him in front of us. ))
Brian: kk
Brian: it's your turn after all. Just move at human speed
Keenan: i thought we put him on the horse? cant we move faster?
Player "Yes." is not connected.
Sir Hastings: (( that's too dangerous. ))
Keenan: k
You whisper to Chris: Yes. One has a shortsword, and all three have some noble trinkets on them.
Sir Hastings: (( turn. ))
Brian: Ok, nobody aggroed any NPCS so PCS again
Keenan: wait, were just leaving the orange guy right
Sir Hastings: (( no. ))
Keenan: oh ok
Keenan: so i guess we see stuff now
Brian: It's a side sanctuary, not uncommon for the church.
Brian: Make a spot check.
* Boretos rolls: 1d20+5 => 5 + 5 = 10
* Boretos rolls: 1d20+0 => 14 + 0 = 14
Brian: Chris, you dingbats
Sir Hastings: (( we've got our hands full! ))
Brian: speaking of waiting on Chris
Brian: it is 11 at night...
Sir Hastings: (( you wimping out on us? ))
Keenan: i can go later if you guys want
Brian: no, I'm saying we need to keep a good pace if we want this dungeon finished.
Keenan: k
Brian: And Chris is kind of fading from existance from time to time
Brian: you two are fine
Chris: yo
Chris: Moving here was my turn, unless there's absolujtely nothing within
Brian: ohh, sorry. You saw nothing
Chris: And boom, turn!
Chris: Double mooooove.
Brian: ok, then players get a turn again
Sir Hastings: (( turn. ))
Keenan: anyhting happen?
Chris whispers: and on this riveting episode of skeletonwatch... what do I find?
You whisper to Chris: You do actually find a broken bit of a shield with Correlon Loriatian's insignia drawn on it.
Keenan: Brian?
Brian: Also, this crawls out.
Brian: Player's turn
Father Agremal: BWAAAAAAAAAH!
Brian: The knights totally hear that
Sir Hastings: (( thank goodness. ))
Brian: That puddle is clearly much deeper
Brian: you will need to try and swim throuh the creator
Keenan: or we can go through the alley past that
Sir Hastings: (( or we could jump. ))
Keenan: would be a tad hard with a prisoner on the hrose who isnt strapped in, and the guy were with would have to swim
Sir Hastings: Stay with the prisoners. Go around if you can.
Keenan: i guess roll your jump
Brian: And roll ride. Your mount isn't confident it can make that
* Boretos rolls: 1d20+11 => 3 + 11 = 14
Sir Hastings: (( ride. ))
Brian: I'm going to give it a DC 15
Sir Hastings: (( I see how it is. ))
Brian: So Chris, how do you greet your new buddy?
Chris: By diving behind a tipped bench gunfight style and channelling negative.
Sir Hastings: (( actually there are rules for leaping on a mount. ))
Brian: ok fine
* Chris rolls: 2d6 => 7
Brian: alright, so do you want to redo that jump?
Brian: And may I ask what the 2d6 was?
Chris: Channel roll
Brian: ohh yeah
Sir Hastings: (( it's a jump check followed by a ride check DC 15 to see if you fall off. ))
Father Agremal: GAH, PELOR PRESERVE ME! UNDEAD, DEAD AHEAD!
* Boretos rolls: 1d20-1 => 4 - 1 = 3
Sir Hastings: I still don't make it.
Sir Hastings: (( I mean I still don't make ti. ))
Keenan: i guess i move more
Brian: Awesome. Beating up Christopher time!
Brian: partial charge and a 5-ft step
* Brian rolls: 1d20+2 => 10 + 2 = 12
* Brian rolls: 1d20+4 => 6 + 4 = 10
Brian: can't attack yet
Brian: players turn
Keenan: i guess i see what is happening now
Keenan: or the spider and the father atleast, not the zombies
Father Agremal: Spiders and zombies! Living together! IT MUST BE THE END OF THE WORLD!
Chris: well, you probably see the dead zombies
Squire Finli: Sir, thiers a giant spider attacking a human up ahead
Keenan: your a human right?
Sir Hastings: *blub*
Keenan: if not then change that to elf
Sir Hastings: (( we're elves. ))
Chris: i am human, yes
Keenan: i know we are, just thought chris' guy might not be
Brian: Adam, I am going to say full round to get back out of the pond
Sir Hastings: (( you couldn't at least let me get out on the other side? ))
Brian: of course not
Squire Finli: Sir, should i put the prisoner down and rush to aid?
Sir Hastings: Keep the prisoner in your sight! Await me!
Sir Hastings: His name is Reld!
Squire Finli: Yes SIr! No worries friend, help is coming soon!
Father Agremal: I knew Pelor would not leave me to die here! Never before have I been so happy to see an elf!
* Chris rolls: 1d20+6 => 11 + 6 = 17
* Chris rolls: 2d6+8 => 6 + 8 = 14
Chris: Three more piles of dust.
Sir Hastings: (( git zotted ))
Brian: churge
* Brian rolls: 1d20+4 => 17 + 4 = 21
* Brian rolls: 1d8+3 => 6 + 3 = 9
Brian: and roll fort
* Chris rolls: 1d20+5 => 17 + 5 = 22
Chris: Fuck off with your venom.
Brian: ok then
Brian: playas
Squire Finli: i guess your up agian adam
* Boretos rolls: 1d20-1 => 12 - 1 = 11
* Boretos rolls: 1d20+11 => 2 + 11 = 13
Brian: That's 11ft of jumping
Father Agremal: Pelor forgive me for this... (smites spider with 7 negative for... 5d8?)
Brian: And ya fall.
Brian: I think 5d8 year
Brian: no 6d8
Brian: no 5
Brian: no 4
Brian: 4. It's 4
Chris: Okay.
Chris: Go ahead and opportunity me.
Keenan: 6 would also be 4 if you only want to use that
Sir Hastings: (( do I fall in the water or... ))
* Brian rolls: 1d20+4 => 12 + 4 = 16
Chris: Sure, 6.
Chris: NOT. QUITE.
Sir Hastings: blub
Chris: Gotta love breastplate and shield!
* Chris rolls: 1d20+33 => 3 + 33 = 36
* Chris rolls: 1d20+3 => 4 + 3 = 7
Keenan: from this guy's perspective were looking pretty incompetent
Chris: What's its touch... >_>
Sir Hastings: (( good thing he can't see me. ))
Brian: 12
Keenan: true
Chris: Well, fuck.
Father Agremal: Perhaps I should watch what I'm doing next time I sin.
Brian: it continues to be hungry
* Brian rolls: 1d20+4 => 8 + 4 = 12
Brian: and fails. Yall's turn
Sir Hastings: (( is the horse on land or in water? ))
Keenan: try try again adam
Brian: The horse is mostly on land. it steps out as a 5ft step
Brian: you meanwhile have a swim chack to make
* Boretos rolls: 1d20-5 => 5 - 5 = 0
Sir Hastings: (( I don't even... ))
Brian: breathe? no, you don't
Brian: the mighty sir hastings has a weakness after all
Keenan: can he walk along the floor?\
Chris: For Adam right now:
Chris: https://www.youtube.com/watch?v=ZnHmskwqCCQ
Keenan: his armor might be heavy enough so that he can till he can reach the edge
Brian: He could at 1/4 speed
Sir Hastings: (( I just need to move 5 fricken feet! ))
Keenan: then that should be enough so you can reach the edge and partially or fully pull your self out then hopefully
Brian: but he swam this turn
Chris: yyeah, mace time
Keenan: isnt swimming a movement action, he cna get another try i think
Sir Hastings: (( swim checks don't actually take an action. ))
Keenan: with his other movement action
Keenan: oh
Sir Hastings: (( the result just tells you how much you can move. ))
* Chris rolls: 1d20+3 => 10 + 3 = 13
Chris: gahhh
Keenan: so can he move along the floor then?
Brian: I thought it was move action to try 15 feet
Sir Hastings: (( my result said I'm underwater. ))
Father Agremal: Forgive me, my Lord...
Brian: but yeah, either way you can crawl out
Brian: you miss BTW
* Brian rolls: 1d20+4 => 7 + 4 = 11
Brian: but it does too
Father Agremal: (Perhaps that Yakety Sax is more appropriate for here... I'll swing again.)
* Chris rolls: 1d20+3 => 20 + 3 = 23
* Chris rolls: 1d20+3 => 17 + 3 = 20
Chris: suck it trebek
Sir Hastings: See to the horses and Reld! I'll deal with the spider.
Brian: Honestly, I don't know why you guys think you are doing so bad.
* Chris rolls: 2d8 => 5
Brian: I think I've gotten two hits off this whole time
Chris: Fooooooooor almost min damage.
Squire Finli: Yes sir!
Chris: BUT IT WAS A CRIT DAMMIT
Father Agremal: FOR PELOR!
Keenan: it did better then average daamge for a non-crit atleast
Brian: It decides to take another swing.
* Brian rolls: 1d20+4 => 17 + 4 = 21
* Brian rolls: 1d8+3 => 8 + 3 = 11
Brian: and roll fort
* Chris rolls: 1d20+5 => 4 + 5 = 9
Brian: roll 1d6 str damage for yourself
* Chris rolls: 1d6 => 3
Brian: ok, your turn
Sir Hastings: Foul beast!
* Boretos rolls: 1d20+9 => 15 + 9 = 24
Brian: That bench is 10ft of movement to get over as is the table.
Father Agremal: Milord... why?
Brian: Can you still make it in fully plate?
Sir Hastings: (( I'm not in full plate. ))
Sir Hastings: (( chain shirt ftw ))
Brian: nice
* Boretos rolls: 1d8+3 => 7 + 3 = 10
Sir Hastings: I apologize for the delay, good man.
Brian: It now makes a run for the wall. Roll AoO
* Boretos rolls: 1d20+9 => 4 + 9 = 13
Brian: miss
Sir Hastings: (( aww ))
Brian: Chris?
* Chris rolls: 2d6 => 7
Keenan: i think he was asking for your aoo rll chris
* Chris rolls: 1d20+3 => 7 + 3 = 10
Brian: ok, well now it's your turn anyhow
Chris: Back up, channel, heal.
* Boretos rolls: 1d20+7 => 6 + 7 = 13
Chris: 5 Positive
* Chris rolls: 3d8 => 11
Brian: Sir Hastings? The spider is now just beyond 5ft reach
Sir Hastings: (( doesn't look like it is... ))
Sir Hastings: (( OOh I see. ))
Sir Hastings: (( well, I don't have a slingshot on me... ))
Keenan: you can jump attack maybe?
Sir Hastings: (( I'll throw my sword at it. ))
Brian: -4 to pretend it's thrown
Brian: but it's not a tough thing to hit
* Boretos rolls: 1d20+3 => 8 + 3 = 11
Brian: The sword bounces of it's carepace and falls to the floor
Sir Hastings: (( I'll draw my rapier and call it a day. ))
Sir Hastings: (( or a turn at any rate. ))
Brian: It skidders to the celing of the dome.
Brian: Your turns
Father Agremal: No! You are NOT dropping down on my head!
Sir Hastings: (( I go to pick up my sword. ))
Sir Hastings: (( wherever it is. ))
Brian: kk
* Chris rolls: 1d6 => 1
Brian: That all?
Chris: Yeah... kinda was expecting more...
Sir Hastings: (( what do you want from me? I'm just a lowly knight. ))
Brian: It takes a run action
Brian: and drops there
Brian: yall's turns.
Sir Hastings: (( does this count as flanking? ))
Brian: yeah
Brian: no, actuall
Brian: y
* Boretos rolls: 1d20+9 => 8 + 9 = 17
Brian: Reld is neutral
Brian: but that is a hit
* Boretos rolls: 1d6+3 => 5 + 3 = 8
Sir Hastings: (( stab with the rapier. ))
Keenan: horse 5ft steps
Brian: It's clearly nearly dead
Keenan: i guess it is flanking now
* Keenan rolls: d20+6 => 2 + 6 = 8
Keenan: nope
Brian: that all?
Sir Hastings: (( ride check and attack? ))
Keenan: it was just a 5ft step and im not attack with the horse with a unsecured passenger
Keenan: he would jsut fall
Keenan: and i dont think the horse would reach
Sir Hastings: (( ok ))
Chris: And I'm just over here parkouring over tables and benches despite being a sixty year old man. :P
Brian: then roll AoO
Brian: it tries to run
* Keenan rolls: d20+6 => 10 + 6 = 16
* Boretos rolls: 1d20+9 => 4 + 9 = 13
Keenan: is that with flnaking adam?
Sir Hastings: (( yeah. that's the third 13 I've rolled to hit this thing. ))
* Keenan rolls: d6+3 => 4 + 3 = 7
Keenan: does my attack kill it?
Brian: yeah
Brian: congrats for the killing blow as the squire
Sir Hastings: Excellent work, squire! We'll make a knight of you yet.
Squire Finli: Thank you sir
Sir Hastings: Good man, what is your name?
Sir Hastings: Did I hear you uttering the name of Pelor?
Father Agremal: Urf... aye. Father Agremal. Not that I have a real congregation anymore.
Father Agremal: Seems I'm not as fast as I used to be.
Sir Hastings: Was this your chapel?
Father Agremal whispers: Can it have been?
You whisper to Chris: Chris
You whisper to Chris: no
Brian: Otherwise you would have known of this place
Brian: God damn I suck at chat commands
Sir Hastings: (( the whispers are leaking! ))
Father Agremal: Nay. I kept a small cloister in the capitol.
Sir Hastings: Ah, a fellow capitol dweller! What brings you out this way, may I ask?
Father Agremal: The Nerullian populace... tolerated us, so long as we laid low. The elves, however, different story. I'm here seeking answers about what I can only presume their government has been up to killing my Lord's noble warriors.
Keenan: were elves you know
Keenan: not said, just reminding
Chris: Oh, I know.
Keenan: k
Sir Hastings: And who might your lord be?
Chris: I'm playing an old guy. Course I'm a little bit racist. :P
Keenan: heh
Father Agremal: Why the Lord of the Sun, of course! Great Pelor above!
Keenan: and wait the populace mainly worships nerull? i though pelor was most ocmmon human guy?
Brian: In the North, Correlon Lorethian is dominant even amoung humans, with Palor close behind. Palor dominates the south, which has less elves
Sir Hastings: Oh, of course. That kind of Lord. I assure you I have no knowledge of any persecution of the followers of Pelor.
Father Agremal: Given that you're here, and have not attacked me, I can only assume so. What brings two heavily-armed elves to this part of Demriel?
Father Agremal: And thank you for saving me from that spider, by the way. Did you sustain any wounds? I can tend to them.
Sir Hastings: We are on a quest in the name of the Order of Blood, vanquishers of evil, to recover an artifiact within these ruins.
Sir Hastings: It was my pleasure to lend my aid.
Father Agremal: Well, what a dandy coincidence. I'm after a relic here as well!
Father Agremal: My Lord has shown me the way, but not the way to the way... must find the relic... but what is the relic... (Agremal trails off, periodically mumbling to himself)
Sir Hastings: Did your Lord say what to do with this relic?
Father Agremal: No, merely that it was important. What could it be... cup, maybe... sword?... nay. (more muttering as Agremal wanders the chapel in search of anything important looking)
Squire Finli: We have not had chance to speak to the prisoner yet sir about the relic, amybe he knows of it.
Sir Hastings: I have received similarly vague instruction. Too similar to be a coincidence.
Father Agremal: Perhaps a great figure of little tangibility wishes us to co-operate on our quest.
Sir Hastings: Squire, I will leave you to interrogate Reld. Call me if you learn anything. I shall have a poke around.
Brian: Ok, so which group do we cover first?
Sir Hastings: I do think cooperation would be wonderful.
Squire Finli: Reld, do you know of any great relic that may possibly be the target of iether of our searches? awnser truthfully.
Sir Hastings: (( guess it's the squire's group. ))
Keenan: does he say anyhting?
Reld: I don't know anything about what's in here.
Reld: You saw the shit that lives in this place...
Squire Finli: True, i guess you and your comrades wouldn't dare venture here. Have any of you Scarboys found anyhting of great power? anything that may have had the gods lead us here? you would not want them angry
Reld: Boy, let me tell you something about the Gods.
Reld: They don't care.
Reld: You think Palor did anything to stop this shit for falling to ruin?
Squire Finli: (I stare at him angrily for a moment for his blasphemy) Listen here, you may not believe that the gods care, but they do, and I do as well, what we are doing here is important, and if you do not tell us what you may know, not just the gods will be angry with you.
Reld: I aleady told you, I don't know nothin'
Keenan: sence motive i guess
* Keenan rolls: d20 => 15
Brian: you don't sense a lie
Squire Finli: Hmph, very well then.
Keenan: anyway, how does thier search go?
Father Agremal: ...SPIDER! ON THE SPIDER, IN THE SPIDER! IT MUST BE! IT MUST BE!
Father Agremal: Or maybe I just want to smash the spider some more. Hate spiders...
Brian: spot check
* Boretos rolls: 1d20+5 => 17 + 5 = 22
Brian: you see nothing
Keenan: let me help you cut open the beast
Brian: besides a glorious vie of the sun
Sir Hastings: (( praise it ))
* Chris rolls: 1d20+2 => 10 + 2 = 12
Squire Finli: Let me help you cut open the beast
Brian: You guys find nothing inside
Squire Finli: Damn, good idea, but nothing there
Squire Finli: I suppose there is still much of the church to look through
zombie 18: Blurglblrg
Sir Hastings: Hello there.
* Brian rolls: 1d20+2 => 17 + 2 = 19
* Boretos rolls: 1d20+7 => 15 + 7 = 22
* Boretos rolls: 1d6+3 => 2 + 3 = 5
* Brian rolls: 1d20+2 => 12 + 2 = 14
* Boretos rolls: 1d20+7 => 20 + 7 = 27
* Boretos rolls: 1d20+7 => 11 + 7 = 18
* Boretos rolls: 2d6+6 => 8 + 6 = 14
Sir Hastings: I'm afraid not.
Brian: There are a bunch of strewn about documents in the room
Brian: They are dusty with time, but not falling apart yet
Sir Hastings: (( I'll skim them as I gather them up. ))
Brian: It's a ton of boring church stuff. Nothing jumps out at you
Sir Hastings: (( I was using my rapier just then btw ))
Brian: ohh, noted...
Brian: alright, what do we go unveil next?
Father Agremal: The darkness can hide nothing from a servant of our magnificent father!
Brian: It's a circular inner sanctum
Brian: and a storage room with a staircase.
Brian: Down the stairs is the map I just revealed
Sir Hastings: Hello?
Brian: The room looks long looted, but in the center lies a half orc, with a large sword stuck in it's torso.
Sir Hastings: (( I'll examine the body and sword. ))
* Boretos rolls: 1d20+5 => 3 + 5 = 8
Brian: You don't notice anything, but it does seem like the body was killed by the sword.
Sir Hastings: (( what kind of sword is it? ))
Chris: ...if that's a greatsword...
Brian: It can be any size you guys want, but no.
Brian: I also said torso
Sir Hastings: (( longsword then? ))
Brian: sure, if you want one
Sir Hastings: (( who am I to turn down a free longsword? ))
Sir Hastings: My deepest apologies.
Sir Hastings: *yoink*
Keenan: its a half orc, do you care?
Sir Hastings: (( Hastings cares. ))
Sir Hastings: (( Hastings always cares. ))
Keenan: k
Brian: Alright, so the cabnets have some more spiders that jump out at you, but they aren't gonna kill you at this point
Father Agremal: The light leads me to dead ends with no end!
Father Agremal: I hate spiders. *squish*
Father Agremal: *stomp*
Keenan: we havent check the top room yet right?
Chris: Correct!
Sir Hastings: Found anything?
Brian: Those contain cabmets with cookware mostly. You do notice a few trinkets with the signents of important families though.
Brian: Overall, the place seems to have been picked clean long ago...
Father Agremal: Lots of highborn paraphernalia around here...
Father Agremal: I'll go collect it all and see if it suggests anything.
Father Agremal: And sell it if it doesn't, heh...
Sir Hastings: Is that what Pelor would want?
Keenan: have we check everything?
Brian: There is a vast whole town to search, but that would take weeks...
Keenan: i meant in the church
Brian: there are a few benches you didn't look under, but I will tell you it's not under there.
Sir Hastings: (( I'll check the bodies of the zombies too ))
Brian: nothing besides trinkets some some other minor combat gear.
Sir Hastings: Father, is there any chance this sword might be what we're looking for?
Father Agremal: Where did you get that?!
Sir Hastings: I found it in the body of a late half orc in the basement.
Father Agremal: Ah. Might be important, might not. Don't know. Might need to pray on it.
Brian: Alright, anything else you guys want to do in this session?
Boretos: I want to drop off these prisoners, but that need not be now.
Keenan: guess thats likely it then
Brian: Alright.
Chris: I'm good.
Chris: I like playing this guy already.
Keenan: see you guys later, and yeah, he seems like a cool character
Boretos: I like him too.
Boretos: bye keenan