Server started; please wait for map to
refresh.
You have disconnected.
Server started; please wait for map to
refresh.
Boretos has connected.
Brian:
|
really was actually
|
Keenan has connected.
Boretos:
|
chris said he should be here by 8
|
Brian:
|
don't worry about it kid
|
Brian:
|
So, here's the deal...
|
Brian:
|
Wesley might not be able to make it,
and his presence was kind of a big deal this time. I think I can
get around it if it's just Chris and you guys, but I will be
playing it a lot more by ear than normal and I can't promise the
plot will really go anywhere.
|
Brian:
|
Alternatively, we can table Goblin V
and do something else.
|
Keenan:
|
eh, i would just rather do goblin 5
|
Keenan:
|
what baout you adam?
|
Boretos:
|
I'm all for goblin V even if it means
dropping wes.
|
Keenan:
|
I would hope we wouldnt have to drop
him and that he could just be part of another session again
|
Brian:
|
Alright, fair enough.
|
Brian:
|
Let me find yer tokens...
|
Brian:
|
you are at your respective houses now
|
Brian:
|
So we start with sir Hastings this
time...
|
|
Older Knight:
|
Sir Hastings, how goes it?
|
Brian:
|
(It's been a few months since last
session)
|
|
Sir Hastings:
|
It goes well. Any quiet day is a good
day. What can I do for you?
|
|
Older Knight:
|
Well, I had a meeting with the
priesthood last night. They think the time for the order has come.
|
|
Older Knight:
|
They speak of a relic at an old ruin.
It will be of great use for some unseen horror to come soon. They
ask that our order ride out and fetch it.
|
wesley has connected.
|
Sir Hastings:
|
I believe I hear you loud and clear. I
can stay here and look after things while you are away.
|
|
Older Knight:
|
I, for one, think it's foolish to
travel in large groups while there is no danger in the lands, so I
want to send only one knight. And you are one of my finest.
|
Keenan:
|
that was a hilarious line adam
|
Brian:
|
Also, Wesley's part kind of needs to
be secret and takes a little bit to do. Hate to tell you guys to
drop off right after you got on but...
|
Boretos:
|
do you want to do it now?
|
Keenan:
|
ah, are we finishing hastings part
first though?
|
Brian:
|
Who wants to drop first?
|
Brian:
|
I've put you all through enough party
splits before...
|
Boretos:
|
I can drop. I want to edit my token a
bit anyway.
|
Keenan:
|
ill drop now too, ill just do some
work until you tell me to reurn.
|
Keenan is disconnected.
Boretos is disconnected.
wesley:
|
yes but my character is still level on
for some reason
|
wesley:
|
need to go look up new feats real quick
|
Brian:
|
well I can do the other guys first if
you think it will be a bit...
|
wesley:
|
i remember what i did i just needed
the names
|
Brian:
|
You are out in the countryside,
traveling with Aurest like before, and standing/taking a
stroll/peeing/whatever else you feel like doing outside early in
the morning.
|
Brian:
|
You look up and notice, perched on a
tree not far from you, a silver-winged eagle.
|
wesley:
|
does it attack me
|
wesley:
|
cause i'm so sick of this god's shit
|
Brian:
|
It just sits there. It seems to look
at you, but with these birds it can be hard to tell.
|
|
Devdan Vaxidor:
|
come to gawk?
|
|
Devdan Vaxidor:
|
or perhaps to finish the job
|
Brian:
|
it just turns it's head.
|
|
Devdan Vaxidor:
|
i'm talking to you
|
|
Devdan Vaxidor:
|
you started this Corelian lorell
|
Brian:
|
Then it breaks the circle and flies a
little north, landing on a tree just on your horizon.
|
Brian:
|
As you approach, it takes flight
again, landing again to the north.
|
|
Devdan Vaxidor:
|
Your games do not amuse me
|
Brian:
|
It keeps this up for quite some time...
|
Brian:
|
Eventually you see what looks like a
ruined town in the distance.
|
Brian:
|
it then flies past it, and off into
the unknown beyond your sight.
|
wesley:
|
is there any history suggesting there
should be a ruined town here?
|
Brian:
|
Not that you recall. The east was
usually rural farming villages until you got to the far north.
|
Brian:
|
No event in the history of Damriel has
permanantly destoryed a town before.
|
Brian:
|
Alright. That was your intro to this
segment.
|
Brian:
|
I will be back to you in like ten
minutes tops
|
Boretos has connected.
Keenan has connected.
Tokens dropped onto map 'Overmap' by player Boretos (Player)
Brian:
|
Ok, you have been given your
assignment, sir knight. What do you do?
|
Boretos:
|
Ask for directions to the ruin.
|
Brian:
|
The senior knight knows
|
Brian:
|
you have never heard of this place
before.
|
|
Sir Hastings:
|
What is this ruin you speak of?
|
Brian:
|
did...did you really rotate your token
just cause?
|
Boretos:
|
I've been wanting to do that since I
made it.
|
Keenan:
|
that looks pretty funny
|
Boretos:
|
that's part of his charm.
|
|
Older Knight:
|
It's an old city from King Veris'
time. It fell into disuse after the new king rose.
|
|
Older Knight:
|
It was some kind of royal base.
|
|
Sir Hastings:
|
Disuse, you say? Are there dangers to
be anticipated? Traps or squatters that we know of?
|
|
Older Knight:
|
I would suspect bandits or varments. I
assume nothing that would cause too much issue, but stay alert.
|
Brian:
|
Wesley are you still here?
|
Brian:
|
ahh well, carry on
|
|
Sir Hastings:
|
What sort of relic is it we seek? Will
I know it when I see it?
|
|
Older Knight:
|
I must assume so. Our lord is not
known for clear communication.
|
Brian:
|
Well I trust you not to cheat, but I
was implying that this is a party split with secret info.
|
wesley:
|
then why did you call me back
|
wesley:
|
see above comment
|
|
Sir Hastings:
|
Very well then. I shall gather my
squire and shall away at once!
|
|
Older Knight:
|
Best of luck. I am eager to hear what
the news is, as saddened as I am that our inevitable task is at
hand.
|
Brian:
|
Ok, so what do you do?
|
|
Sir Hastings:
|
Boy! We have a mission!
|
|
Squire:
|
What mission?
|
|
Sir Hastings:
|
It's a chance for you to get some real
experience as a knight.
|
|
Squire:
|
Really?
|
|
Sir Hastings:
|
Potentially. We are heading to an old
ruin in search of an artifact. There may be danger along the way.
Steel yourself.
|
|
Squire:
|
Yes, my lord. Just let me get my armor
on.
|
|
Squire:
|
And the steeds of course.
|
|
Sir Hastings:
|
Yes, yes. Let me help you with the
buckles.
|
Brian:
|
So that happens. Do you also gather
the other PC?
|
Boretos:
|
Why would I do that?
|
Boretos:
|
This is a mission for a knight.
|
Brian:
|
Fair enough. I suppose it's a question
of how honorable you are feeling...
|
Boretos:
|
Honor is Sir Hastings' middle name.
|
Brian:
|
Very well then, you march to the ruins
with due haste?
|
Brian:
|
Alright Wesley, if you were zoning out
for that at this point you can pay attention.
|
wesley:
|
are either or the two knights riding
towards my position the ones i have a feud with?
|
Brian:
|
You haven't seen them yet, so you
don't recognize them
|
Brian:
|
The town looks to be quite old, but
not extremely so. There is an old ditch where a wooden palisade
used to be, and some, but not all, of the roofs have fallen in.
|
Brian:
|
That said, the quality of the average
house here is beyond the capital.
|
|
Squire:
|
So how will we know where it is?
|
|
Sir Hastings:
|
Hm. This was more than I was expecting.
|
|
Sir Hastings:
|
We will know it when we see it.
|
Brian:
|
As you pass the first alley, something
jumps out at your sqire
|
* Brian rolls: 1d20+4 => 1 + 4 = 5
Brian:
|
You may control squire in combat
|
* Boretos rolls: 1d20+4 => 13 + 4 = 17
* Boretos rolls: 1d20+3 => 9 + 3 = 12
* Brian rolls: 1d20+3 => 13 + 3 = 16
|
Sir Hastings:
|
Watch out!
|
Sir Hastings: (( I draw my blade and strike. ))
* Boretos rolls: 1d20+7 => 8 + 7 = 15
* Boretos rolls: 1d8 => 6
Sir Hastings: (( +3 ))
Brian:
|
do you proceed further in?
|
|
Sir Hastings:
|
It seems all is not abandonded here.
|
Sir Hastings: (( yeah ))
Brian:
|
make a spot check, both of ya
|
* Boretos rolls: 1d20+5 => 12 + 5 = 17
* Boretos rolls: 1d20+0 => 19 + 0 = 19
Brian:
|
You see a man in the alley to your
east. he looks shady, and he immediately runs
|
|
Sir Hastings:
|
You there! Halt! In the name of the
Order of Blood!
|
Brian:
|
Welsey, DC 5 listen to hear that
|
wesley:
|
i can't fail that
|
Sir Hastings: (( I also give chase. ))
* wesley rolls: 1d20+7 => 10 + 7 = 17
You whisper to wesley: Yeah,
it's totally him.
wesley:
|
cause i'm still an elf
|
You whisper to wesley: Your
token is in town to the south east
wesley whispers: i call
bullshit. I asked the knight for his backstory and he said LOL NOTHING
IM NOT IMPORTANT
You whisper to wesley: When?
Brian:
|
well there's the bandit
|
Brian:
|
and his first move was thusly
|
Brian:
|
everyone else's turn
|
Brian:
|
horse moves at half speen in that alley
|
wesley whispers: when i was
chasing the beast i asked the knight i was with what his deal was and
why he was joining the order. and you pulled the dm equivalent of waving
your hands and saying ignore me. I refuse to play against him as a pc
just because he became my rival
Brian:
|
still a large creature
|
You whisper to wesley: I swear
it was always Adam's character, but I'm not about to try and prove that.
Brian:
|
can you make that in a double move?
|
Brian:
|
rembeter no running turns
|
Sir Hastings: (( yeah, that's two fifties. ))
wesley is disconnected.
|
Sir Hastings:
|
Stop!
|
|
Bandit 1:
|
I didn't do nothin!
|
|
Sir Hastings:
|
Why did you run?
|
|
Bandit 1:
|
I just...don't trust strangers is
all...
|
|
Sir Hastings:
|
Do you not recognize the sigil of the
Order of Blood when you see it?
|
|
Bandit 1:
|
The what?
|
|
Sir Hastings:
|
... Where are you from stranger?
|
|
Bandit 1:
|
Erigton sir.
|
Sir Hastings: (( do I know of this place? ))
Brian:
|
It sounds like a northern village
somewhere.
|
Brian:
|
you don't know every stop
|
Sir Hastings: (( isn't the order of blood well
known? ))
Brian:
|
not really. They don't have much
presense.
|
Brian:
|
Unless I said they were well known, in
which case you got me.
|
Keenan:
|
You said they were prestigious, but
you never said they were big or well known, my guess is that they
are probably well known among nobles, but nt the common
indivisual, espcially away for the city
|
|
Sir Hastings:
|
The Order of Blood. A knighthood from
the capitol dedicated to defending the world from evil. (leans
down, eyeing up the person) You aren't evil, are you?
|
|
Bandit 1:
|
Umm...
|
Brian:
|
how threateningly do you ask it?
|
Sir Hastings: (( not very. ))
|
Bandit 1:
|
No.
|
|
Sir Hastings:
|
Excellent! Haw haw! (rises back up) So
tell me, what is it you are doing here?
|
|
Bandit 1:
|
Just looking for things the dead don't
need.
|
|
Bandit 1:
|
It's not really stealin'.
|
Sir Hastings: (( is it, though? ))
Sir Hastings: (( what's this guy look like? ))
Brian:
|
Like what your mom wanted you to not
be. He's a human, kind of short. His clothing is in normal
condition for a commoner, and he has both a bow and a shortsword.
Good armorment for a non-knight.
|
|
Sir Hastings:
|
How much time have you spent in this
place?
|
|
Bandit 1:
|
Found it a few months back.
|
|
Sir Hastings:
|
Then perhaps you may be of assistance.
We are looking for some sort of relic or artifact.
|
|
Sir Hastings:
|
Hopefully it is still here, but I
don't know what exactly it is.
|
|
Bandit 1:
|
How fancy is it?
|
|
Bandit 1:
|
Not that I would steal something of
importance to the king, but I feel like I know some folks who
might take something shiney.
|
|
Sir Hastings:
|
I'd know it if I saw it, so I imagine
it may be pretty fancy.
|
|
Bandit 1:
|
Well than it's probably in the old
church, or one of the Scarboys have it.
|
|
Bandit 1:
|
Even the scarboys don't go in the
church.
|
|
Sir Hastings:
|
Scarboys?
|
|
Bandit 1:
|
Never eard of em?
|
|
Sir Hastings:
|
I have not. Do tell.
|
|
Bandit 1:
|
Toughest gang around here. They
sometimes make hideouts in this old place. Rob the good people
they do.
|
|
Bandit 1:
|
Anything that nice they probly stole
it from whoever stole it.
|
|
Sir Hastings:
|
I see... Do you know where they
congregate?
|
|
Bandit 1:
|
If I knew i'd be dead.
|
|
Sir Hastings:
|
I understand. One last question. How
much has rummaging around this area earned you?
|
|
Bandit 1:
|
Uhh I dunno.
|
|
Bandit 1:
|
A few gold probly. I mostly waste it
in the pubs really...
|
|
Bandit 1:
|
My poor mother. She did everything for
me, and...
|
|
Bandit 1:
|
...And I never gave back to her...
|
|
Sir Hastings:
|
Now, now. What is your name?
|
|
Bandit 1:
|
Ardrerth
|
Brian:
|
Keenan, if he befriends this rogue
want to play him?
|
|
Sir Hastings:
|
Well, Ardrerth, I'm afraid I don't
have much on me but I will give you these 29 silver pieces and
double as much again in a month if you promise not to go around
looting anymore. I'm afraid it may get you into trouble.
|
|
Ardrerth:
|
Really?
|
|
Sir Hastings:
|
Truly. If you come back to my quarters
in the city, I will even see if I can help you ply a real trade.
|
|
Ardrerth:
|
Well where's that?
|
Sir Hastings: (( I give him directions to my
place. ))
|
Ardrerth:
|
Thank you sir knight. Can I leave now?
|
|
Sir Hastings:
|
You can. It's time we examined this
church you speak of.
|
Keenan:
|
well, there goes a chance for me to
join in, oh well:)
|
Brian:
|
Ok, well that happened. If you weren't
good you are now.
|
Sir Hastings: (( woot ))
Sir Hastings: (( sorry keenan. didn't expect him
to run at his first opportunity. ))
Brian:
|
Alright, so since Wesley can't play
today, I will warn you that entering this dungeon diverges the
plot in a way that may make it strange to have characters meet up
again.
|
Keenan:
|
dude, after that offer you vae him of
course he would, no worries though
|
Keenan:
|
oh wes had to get off again
|
Brian:
|
I mean, he will probably let you play
the squire...
|
Sir Hastings: (( oh yeah! ))
Sir Hastings: (( you can be my squire! ))
Keenan:
|
didnt think of that
|
Brian:
|
and yeah. Stitching this plot together
is getting tricky with the shifting avalibilities...
|
Boretos:
|
Is this where chris would come in?
|
Keenan:
|
oh yeah, i guess he never joined either
|
Brian:
|
Chris can come in later, it's just
weird if nobody comes in here.
|
Boretos:
|
I'm willing to wait for chris to get
online. He should be here soon.
|
Brian:
|
This was supposed to be a super
awesome triple penetration dungeon that you all enter at the same
time.
|
Boretos:
|
so you wanna wait for chris?
|
Brian:
|
Your prefrence Keenan?
|
Keenan:
|
im fine with that, im just doing work
while waiting
|
Keenan:
|
wish wes' schedule melded better with
ours and that my guy would have joine, but oh well
|
Brian:
|
alright, let's wait then.
|
Brian:
|
We might want to get a sillier game
together that we can pick up and drop when our straight-face games
can't be done.
|
Brian:
|
Somehow people got less avalible after
college.
|
Boretos:
|
want me to send you my squire's sheet,
keenan?
|
Keenan:
|
sure, i guess to my email would
probably be easiest
|
Boretos:
|
do you have a tangled web account?
|
Keenan:
|
i dont know what tangled is besides
the movie
|
Brian:
|
Ohh yeah, I remember that software
|
Boretos:
|
thetangledweb.net is a website you can
use to host your character sheets. They're all form fillable and
stuff.
|
Boretos:
|
If you make an account there, I can
give you access to his sheet.
|
Keenan:
|
oh, never heard of that, ill do that
|
Boretos:
|
I just need to know your username.
|
Keenan:
|
whats your name, it says to say my
referrrer
|
Keenan:
|
just need to wait for the email to
come ot my inbox so i can activate my account
|
Boretos:
|
and when you log in, just go to the
profiler tab. you should see the squire.
|
Keenan:
|
often takes a bit for emails to get to
my inbox annoyingly
|
Keenan:
|
it sometimes takes forever to get the
email from a website i just registered to to activate an account,
I guess they often take longer then other emails due to the sites
being busy or something.
|
Keenan:
|
also anyword from chris? have tiehr of
you messaged him?
|
Boretos:
|
I texted him. Still waiting.
|
Boretos:
|
I just realized that the only way I'm
going to give Ardrerth the money I promised him is by looting this
place.
|
Keenan:
|
do you have no money?
|
Boretos:
|
Nope. I had 3 gold to my name and gave
it all away to NPCs.
|
Brian:
|
so you don't have the second payment.
|
Brian:
|
That's the best motivation for a
knight.
|
Keenan:
|
i thought you already gave him the
amount for now, and you can just give him next months using your
salary
|
Boretos:
|
I don't get a salary
|
Brian:
|
He's payed in food and equipment.
|
Keenan:
|
i thought he did?
|
Brian:
|
A knight doesn't need coin
|
Keenan:
|
so i guess you get no money for books
or gifts and what not, sounds like a monk kind of, except you get
alot nicer food and equipment
|
Brian:
|
They might get some spending coin just
for in case they need it.
|
Brian:
|
Inns still charge. But it's not a
salary proper
|
Boretos:
|
Did you get the email yet?
|
Keenan:
|
longest it ever took was around 12
hours
|
Boretos:
|
oh wow. who do you email with?
|
Keenan:
|
mainly just class mates and what not
|
Boretos:
|
I mean what website
|
Keenan:
|
just takes long when activating
accounts
|
Boretos:
|
Well, I just received word from chris.
|
Boretos:
|
He is at his house, and is now setting
up.
|
* Brian rolls: 1d20-1 => 2 - 1 = 1
* Brian rolls: 1d20+4 => 8 + 4 = 12
Boretos:
|
Do you remember what kind of horses I
had?
|
Brian:
|
I assume light, but I could see either.
|
Brian:
|
I'm gonna say light
|
Boretos:
|
would they be warhorses?
|
Brian:
|
I'll give you that
|
* Brian rolls: 1d20+1 => 3 + 1 = 4
Keenan:
|
wonder what your rolling for
|
* Brian rolls: 1d20-1 => 11 - 1 = 10
Keenan:
|
hope that whatever exp and gear we get
from looting this place doesnt cause you guys to just eclipse my
guy, though i guess my guy has a different sill set with different
methods so that wouldn;t happen too much
|
Boretos:
|
I'm sure we've already eclipsed you. :p
|
Brian:
|
you might be suprised...
|
Keenan:
|
dude, all you did was lose gold so far
|
Boretos:
|
I've still got my magic rapier.
|
Keenan:
|
you have a magic rapier? nice
|
Boretos:
|
you were there when I got it!
|
Keenan:
|
kind of surprised it inst like a long
sword though
|
Boretos:
|
yeah, but I'll not complain.
|
Keenan:
|
I was? the only thing i remember doing
with you was the messenger mission
|
Boretos:
|
Yeah, and the innkeeper was holding
onto the magic rapier.
|
Keenan:
|
completely forgot
|
Boretos:
|
that's where 1sp went.
|
Keenan:
|
did brian give you the stats for that
thing? or atleast the base ones, with the way it was describided i
wouldnt be surprised if it had some hidden abilities
|
Boretos:
|
As far as I know, it's just a plain
old rapier.
|
Brian:
|
you will find out should you be
desprate enough to try using it
|
Boretos:
|
Would I know anything about this town?
|
Brian:
|
Honestly, you had no clue it was
here...
|
Boretos:
|
oh. well, could I patrol around a bit
before entering the church?
|
Brian:
|
Anything in particular you are looking
for?
|
Boretos:
|
scavengers, scarboys, royal bases,
armories...
|
* Boretos rolls: 1d20+5 => 5 + 5 = 10
* Boretos rolls: 1d20 => 18
Keenan:
|
should i make a check?
|
Brian:
|
if you are tagging along sure
|
Boretos:
|
I did it for you.
|
Keenan:
|
im the squire so i assume so
|
Boretos:
|
I need a name for you.
|
Brian:
|
You see two bandits with bows drawn
|
Keenan:
|
Squire Erarn maybe?
|
|
Sir Hastings:
|
Halt! In the name of the Order of
Blood! (I draw my sword)
|
Keenan:
|
I draw whatever i have
|
* Brian rolls: 1d20+1 => 12 + 1 = 13
* Brian rolls: 1d20+1 => 5 + 1 = 6
Brian:
|
I assume two misses
|
Brian:
|
on squire being closer
|
Sir Hastings: (( correct ))
Keenan:
|
do we have mounted combat? I assume
such, also i guess we roll for init
|
Sir Hastings: (( we don't. ))
Brian:
|
but you do roll for init
|
* Boretos rolls: 1d20+4 => 14 + 4 = 18
* Brian rolls: 1d20 => 9
Brian:
|
9 is the number to beat
|
Sir Hastings: (( I actually didn't pick the
squire's feat. ))
* Boretos rolls: 1d20 => 20
Keenan:
|
I like the idea of the squire being
good with horses, wanna give him mounted combat? if it doesnt
conflict with aythign about him? and if he has a decent ride
|
Sir Hastings: (( he does have max ranks in ride.
I'll give it to him. ))
Brian:
|
take yall's turns whenever ya feel
like...
|
Keenan:
|
just trying to remember how mounted
combat works
|
Keenan:
|
oh its just to protect the mount
|
Keenan:
|
guess i just ride up to the bandit on
the left and swing
|
Sir Hastings: (( you can attack with the horse
too ))
Sir Hastings: (( but you have to suceed on a ride
check ))
Keenan:
|
what check is it? and what do i roll
|
Sir Hastings: (( it's a DC 10. you have +7 ))
* Keenan rolls: d20+7 => 3 + 7 = 10
Sir Hastings: (( and that's me. ))
Keenan:
|
that was to get the horse to attack too
|
Keenan:
|
now what do i and the horse get too
attaack
|
Sir Hastings: (( check the notes ))
Sir Hastings: (( on the token ))
* Keenan rolls: d20+4 => 9 + 4 = 13
* Keenan rolls: d20+4 => 20 + 4 = 24
* Keenan rolls: d20+4 => 10 + 4 = 14
* Keenan rolls: d6+3 => 5 + 3 = 8
* Keenan rolls: 2d4+6 => 2 + 6 = 8
Brian:
|
He groans with pain
|
Keenan:
|
oh so hes till consious after those
hits, guess hes reasonably tough
|
|
Sir Hastings:
|
Caution, Squire! These are not dummies.
|
* Boretos rolls: 1d20 => 13
Sir Hastings: (( +4 ))
|
Squire Finli:
|
Sorry sir, i did not expect the horse
to kick right in the temple
|
* Boretos rolls: 1d4+3 => 1 + 3 = 4
* Boretos rolls: 1d20+11 => 2 + 11 = 13
* Boretos rolls: 1d20+7 => 3 + 7 = 10
Sir Hastings: (( miss. ))
Brian:
|
that all for yall's turns?
|
|
Sir Hastings:
|
Identify yourselves!
|
* Brian rolls: 1d10 => 4
* Brian rolls: 1d20+1 => 12 + 1 = 13
Sir Hastings: (( Is he shooting from a window? ))
Keenan:
|
is that guy on a roof? can i hit him
still if its a low building? do i have anyhtig ranged?
|
Brian:
|
he is shooting from a slit in the door
|
Brian:
|
this area almost looks ready to be
attacked...
|
Sir Hastings: (( the rapier is all you have. ))
Keenan:
|
does it look like the horse can easily
just bust through the door
|
Brian:
|
No. The doorwar is too low to get a
horse through without a ton of cajoling
|
Keenan:
|
not through, just kick it in so i can
enter
|
Keenan:
|
or to scare off the guy
|
Brian:
|
Horses aren't battering rams
|
Keenan:
|
no, but there really strong
|
Keenan:
|
chris sure is taking a while
|
Brian:
|
you can't kick in a door with a
horse's head is what I'm saying.
|
Sir Hastings: (( he's fighting his internet. ))
Brian:
|
The horse just isn't gonna do it
|
|
Squire Finli:
|
They have cover sir, should we attempt
to bust trhought eh doors?
|
|
Sir Hastings:
|
Stay by me, squire. You're not a
knight yet!
|
|
Squire Finli:
|
Yes sir!
|
Brian:
|
Do you do something or is it my turn
again?
|
* Boretos rolls: 1d20+4 => 2 + 4 = 6
* Boretos rolls: 1d20+11 => 11 + 11 = 22
Keenan:
|
i dont know how to rotate the horse
|
* Boretos rolls: 1d20+7 => 17 + 7 = 24
* Boretos rolls: 1d8+3 => 3 + 3 = 6
Brian:
|
horses can't fit through that at all
|
Brian:
|
the alley is too tiny
|
Keenan:
|
oh, i guess we didnt do that then
|
Sir Hastings: (( oh ))
Brian:
|
sorry for not saying that earlier
|
|
Sir Hastings:
|
If you value your lives, surrender now!
|
Sir Hastings: (( end turn. ))
Brian:
|
you now observe thsi guy
|
Unknown command: "roll1d20+1". Try /help for a list of
commands.
* Brian rolls: 1d20+1 => 10 + 1 = 11
* Brian rolls: 1d20+1 => 19 + 1 = 20
* Brian rolls: 1d8 => 4
Sir Hastings: (( hate to burst your bubble. ))
Keenan:
|
damn your tanky as hell
|
Sir Hastings: (( you can't attack then move ))
Sir Hastings: (( not without a feat ))
Brian:
|
standard action then move action
|
Brian:
|
if that's a rule, we have been
ignoring it a long time
|
Keenan:
|
you just cant move, attack, move
|
Sir Hastings: (( uuhhh ))
Sir Hastings: (( okay you're right ))
Keenan:
|
i think your thinking of not being
able to full attack and move
|
Brian:
|
these guys are kite-y. That's just
their thing
|
Sir Hastings: (( turn. ))
Keenan:
|
remember, the horse moved not you
|
Keenan:
|
you can still attack
|
Sir Hastings: (( oooh ))
Brian:
|
Weird rule, but he's right.
|
* Boretos rolls: 1d20+7 => 1 + 7 = 8
* Brian rolls: 1d20+1 => 15 + 1 = 16
Keenan:
|
you cant withdraw and shoot i think
|
Brian:
|
He didn't the other guy did
|
Keenan:
|
except with maybe a feat, i forget
|
Keenan:
|
that makes sence then
|
Keenan:
|
are we able to go through that pond?
|
Keenan:
|
or whatevre it is?
|
Brian:
|
your horse gets a minus 4 for
attacking on that spot.
|
* Boretos rolls: 1d20 => 18
Brian:
|
Since there aren't two full squares to
stand on
|
Brian:
|
and you don't know
|
Brian:
|
you can't see the bottom because it's
so murkey
|
* Boretos rolls: 1d4+3 => 3 + 3 = 6
Keenan:
|
well since i just saw my master do it
i do the same
|
* Boretos rolls: 1d20+11 => 4 + 11 = 15
* Boretos rolls: 1d20+7 => 19 + 7 = 26
* Boretos rolls: 1d20+7 => 11 + 7 = 18
Keenan:
|
i let the horse attack first before
swinging
|
* Keenan rolls: d20 => 10
Brian:
|
make a ride check to get your horse to
get in the water.
|
Sir Hastings: (( wait your turn you slut ))
Brian:
|
So what the hell did you just do sir
hastings?
|
Sir Hastings: (( he ran up, the horse attacked
with the penalty and hit, dealt damage, made the ride check to attack,
critted, and is about to roll damage. ))
Sir Hastings: (( that cool? ))
Brian:
|
ok, just give me total damage
|
Sir Hastings: (( do you multiply str damage? ))
Brian:
|
is it a two handed weapon?
|
Sir Hastings: (( I mean when critting. ))
* Boretos rolls: 2d8+6 => 13 + 6 = 19
Sir Hastings: (( 25 damage on the top guy. ))
Sir Hastings: (( mhm. ))
Brian:
|
ok, now the slut goes
|
* Keenan rolls: d20+4 => 2 + 4 = 6
Keenan:
|
well horse didnt hit anyway even if i
rolled for his attack
|
* Keenan rolls: d20+4 => 4 + 4 = 8
Keenan:
|
and i didnt hit either
|
Sir Hastings: (( git gud scrub ))
Chris has connected.
Brian:
|
Three shots at hastings.
|
Sir Hastings: (( I can take it. ))
Chris:
|
That took about 48 times too long.
|
You whisper to Chris: See the
left side of the blacked otu building?
Keenan:
|
really, i was thinking it took 52
tiems too long
|
Sir Hastings: (( You're just in time to see
Hastings live up to his name. ))
Brian:
|
You are there. Your visions led you to
belive it will be in the church of pelor in this ruin
|
* Brian rolls: 1d20+1 => 1 + 1 = 2
* Brian rolls: 1d20+1 => 12 + 1 = 13
* Brian rolls: 1d20+1 => 17 + 1 = 18
Chris whispers: yeah, guessing
that's where I am?
You whisper to Chris: yup
Sir Hastings: (( like boromir but bettter ))
Brian:
|
All player's turns
|
|
Sir Hastings:
|
Apprehend him, Fin, I'll take care of
the others.
|
|
Squire Finli:
|
Yes sir!
|
Keenan:
|
do i have any rope or cuffs or
anyhting?
|
Sir Hastings: (( Not explicitly. ))
Keenan:
|
probably depends on whether thats
standard gear for memebers of the order on missions
|
Sir Hastings: (( When given the choice to pick
gear, I didn't pick rope or manacles. ))
Tokens dropped onto map 'Overmap' by player Chris (Player)
You whisper to Chris: again,
this is also your turn. I will remove the fog if you want to press
inward.
Keenan:
|
so since i assume i shouldnt just get
off my horse does that mean you just want me to order the guy to
the ground?
|
Brian:
|
You don't have time to ask your boss
all this
|
Sir Hastings: (( That's up to your
interpretation. ))
Brian:
|
just make a decision
|
|
Squire Finli:
|
Lie Down on the ground now!!!
|
Sir Hastings: (( +1 ))
Keenan:
|
do i get any bonus in addition due to
him cowering?
|
* Keenan rolls: d20+1 => 7 + 1 = 8
Brian:
|
actually, I say that passes.
|
Brian:
|
you are arresting him now
|
Sir Hastings: (( he is cowering already. ))
Sir Hastings: (( my horse will strike the wounded
one. ))
* Boretos rolls: 1d20+4 => 11 + 4 = 15
Keenan:
|
and no i just keep watch of him and
the others while staying on my horse
|
Keenan:
|
listening too to check for anyone who
might try ot surprise us
|
Brian:
|
are you gonna roll for damage?
|
Sir Hastings: (( as soon as you say I hit. ))
* Boretos rolls: 1d4+3 => 2 + 3 = 5
Sir Hastings: (( ride check to attack ))
* Boretos rolls: 1d20+11 => 10 + 11 = 21
Sir Hastings: (( is wounded man still up? ))
* Boretos rolls: 1d20+7 => 5 + 7 = 12
Sir Hastings: (( oh well ))
Sir Hastings: (( aye ))
Brian:
|
that guy withdraws and goes out of
sight
|
Brian:
|
one shot at Fin from the guy behind
the door
|
* Brian rolls: 1d20+1 => 11 + 1 = 12
Keenan:
|
im just staying here as ordered
|
Sir Hastings: (( wait ))
Sir Hastings: (( did he withdraw? ))
Sir Hastings: (( awww ))
Brian:
|
ride check to get your horse in the
water
|
* Boretos rolls: 1d20+11 => 18 + 11 = 29
Brian:
|
wait, how do you have +11 ride?
|
Sir Hastings: (( luv u ))
Sir Hastings: (( +4 from dex and 7 ranks. ))
Brian:
|
kill my little bandit
|
* Boretos rolls: 1d20+4 => 14 + 4 = 18
* Boretos rolls: 1d4+4 => 4 + 4 = 8
* Boretos rolls: 1d20+11 => 17 + 11 = 28
* Boretos rolls: 1d20+7 => 9 + 7 = 16
* Boretos rolls: 1d8+3 => 2 + 3 = 5
Sir Hastings: (( shrekt. ))
You whisper to Chris: You still
there?
Brian:
|
So do you press on to the church or
interrogate your prisoner?
|
Chris whispers: yeah
Sir Hastings: (( I'll stabilize the dying first.
))
Chris whispers: it's time for
my first turn
* Brian rolls: 1d10 => 3
* Boretos rolls: 1d20+2 => 19 + 2 = 21
|
Sir Hastings:
|
Disarm the prisoner.
|
Brian:
|
he drops his weapons at once
|
Unknown command: "whipser Chris you are in turn sequence with them
still.". Try /help for a list of commands.
|
Sir Hastings:
|
What is your name?
|
You whisper to Chris: you are
in turn sequence with them still.
|
Bandit 7:
|
Reld
|
Chris whispers: then there's
turn 1's move all used up
|
Sir Hastings:
|
Tell me, Reld, do you always open fire
on passersby, including members of the Order of Blood?
|
|
Reld:
|
Look, I'm sorry!
|
Sir Hastings: (( Are we still in initiative? ))
Brian:
|
Assume you get one line per turn,
since you aren't tryin to talk fast
|
Sir Hastings: (( okay. ))
|
Sir Hastings:
|
Squire, see to the horses. I must
speak to Reld, here.
|
|
Squire Finli:
|
Yes Sir!
|
Player "feel" is not connected.
You whisper to Chris: feel free
to interrupt with what you are doing anytime.
You whisper to Chris: it
doesn't matter that they know you're here
|
Sir Hastings:
|
Now, Reld, I take it you are with the
bandits known as "scarboys", eh?
|
|
Reld:
|
Aye.
|
Brian:
|
The knights here an evil sounding
scream. Father argemal sees the source
|
* Brian rolls: 1d20+2 => 5 + 2 = 7
Brian:
|
I assume that's a miss...
|
|
Sir Hastings:
|
What was that?
|
|
Squire Finli:
|
I dont know sir, should we check it?
|
|
Sir Hastings:
|
Aye.
|
|
Sir Hastings:
|
Where are you scarboys located?
|
|
Reld:
|
This is our base.
|
Sir Hastings: (( sense motive ))
* Boretos rolls: 1d20+9 => 13 + 9 = 22
* Keenan rolls: d20 => 1
|
Sir Hastings:
|
What do you mean "here"? This building?
|
|
Reld:
|
Just, the area.
|
|
Sir Hastings:
|
And what was that scream?
|
Father Agremal whispers: just
say when in this I should do my thing
You whisper to Chris: Anytime,
over any channel.
You whisper to Chris: Again, no
important secrets here
|
Father Agremal:
|
(Turn Undead) Back, you fiends! Feel
the light of Lord Pelor!
|
* Chris rolls: 1d20+6 => 4 + 6 = 10
|
Father Agremal:
|
It shines somewhat dimly today.
|
Brian:
|
So I'm gonna be honest, I totally
forget how this works
|
Chris:
|
How many hit dice these zombies got?
|
Keenan:
|
i have never actaully seen anyone use
the ability to turn somehting before
|
Chris:
|
somehting about a d20 in the
description under Cleric
|
Keenan:
|
first roll d20+cha
|
Chris:
|
I'm level 4, sooooo...
|
Chris:
|
I shall simply see about shattering
the two before me.
|
Keenan:
|
then 2d6+cleric level +4
|
* Chris rolls: 2d6+4+4 => 5 + 4 + 4 = 13
Chris:
|
Can turn that many HD of zombie this
turn.
|
Sir Hastings: (( so 13 HD of level 4 or less
undead can be affected. ))
Chris:
|
That'll be more than enough to
dissolve these rotten fucks.
|
Keenan:
|
those with 2hd or less just die
|
Chris:
|
These zombies asplode now.
|
Chris:
|
Because I rolled like a baller this
once. :P
|
Brian:
|
NPC turn done. Players turn
|
Father Agremal whispers: I'mma
search this skeleton under the bench near me
Unknown command: "whipser Chris kk". Try /help for a
list of commands.
|
Father Agremal:
|
Hmph. You upstarts can't even
withstand a little candlelight.
|
You whisper to Chris: kk
|
Squire Finli:
|
sir, should we go and check what is
going on? I assume we would have to bring the prisoner with us
|
|
Sir Hastings:
|
I do apologize for this.
|
* Boretos rolls: 1d20+3 => 12 + 3 = 15
Brian:
|
Ohh should mention.
|
Brian:
|
I am totally adding brain damage rules
for knocking people out repeatedly. This keeping people in a coma
with a stick thing has gone too far.
|
Brian:
|
Sorry for mentioning so late.
|
Sir Hastings: (( .... ))
Chris:
|
I know those bandits.
|
Chris:
|
They're from the cover of the
Bretonnia book from Warhammer.
|
|
Sir Hastings:
|
Fine. Come with us.
|
Chris:
|
I feel like I just pulled some level
of nerd cred. :P
|
Keenan:
|
i rbing the horses over
|
Brian:
|
That's gonna be a full round
|
|
Sir Hastings:
|
Pick up your friend there. He's coming
too.
|
Unknown command: "whipser Chris You find royal insignias on the
corpses". Try /help for a list of commands.
You whisper to Chris: You find
royal insignias on the corpses
Brian:
|
Ok, your turn again.
|
Keenan:
|
i guess i put him in front of me? not
sure how holding hostages on horses works really
|
Brian:
|
Most folks tie them to the back and
make them follow
|
Keenan:
|
we dont have rope
|
Father Agremal whispers: I say
a quick prayer for the valiant dead upon finding these. Now. The zombies
have anything?
Keenan:
|
thats why i make sure every guy i have
always has rope, so useful
|
Sir Hastings: (( We're going to keep him in front
of us. ))
Brian:
|
it's your turn after all. Just move at
human speed
|
Keenan:
|
i thought we put him on the horse?
cant we move faster?
|
Player "Yes." is not connected.
Sir Hastings: (( that's too dangerous. ))
You whisper to Chris: Yes. One
has a shortsword, and all three have some noble trinkets on them.
Sir Hastings: (( turn. ))
Brian:
|
Ok, nobody aggroed any NPCS so PCS
again
|
Keenan:
|
wait, were just leaving the orange guy
right
|
Sir Hastings: (( no. ))
Keenan:
|
so i guess we see stuff now
|
Brian:
|
It's a side sanctuary, not uncommon
for the church.
|
Brian:
|
Make a spot check.
|
* Boretos rolls: 1d20+5 => 5 + 5 = 10
* Boretos rolls: 1d20+0 => 14 + 0 = 14
Brian:
|
Chris, you dingbats
|
Sir Hastings: (( we've got our hands full! ))
Brian:
|
speaking of waiting on Chris
|
Brian:
|
it is 11 at night...
|
Sir Hastings: (( you wimping out on us? ))
Keenan:
|
i can go later if you guys want
|
Brian:
|
no, I'm saying we need to keep a good
pace if we want this dungeon finished.
|
Brian:
|
And Chris is kind of fading from
existance from time to time
|
Chris:
|
Moving here was my turn, unless
there's absolujtely nothing within
|
Brian:
|
ohh, sorry. You saw nothing
|
Brian:
|
ok, then players get a turn again
|
Sir Hastings: (( turn. ))
Chris whispers: and on this
riveting episode of skeletonwatch... what do I find?
You whisper to Chris: You do
actually find a broken bit of a shield with Correlon Loriatian's
insignia drawn on it.
Brian:
|
Also, this crawls out.
|
|
Father Agremal:
|
BWAAAAAAAAAH!
|
Brian:
|
The knights totally hear that
|
Sir Hastings: (( thank goodness. ))
Brian:
|
That puddle is clearly much deeper
|
Brian:
|
you will need to try and swim throuh
the creator
|
Keenan:
|
or we can go through the alley past
that
|
Sir Hastings: (( or we could jump. ))
Keenan:
|
would be a tad hard with a prisoner on
the hrose who isnt strapped in, and the guy were with would have
to swim
|
|
Sir Hastings:
|
Stay with the prisoners. Go around if
you can.
|
Keenan:
|
i guess roll your jump
|
Brian:
|
And roll ride. Your mount isn't
confident it can make that
|
* Boretos rolls: 1d20+11 => 3 + 11 = 14
Sir Hastings: (( ride. ))
Brian:
|
I'm going to give it a DC 15
|
Sir Hastings: (( I see how it is. ))
Brian:
|
So Chris, how do you greet your new
buddy?
|
Chris:
|
By diving behind a tipped bench
gunfight style and channelling negative.
|
Sir Hastings: (( actually there are rules for
leaping on a mount. ))
* Chris rolls: 2d6 => 7
Brian:
|
alright, so do you want to redo that
jump?
|
Brian:
|
And may I ask what the 2d6 was?
|
Sir Hastings: (( it's a jump check followed by a
ride check DC 15 to see if you fall off. ))
|
Father Agremal:
|
GAH, PELOR PRESERVE ME! UNDEAD, DEAD
AHEAD!
|
* Boretos rolls: 1d20-1 => 4 - 1 = 3
|
Sir Hastings:
|
I still don't make it.
|
Sir Hastings: (( I mean I still don't make ti. ))
Keenan:
|
i guess i move more
|
Brian:
|
Awesome. Beating up Christopher time!
|
Brian:
|
partial charge and a 5-ft step
|
* Brian rolls: 1d20+2 => 10 + 2 = 12
* Brian rolls: 1d20+4 => 6 + 4 = 10
Keenan:
|
i guess i see what is happening now
|
Keenan:
|
or the spider and the father atleast,
not the zombies
|
|
Father Agremal:
|
Spiders and zombies! Living together!
IT MUST BE THE END OF THE WORLD!
|
Chris:
|
well, you probably see the dead zombies
|
|
Squire Finli:
|
Sir, thiers a giant spider attacking a
human up ahead
|
Keenan:
|
your a human right?
|
|
Sir Hastings:
|
*blub*
|
Keenan:
|
if not then change that to elf
|
Sir Hastings: (( we're elves. ))
Keenan:
|
i know we are, just thought chris' guy
might not be
|
Brian:
|
Adam, I am going to say full round to
get back out of the pond
|
Sir Hastings: (( you couldn't at least let me get
out on the other side? ))
|
Squire Finli:
|
Sir, should i put the prisoner down
and rush to aid?
|
|
Sir Hastings:
|
Keep the prisoner in your sight! Await
me!
|
|
Sir Hastings:
|
His name is Reld!
|
|
Squire Finli:
|
Yes SIr! No worries friend, help is
coming soon!
|
|
Father Agremal:
|
I knew Pelor would not leave me to die
here! Never before have I been so happy to see an elf!
|
* Chris rolls: 1d20+6 => 11 + 6 = 17
* Chris rolls: 2d6+8 => 6 + 8 = 14
Chris:
|
Three more piles of dust.
|
Sir Hastings: (( git zotted ))
* Brian rolls: 1d20+4 => 17 + 4 = 21
* Brian rolls: 1d8+3 => 6 + 3 = 9
* Chris rolls: 1d20+5 => 17 + 5 = 22
Chris:
|
Fuck off with your venom.
|
|
Squire Finli:
|
i guess your up agian adam
|
* Boretos rolls: 1d20-1 => 12 - 1 = 11
* Boretos rolls: 1d20+11 => 2 + 11 = 13
Brian:
|
That's 11ft of jumping
|
|
Father Agremal:
|
Pelor forgive me for this... (smites
spider with 7 negative for... 5d8?)
|
Chris:
|
Go ahead and opportunity me.
|
Keenan:
|
6 would also be 4 if you only want to
use that
|
Sir Hastings: (( do I fall in the water or... ))
* Brian rolls: 1d20+4 => 12 + 4 = 16
|
Sir Hastings:
|
blub
|
Chris:
|
Gotta love breastplate and shield!
|
* Chris rolls: 1d20+33 => 3 + 33 = 36
* Chris rolls: 1d20+3 => 4 + 3 = 7
Keenan:
|
from this guy's perspective were
looking pretty incompetent
|
Chris:
|
What's its touch... >_>
|
Sir Hastings: (( good thing he can't see me. ))
|
Father Agremal:
|
Perhaps I should watch what I'm doing
next time I sin.
|
Brian:
|
it continues to be hungry
|
* Brian rolls: 1d20+4 => 8 + 4 = 12
Brian:
|
and fails. Yall's turn
|
Sir Hastings: (( is the horse on land or in
water? ))
Keenan:
|
try try again adam
|
Brian:
|
The horse is mostly on land. it steps
out as a 5ft step
|
Brian:
|
you meanwhile have a swim chack to make
|
* Boretos rolls: 1d20-5 => 5 - 5 = 0
Sir Hastings: (( I don't even... ))
Brian:
|
breathe? no, you don't
|
Brian:
|
the mighty sir hastings has a weakness
after all
|
Keenan:
|
can he walk along the floor?\
|
Chris:
|
For Adam right now:
|
Keenan:
|
his armor might be heavy enough so
that he can till he can reach the edge
|
Brian:
|
He could at 1/4 speed
|
Sir Hastings: (( I just need to move 5 fricken
feet! ))
Keenan:
|
then that should be enough so you can
reach the edge and partially or fully pull your self out then
hopefully
|
Brian:
|
but he swam this turn
|
Keenan:
|
isnt swimming a movement action, he
cna get another try i think
|
Sir Hastings: (( swim checks don't actually take
an action. ))
Keenan:
|
with his other movement action
|
Sir Hastings: (( the result just tells you how
much you can move. ))
* Chris rolls: 1d20+3 => 10 + 3 = 13
Keenan:
|
so can he move along the floor then?
|
Brian:
|
I thought it was move action to try 15
feet
|
Sir Hastings: (( my result said I'm underwater. ))
|
Father Agremal:
|
Forgive me, my Lord...
|
Brian:
|
but yeah, either way you can crawl out
|
* Brian rolls: 1d20+4 => 7 + 4 = 11
|
Father Agremal:
|
(Perhaps that Yakety Sax is more
appropriate for here... I'll swing again.)
|
* Chris rolls: 1d20+3 => 20 + 3 = 23
* Chris rolls: 1d20+3 => 17 + 3 = 20
|
Sir Hastings:
|
See to the horses and Reld! I'll deal
with the spider.
|
Brian:
|
Honestly, I don't know why you guys
think you are doing so bad.
|
* Chris rolls: 2d8 => 5
Brian:
|
I think I've gotten two hits off this
whole time
|
Chris:
|
Fooooooooor almost min damage.
|
|
Squire Finli:
|
Yes sir!
|
Chris:
|
BUT IT WAS A CRIT DAMMIT
|
|
Father Agremal:
|
FOR PELOR!
|
Keenan:
|
it did better then average daamge for
a non-crit atleast
|
Brian:
|
It decides to take another swing.
|
* Brian rolls: 1d20+4 => 17 + 4 = 21
* Brian rolls: 1d8+3 => 8 + 3 = 11
* Chris rolls: 1d20+5 => 4 + 5 = 9
Brian:
|
roll 1d6 str damage for yourself
|
* Chris rolls: 1d6 => 3
|
Sir Hastings:
|
Foul beast!
|
* Boretos rolls: 1d20+9 => 15 + 9 = 24
Brian:
|
That bench is 10ft of movement to get
over as is the table.
|
|
Father Agremal:
|
Milord... why?
|
Brian:
|
Can you still make it in fully plate?
|
Sir Hastings: (( I'm not in full plate. ))
Sir Hastings: (( chain shirt ftw ))
* Boretos rolls: 1d8+3 => 7 + 3 = 10
|
Sir Hastings:
|
I apologize for the delay, good man.
|
Brian:
|
It now makes a run for the wall. Roll
AoO
|
* Boretos rolls: 1d20+9 => 4 + 9 = 13
Sir Hastings: (( aww ))
* Chris rolls: 2d6 => 7
Keenan:
|
i think he was asking for your aoo rll
chris
|
* Chris rolls: 1d20+3 => 7 + 3 = 10
Brian:
|
ok, well now it's your turn anyhow
|
Chris:
|
Back up, channel, heal.
|
* Boretos rolls: 1d20+7 => 6 + 7 = 13
* Chris rolls: 3d8 => 11
Brian:
|
Sir Hastings? The spider is now just
beyond 5ft reach
|
Sir Hastings: (( doesn't look like it is... ))
Sir Hastings: (( OOh I see. ))
Sir Hastings: (( well, I don't have a slingshot
on me... ))
Keenan:
|
you can jump attack maybe?
|
Sir Hastings: (( I'll throw my sword at it. ))
Brian:
|
-4 to pretend it's thrown
|
Brian:
|
but it's not a tough thing to hit
|
* Boretos rolls: 1d20+3 => 8 + 3 = 11
Brian:
|
The sword bounces of it's carepace and
falls to the floor
|
Sir Hastings: (( I'll draw my rapier and call it
a day. ))
Sir Hastings: (( or a turn at any rate. ))
Brian:
|
It skidders to the celing of the dome.
|
|
Father Agremal:
|
No! You are NOT dropping down on my
head!
|
Sir Hastings: (( I go to pick up my sword. ))
Sir Hastings: (( wherever it is. ))
* Chris rolls: 1d6 => 1
Chris:
|
Yeah... kinda was expecting more...
|
Sir Hastings: (( what do you want from me? I'm
just a lowly knight. ))
Brian:
|
It takes a run action
|
Sir Hastings: (( does this count as flanking? ))
* Boretos rolls: 1d20+9 => 8 + 9 = 17
* Boretos rolls: 1d6+3 => 5 + 3 = 8
Sir Hastings: (( stab with the rapier. ))
Brian:
|
It's clearly nearly dead
|
Keenan:
|
i guess it is flanking now
|
* Keenan rolls: d20+6 => 2 + 6 = 8
Sir Hastings: (( ride check and attack? ))
Keenan:
|
it was just a 5ft step and im not
attack with the horse with a unsecured passenger
|
Keenan:
|
he would jsut fall
|
Keenan:
|
and i dont think the horse would reach
|
Sir Hastings: (( ok ))
Chris:
|
And I'm just over here parkouring over
tables and benches despite being a sixty year old man. :P
|
* Keenan rolls: d20+6 => 10 + 6 = 16
* Boretos rolls: 1d20+9 => 4 + 9 = 13
Keenan:
|
is that with flnaking adam?
|
Sir Hastings: (( yeah. that's the third 13 I've
rolled to hit this thing. ))
* Keenan rolls: d6+3 => 4 + 3 = 7
Keenan:
|
does my attack kill it?
|
Brian:
|
congrats for the killing blow as the
squire
|
|
Sir Hastings:
|
Excellent work, squire! We'll make a
knight of you yet.
|
|
Squire Finli:
|
Thank you sir
|
|
Sir Hastings:
|
Good man, what is your name?
|
|
Sir Hastings:
|
Did I hear you uttering the name of
Pelor?
|
|
Father Agremal:
|
Urf... aye. Father Agremal. Not that I
have a real congregation anymore.
|
|
Father Agremal:
|
Seems I'm not as fast as I used to be.
|
|
Sir Hastings:
|
Was this your chapel?
|
Father Agremal whispers: Can it
have been?
You whisper to Chris: Chris
You whisper to Chris: no
Brian:
|
Otherwise you would have known of this
place
|
Brian:
|
God damn I suck at chat commands
|
Sir Hastings: (( the whispers are leaking! ))
|
Father Agremal:
|
Nay. I kept a small cloister in the
capitol.
|
|
Sir Hastings:
|
Ah, a fellow capitol dweller! What
brings you out this way, may I ask?
|
|
Father Agremal:
|
The Nerullian populace... tolerated
us, so long as we laid low. The elves, however, different story.
I'm here seeking answers about what I can only presume their
government has been up to killing my Lord's noble warriors.
|
Keenan:
|
were elves you know
|
Keenan:
|
not said, just reminding
|
|
Sir Hastings:
|
And who might your lord be?
|
Chris:
|
I'm playing an old guy. Course I'm a
little bit racist. :P
|
|
Father Agremal:
|
Why the Lord of the Sun, of course!
Great Pelor above!
|
Keenan:
|
and wait the populace mainly worships
nerull? i though pelor was most ocmmon human guy?
|
Brian:
|
In the North, Correlon Lorethian is
dominant even amoung humans, with Palor close behind. Palor
dominates the south, which has less elves
|
|
Sir Hastings:
|
Oh, of course. That kind of Lord. I
assure you I have no knowledge of any persecution of the followers
of Pelor.
|
|
Father Agremal:
|
Given that you're here, and have not
attacked me, I can only assume so. What brings two heavily-armed
elves to this part of Demriel?
|
|
Father Agremal:
|
And thank you for saving me from that
spider, by the way. Did you sustain any wounds? I can tend to them.
|
|
Sir Hastings:
|
We are on a quest in the name of the
Order of Blood, vanquishers of evil, to recover an artifiact
within these ruins.
|
|
Sir Hastings:
|
It was my pleasure to lend my aid.
|
|
Father Agremal:
|
Well, what a dandy coincidence. I'm
after a relic here as well!
|
|
Father Agremal:
|
My Lord has shown me the way, but not
the way to the way... must find the relic... but what is the
relic... (Agremal trails off, periodically mumbling to himself)
|
|
Sir Hastings:
|
Did your Lord say what to do with this
relic?
|
|
Father Agremal:
|
No, merely that it was important. What
could it be... cup, maybe... sword?... nay. (more muttering as
Agremal wanders the chapel in search of anything important looking)
|
|
Squire Finli:
|
We have not had chance to speak to the
prisoner yet sir about the relic, amybe he knows of it.
|
|
Sir Hastings:
|
I have received similarly vague
instruction. Too similar to be a coincidence.
|
|
Father Agremal:
|
Perhaps a great figure of little
tangibility wishes us to co-operate on our quest.
|
|
Sir Hastings:
|
Squire, I will leave you to
interrogate Reld. Call me if you learn anything. I shall have a
poke around.
|
Brian:
|
Ok, so which group do we cover first?
|
|
Sir Hastings:
|
I do think cooperation would be
wonderful.
|
|
Squire Finli:
|
Reld, do you know of any great relic
that may possibly be the target of iether of our searches? awnser
truthfully.
|
Sir Hastings: (( guess it's the squire's group. ))
Keenan:
|
does he say anyhting?
|
|
Reld:
|
I don't know anything about what's in
here.
|
|
Reld:
|
You saw the shit that lives in this
place...
|
|
Squire Finli:
|
True, i guess you and your comrades
wouldn't dare venture here. Have any of you Scarboys found
anyhting of great power? anything that may have had the gods lead
us here? you would not want them angry
|
|
Reld:
|
Boy, let me tell you something about
the Gods.
|
|
Reld:
|
They don't care.
|
|
Reld:
|
You think Palor did anything to stop
this shit for falling to ruin?
|
|
Squire Finli:
|
(I stare at him angrily for a moment
for his blasphemy) Listen here, you may not believe that the gods
care, but they do, and I do as well, what we are doing here is
important, and if you do not tell us what you may know, not just
the gods will be angry with you.
|
|
Reld:
|
I aleady told you, I don't know nothin'
|
Keenan:
|
sence motive i guess
|
* Keenan rolls: d20 => 15
Brian:
|
you don't sense a lie
|
|
Squire Finli:
|
Hmph, very well then.
|
Keenan:
|
anyway, how does thier search go?
|
|
Father Agremal:
|
...SPIDER! ON THE SPIDER, IN THE
SPIDER! IT MUST BE! IT MUST BE!
|
|
Father Agremal:
|
Or maybe I just want to smash the
spider some more. Hate spiders...
|
* Boretos rolls: 1d20+5 => 17 + 5 = 22
Keenan:
|
let me help you cut open the beast
|
Brian:
|
besides a glorious vie of the sun
|
Sir Hastings: (( praise it ))
* Chris rolls: 1d20+2 => 10 + 2 = 12
|
Squire Finli:
|
Let me help you cut open the beast
|
Brian:
|
You guys find nothing inside
|
|
Squire Finli:
|
Damn, good idea, but nothing there
|
|
Squire Finli:
|
I suppose there is still much of the
church to look through
|
|
zombie 18:
|
Blurglblrg
|
|
Sir Hastings:
|
Hello there.
|
* Brian rolls: 1d20+2 => 17 + 2 = 19
* Boretos rolls: 1d20+7 => 15 + 7 = 22
* Boretos rolls: 1d6+3 => 2 + 3 = 5
* Brian rolls: 1d20+2 => 12 + 2 = 14
* Boretos rolls: 1d20+7 => 20 + 7 = 27
* Boretos rolls: 1d20+7 => 11 + 7 = 18
* Boretos rolls: 2d6+6 => 8 + 6 = 14
|
Sir Hastings:
|
I'm afraid not.
|
Brian:
|
There are a bunch of strewn about
documents in the room
|
Brian:
|
They are dusty with time, but not
falling apart yet
|
Sir Hastings: (( I'll skim them as I gather them
up. ))
Brian:
|
It's a ton of boring church stuff.
Nothing jumps out at you
|
Sir Hastings: (( I was using my rapier just then
btw ))
Brian:
|
alright, what do we go unveil next?
|
|
Father Agremal:
|
The darkness can hide nothing from a
servant of our magnificent father!
|
Brian:
|
It's a circular inner sanctum
|
Brian:
|
and a storage room with a staircase.
|
Brian:
|
Down the stairs is the map I just
revealed
|
|
Sir Hastings:
|
Hello?
|
Brian:
|
The room looks long looted, but in the
center lies a half orc, with a large sword stuck in it's torso.
|
Sir Hastings: (( I'll examine the body and sword.
))
* Boretos rolls: 1d20+5 => 3 + 5 = 8
Brian:
|
You don't notice anything, but it does
seem like the body was killed by the sword.
|
Sir Hastings: (( what kind of sword is it? ))
Chris:
|
...if that's a greatsword...
|
Brian:
|
It can be any size you guys want, but
no.
|
Sir Hastings: (( longsword then? ))
Brian:
|
sure, if you want one
|
Sir Hastings: (( who am I to turn down a free
longsword? ))
|
Sir Hastings:
|
My deepest apologies.
|
|
Sir Hastings:
|
*yoink*
|
Keenan:
|
its a half orc, do you care?
|
Sir Hastings: (( Hastings cares. ))
Sir Hastings: (( Hastings always cares. ))
Brian:
|
Alright, so the cabnets have some more
spiders that jump out at you, but they aren't gonna kill you at
this point
|
|
Father Agremal:
|
The light leads me to dead ends with
no end!
|
|
Father Agremal:
|
I hate spiders. *squish*
|
|
Father Agremal:
|
*stomp*
|
Keenan:
|
we havent check the top room yet right?
|
Sir Hastings:
|
Found anything?
|
Brian:
|
Those contain cabmets with cookware
mostly. You do notice a few trinkets with the signents of
important families though.
|
Brian:
|
Overall, the place seems to have been
picked clean long ago...
|
|
Father Agremal:
|
Lots of highborn paraphernalia around
here...
|
|
Father Agremal:
|
I'll go collect it all and see if it
suggests anything.
|
|
Father Agremal:
|
And sell it if it doesn't, heh...
|
|
Sir Hastings:
|
Is that what Pelor would want?
|
Keenan:
|
have we check everything?
|
Brian:
|
There is a vast whole town to search,
but that would take weeks...
|
Keenan:
|
i meant in the church
|
Brian:
|
there are a few benches you didn't
look under, but I will tell you it's not under there.
|
Sir Hastings: (( I'll check the bodies of the
zombies too ))
Brian:
|
nothing besides trinkets some some
other minor combat gear.
|
|
Sir Hastings:
|
Father, is there any chance this sword
might be what we're looking for?
|
|
Father Agremal:
|
Where did you get that?!
|
|
Sir Hastings:
|
I found it in the body of a late half
orc in the basement.
|
|
Father Agremal:
|
Ah. Might be important, might not.
Don't know. Might need to pray on it.
|
Brian:
|
Alright, anything else you guys want
to do in this session?
|
Boretos:
|
I want to drop off these prisoners,
but that need not be now.
|
Keenan:
|
guess thats likely it then
|
Chris:
|
I like playing this guy already.
|
Keenan:
|
see you guys later, and yeah, he seems
like a cool character
|