Server started; please wait for map to
refresh.
Boretos has connected.
Brian:
|
How do I know you're the real Adam?
|
Brian:
|
I still don't belive you
|
Brian:
|
really? You got nothing?
|
Boretos:
|
I got distracted by standup comedy.
|
Boretos:
|
IPv6 didn't work, btw
|
Brian:
|
The internet is good about not just
switching over like that
|
Boretos:
|
It feels like we were supposed to drop
v4 like 10 years ago.
|
Brian:
|
it's only 12 didgets, right?
|
Brian:
|
We could break that one day
|
Boretos:
|
the one you sent was 32.
|
Boretos:
|
or hex or something
|
Brian:
|
well that's the ipv6. That's gonna
last foreva
|
Brian:
|
anyhow, do you remember where we left
off so long ago?
|
Boretos:
|
I was lost in the woods.
|
Brian:
|
pretty much. You are also now carrying
the old dog around.
|
Boretos:
|
I think I just set up camp in the
woods.
|
Boretos:
|
after so many terrible rolls to get
out.
|
Brian:
|
That night, you have a dream.
|
Brian:
|
You are standing on a castle that
looks similar to the Damrieli capital whose name I forget, looking
out over a field full of orcs.
|
Brian:
|
They are milling about, doing random
things, then they all stop and look straight up at you.
|
Brian:
|
You are allowed to take actions in
this dream sequence, BTW
|
Sir Hastings: (( oh snap. i'm lucid ))
Sir Hastings: (( I wave at them. ))
Brian:
|
They all grow angry, and start to
shout in words you can't recognize.
|
Brian:
|
Suddenly, an eagle flies over your
head.
|
Brian:
|
It soars past you to the west, and all
the orcs charge after it into the distance.
|
Sir Hastings: (( I'll give chase, if I can. ))
Brian:
|
Your feet are fused to the stone.
|
Brian:
|
The dream ends at this point. You wake
the following morning perfectly well rested.
|
|
Sir Hastings:
|
Troubling...
|
Brian:
|
the dog is out chewing on a stick
|
Sir Hastings: (( I'll give the dog a pat, and
share my rations for breakfast. ))
* Boretos rolls: 1d20+5 => 19 + 5 = 24
Brian:
|
You observe two things:
|
Brian:
|
First, there is a silver-winged eagle
on the tree next to you. Just kind of staring.
|
Brian:
|
Second, the dog's gums are bleeding
horribly, and while it tries to eagerly chew some jerky, it seems
to only be hurting itself more.
|
Sir Hastings: (( heal check to know what to do? ))
* Boretos rolls: 1d20+2 => 8 + 2 = 10
Brian:
|
Well, not ripping the gums up with
hard food might be a start...
|
Sir Hastings: (( I'll take the jerky from the
dog. ))
|
Old Dog:
|
*whines*
|
|
Sir Hastings:
|
Easy, boy...
|
Brian:
|
The old dog lays down
|
Sir Hastings: (( I'll chew up the jerky, and spit
it in my hand for him. ))
Brian:
|
The dog eats, and seems more content.
|
Sir Hastings: (( turning my attention to the
hawk, I'll observe it for a moment to see what it's up to. ))
Brian:
|
First off, silver-winged Eagle, patron
bird of Correlon Lorethian.
|
Keenan has connected.
Brian:
|
and it just kind of sits and watches
you
|
Sir Hastings: (( I'll pull out another piece of
jerky and offer it to the eagle. ))
Brian:
|
As you approach the creature, it takes
flight and circles overhead.
|
Keenan. has connected.
Sir Hastings: (( I'm going to listen ))
Keenan.:
|
and back, hopefully this time map will
work
|
Sir Hastings: (( to my surroundings. ))
* Boretos rolls: 1d20+2 => 15 + 2 = 17
Keenan.:
|
great, now everyhting is typed twice:(
|
Keenan.:
|
going to get off map explorer and
reconnect
|
Keenan. is disconnected.
Keenan is disconnected.
Brian:
|
You hear nothing but the normal
morning sounds of the forrest.
|
Keenan has connected.
Brian:
|
Suddenly, the eagle flies to the west.
|
Keenan:
|
yay, everything is working well now:),
those two problems were wierd
|
Sir Hastings: (( I'll follow that bird. I'll
carrry the dog if I must. ))
Brian:
|
You find it actually stops for you in
order to allow you to follow it.
|
Sir Hastings: (( spooky ))
Brian:
|
It leads you over the greater course
of the day
|
Brian:
|
eventually, it leads you to a familar
face in the woods...
|
|
Sir Hastings:
|
Soveliss! What a coincidence!
|
|
Soveliss Sindel:
|
Oh, hello there hastings, what are you
doing here?
|
|
Sir Hastings:
|
I'm just following this eagle.
Magnificent beast. What happened to you? You look absolutely
thrashed!
|
Keenan:
|
i dont think i am, i never got into
combat
|
Sir Hastings: (( your token says otherwise. ))
Brian:
|
You had low alcohol content beer
poured on you yesterday...
|
|
Soveliss Sindel:
|
Ah, sorry about my messy appearence,
but yesterday i had some beer poured on me by the hunters as a
joke after meeting them and confessing that I may have accidently
harmed one through my lack of knowledge of their lack of knowledge
of alcohol
|
|
Soveliss Sindel:
|
by one i mean a young orc I sold some
wine too
|
Keenan:
|
change beer to wine
|
|
Sir Hastings:
|
Is that why you've run out here into
the woods? We are supposed to be making friends.
|
|
Soveliss Sindel:
|
Oh I know, I'm currently looking for
the hunters feasting hall to see if I can join them while we are
here, to learn more about these people, and also to help make
amends for the damage I have accidently caused
|
|
Soveliss Sindel:
|
Are you following that eagle?
|
|
Sir Hastings:
|
Yes. I had a dream last night about an
eagle being chased by angry orcs, and this eagle seems to want me
to follow it. Sounds like the will of Correllon to me.
|
|
Soveliss Sindel:
|
Huh, well, it's not like theres any
time limit on finding the feasting hall, and this may be important
in some way. I think I'll follow as well.
|
Brian:
|
The Eagle just sits in the tree. It
almost seems... agitated.
|
Brian:
|
Like it's having an argument in it's
head.
|
|
Sir Hastings:
|
Let's not keep her waiting...
|
Keenan:
|
as i approach does it still look
agitated?
|
|
Soveliss Sindel:
|
Huh, this might just be for you
Hastings, I wouldn't want to interfere with the will of the
goddess, I think I'll continue on with my search instead.
|
Brian:
|
Suddenly, the creature flies off high
into the sky, dissapearing beyond a cloud
|
|
Sir Hastings:
|
Blast.
|
|
Sir Hastings:
|
I guess the search for the scout's
hall is back on track.
|
|
Sir Hastings:
|
You said you were going there as well?
|
|
Soveliss Sindel:
|
very well, I got a riddle from one
that is supposed to help guide me towards the feasting hall as my
only clue. THey said Chase the moon, but see not the crane
|
Keenan:
|
the moon sets in the east right? i can
never remember
|
Sir Hastings: (( knowledge nature? ))
* Keenan rolls: d20+3 => 19 + 3 = 22
Sir Hastings: (( I would, but I have no ranks. ))
Brian:
|
The moon definitely rises in the east
and sets in the west.
|
Sir Hastings: (( survival check to find north. ))
* Boretos rolls: 1d20+2 => 8 + 2 = 10
Brian:
|
You think you know the direction of
north
|
Keenan:
|
i guess I'll roll as well
|
* Keenan rolls: d20+2 => 12 + 2 = 14
|
Sir Hastings:
|
I think north is... that way.
|
Keenan:
|
do i know any better?
|
Brian:
|
Your intuition agrees with hastings,
for what that matters
|
Brian:
|
If only you guys were real scouts...
|
|
Soveliss Sindel:
|
I believe you're right hastings
|
|
Sir Hastings:
|
Shall we?
|
|
Soveliss Sindel:
|
Yes, and I think the riddle mgiht mean
to go west from the town maybe, but I don't know what the crane is
about. If they were talking about going east then i would suppose
that the crane represented the lake
|
Keenan:
|
or wait, is that not what we think
north is? where do we think north is relative to us?
|
Brian:
|
That way. Over there.
|
|
Sir Hastings:
|
All those books ought to make a riddle
like this a breeze for you.
|
Keenan:
|
was something supposed to pop up as
you said that?
|
Brian:
|
The point is, you are in the woods,
and you both have a direction you think is north.
|
|
Sir Hastings:
|
Go west, young man.
|
Brian:
|
If you pick other directions, I will
use your north, right or wrong, as a refrence point.
|
Keenan:
|
ah, then can you just tell me where i
think north is relative to gorewoood since you cant show me where
north it
|
Brian:
|
Well the actuall player map uses up as
north
|
Brian:
|
so that would be cheating kind of.
|
Brian:
|
I will move you guys to a new region
if you leave this area of forrest
|
Keenan:
|
hope my 14 isn't far off from actual
north
|
Keenan:
|
and i guess we go west somehwat
|
Keenan:
|
searching for any tracks or clues as
we go
|
Keenan:
|
spot, listen, search, or survival
|
* Boretos rolls: 1d20+2 => 1 + 2 = 3
Brian:
|
either search or survival
|
Sir Hastings: (( survival. I'm just enjoying the
atmosphere ))
* Keenan rolls: 20+11 => 20 + 11 = 31
Brian:
|
you notice a dog on your shoulders
|
* Keenan rolls: d20+11 => 20 + 11 = 31
Keenan:
|
huh, still got 20
|
Brian:
|
Sovless notices that the trees begin
to space out in this direction, and the ground becomes notibly
drier as the miles go on, particularly to the north and west.
|
Brian:
|
marshy skunk-weed starts to give way
to hardier bushes pretty quickly.
|
Brian:
|
you also notice what looks like a
faint path
|
Brian:
|
mostly just broken brances
|
|
Soveliss Sindel:
|
I believe I have found a path Hastings
|
|
Sir Hastings:
|
Huh? What? Oh. Oh yes, the hall. Good
work. I was just admiring the beauty of nature.
|
|
Soveliss Sindel:
|
Well, lets try and follow it
|
|
Sir Hastings:
|
Good call.
|
|
Soveliss Sindel:
|
also, may I ask where you found that
dog, and why its on your shoulders
|
Brian:
|
roll survival when you're done
|
* Keenan rolls: d20+1 => 13 + 1 = 14
|
Sir Hastings:
|
I found the hungry old pooch in town.
Gave him some snacks, an dhe hasn't left my side since.
|
* Boretos rolls: 1d20+2 => 14 + 2 = 16
|
Soveliss Sindel:
|
Ah
|
Brian:
|
You follow it for a little bit, but it
soon becomes untraceable
|
Keenan:
|
does it look like the path ended? or
just that we somehow cant find where it continues
|
Brian:
|
The very subtle clues just run out
after a while
|
Brian:
|
But, you do hear a call from the
distance
|
Keenan:
|
can we make out what there saying wiht
a listen check?
|
Sir Hastings: (( or at least where it comes from
))
* Keenan rolls: d20+7 => 12 + 7 = 19
* Boretos rolls: 1d20+2 => 4 + 2 = 6
|
Scout:
|
Ewe goes ther!
|
|
Soveliss Sindel:
|
Hello there, just some prospective
hunters, looking for the feasting hall.
|
Keenan:
|
do i know him already?
|
Brian:
|
doesn't seem familiar...
|
|
Scout:
|
You an elf?
|
|
Soveliss Sindel:
|
Yes, my name is Soveliss, may I ask
yours?
|
|
Scout:
|
Eunshan risn't.
|
Keenan:
|
wait was the risn't part of the name
and you just forgot to capitalize it? or is that just a really
thick accent?
|
|
Soveliss Sindel:
|
Well nice to meet you Eunshan, we were
following a path to what we hoped was the feasting hall, but we
seem to have lost it. I don't suppose we could get any more hints?
|
|
Soveliss Sindel:
|
(i said that with a smile to show that
I don't actually expect any)
|
|
Sir Hastings:
|
Come now, Soveliss. You don't think we
deserve any more help, do you?
|
|
Soveliss Sindel:
|
Just joking around hastings
|
|
Eunshan:
|
Perhaps our lord needs a hand in
skinning the beast.
|
|
Eunshan:
|
Although you seem to be handling the
salting pretty good yourselves...
|
Keenan:
|
wait, did he say that as if it was a
riddle? or just some really wierd saying?
|
|
Sir Hastings:
|
A beast, you say? Now, that sounds
like my kind of action!
|
Brian:
|
The scouts laugh at you.
|
Keenan:
|
and i don't remember the hunters
saying anyhting about a lord right?
|
Brian:
|
You have heard the term lord refer to
Nerull before...
|
Brian:
|
but no mortal lord of hunters no
|
|
Soveliss Sindel:
|
UM sorry, but as you can probably
tell, we're not from around here, can you maybe clarify what you
just said? is it some saying in your town?
|
|
Eunshan:
|
Your life, stranger.
|
|
Eunshan:
|
It's gonna be over soon, and I'm sure
Nerull wanted it that way. But it would be a shame if you had a
dumb death like this, so I'm gonna help you out.
|
|
Eunshan:
|
You two are going the exact oppisite
way you need to be going to join the hunters. And why are you
making that poor dog go with you?
|
|
Soveliss Sindel:
|
I had a feeling that migh be the case,
though why do you believe we will die soon? also, that dog started
following hastings here after he gave it some food.
|
|
Eunshan:
|
You talk alot, don't ya?
|
|
Soveliss Sindel:
|
I suppose
|
|
Sir Hastings:
|
Are you looking to adopt?
|
|
Sir Hastings:
|
Old boy could use a good home.
|
|
Eunshan:
|
The last thing I would want to do is
enslave a beast at the end of ur days.
|
|
Eunshan:
|
At least you fools will die with your
feet on the soil where they belong.
|
|
Eunshan:
|
You two written a good story?
|
Sir Hastings: (( I'm going to set the dog down. ))
|
Soveliss Sindel:
|
Ok, seripously now, can you tell us
why you think we'll die, and if by story you mean life, then im
sorry, but I don't believe I have gone much farther then the first
act yet, and I plan for the tale to go on much longer.
|
Brian:
|
The creature seems sore just from
being carried, takes a pee, and lays down
|
|
Eunshan:
|
The lord will end your story as he
pleases, and it tends to end faster in these woods, elf.
|
|
Sir Hastings:
|
We are a bit out of our element,
Soveliss.
|
|
Soveliss Sindel:
|
I'm aware, and thanks for your
assistance in telling us that this is the wrong way. I believe
we'll be going now.
|
Brian:
|
They walk by without another word
|
Keenan:
|
I guess we go back along the path in
the opposite way
|
Brian:
|
What are you guys doing to try and
find the hall while this is going on?
|
Sir Hastings: (( look for worn scouting paths,
for one. ))
Keenan:
|
yeah, basically any other paths we can
find, that or any calls or evidence of non animal actificy I
suppose
|
Keenan:
|
do we need another search/survival
check?
|
* Keenan rolls: d20+11 => 3 + 11 = 14
* Boretos rolls: 1d20+2 => 3 + 2 = 5
Brian:
|
you both find nothing of the sort
|
Sir Hastings: (( we are going to die in these
woods. ))
Keenan:
|
i guess we just continue going back
along the path
|
Brian:
|
I mean, it would be a tidy end to the
campaign
|
Brian:
|
I got to introduce Gorwood culture
|
Sir Hastings: (( if there's any sign of Gorwood,
I'll keep an eye out too ))
Keenan:
|
well we know that we'll see gorewood
along the ath since part of it was pretty close
|
Brian:
|
ohh yeah, you both used another day of
rations
|
Keenan:
|
we can probaly recognize when we get
to around that part again
|
Keenan:
|
wait that wasa awhole day?
|
Brian:
|
at this point it's been a full day
|
Keenan:
|
huh, thats longer then expected, have
we already passed the part of the path we started on on our way
back?
|
Brian:
|
You didn't really do anything to blaze
a trail, but I will let you roll survival checks to try and
retrace your steps
|
Keenan:
|
by retrace our steps do you mean just
find the point in the path where we got on it, because i imagine
were already retracing our steps somewhat since were just going
back along the path
|
* Boretos rolls: 1d20+2 => 6 + 2 = 8
* Keenan rolls: d20+1 => 10 + 1 = 11
Brian:
|
ohh, you mean the pat you found?
|
Keenan:
|
thats what i was talking about, we
were walking down it in the opposite direction
|
Brian:
|
Right, sorry, you can do that no
problem
|
Keenan:
|
i figured that at the point we found
it it was in the middle of the path, and since he said go in the
opposite direction, we may as well just go back on the path in the
opposite way
|
Brian:
|
ok, you are back to where you found
the path. Now what?
|
Keenan:
|
I forget, there was nothing we
neccesarily needed to do in the town right, and did you say how
many rations we have left?
|
Brian:
|
Did you pack any rations with you? I
know hastings has some
|
Sir Hastings: (( I left my horse in town. I've
got 8 days rations left. ))
Keenan:
|
well i was going off into the woods,
so i would have brought some, I just figured I would take some
from the rations we were given for traveling
|
Brian:
|
you know, that's a good point.
|
Brian:
|
You both have 10 more days of rations
|
Keenan:
|
I guess we then continue going what we
think east is along the path since that guy said we were going the
opposite way.
|
Brian:
|
the path is more north/south
|
|
Soveliss Sindel:
|
You know, i really hope that man was
being honest, and all of his talk about how we were about to die
was wierding me out
|
Keenan:
|
oh, really, huh, well, when we met the
guy, was that far to the west, or was that just along the path
which i guess would have been north then since south would have
just ran through the town.
|
|
Sir Hastings:
|
These folk are followers of Nerull.
That makes them quirky to say the least.
|
|
Soveliss Sindel:
|
fair enough but the other hunters
didn't seem so obsessed with death.
|
Brian:
|
You had traveled west, then found the
path, then you either went north or south (you didn't specify)
|
|
Sir Hastings:
|
I'm sure we haven't scratched the
surface.
|
|
Soveliss Sindel:
|
true
|
Keenan:
|
were we mroe west then north or south
of the town? or vice versa, trying to guess if by opposite way, he
meant opposite way of the path, or opposite way as in were
supposed to go east
|
Brian:
|
You were probable more to the west
|
Brian:
|
but you are still banking on your
guess of direction
|
Keenan:
|
yeah, i guess we will try going along
the opposite direction of the path some more before giving up on
this path, or giving up sooner if it looks like it just stops
|
Keenan:
|
once we give up on that then I suppose
we would try to go east
|
Brian:
|
cool, so you are heading east?
|
Keenan:
|
oh, so there was ntohing further along
the opposite way of the path then? i guess so since we have no
other clue
|
Brian:
|
Alright, looking for any clues along
the way?
|
* Keenan rolls: d20+11 => 14 + 11 = 25
Brian:
|
anything in particular you are looking
for?
|
Keenan:
|
other paths or signs of where the
feasting ahll might be
|
Keenan:
|
basically anyhting to give us a lead
|
Sir Hastings: (( maybe that eagle will come back
))
Brian:
|
You don't observe anything
|
Keenan:
|
damn, even with a 25
|
* Boretos rolls: 1d20+5 => 18 + 5 = 23
Sir Hastings: (( to spot the bird ))
|
Soveliss Sindel:
|
Huh, I'm stumped Hastings, where could
the feasting hall be, the clue hasn't really helped mcuh since we
havent found anyhtign that mgiht represent a crane, and we've
already headed a good distance west, and east
|
Brian:
|
You don't spot no bird
|
|
Sir Hastings:
|
Perhaps this is all a practical joke
they like to play on foreigners. It wouldn't be my first snipe
hunt.
|
|
Soveliss Sindel:
|
huh, i suppose so
|
|
Sir Hastings:
|
Perhaps we should just go back to town.
|
|
Soveliss Sindel:
|
Maybe we should just try and learn
more about the town farther down the river before returning. It
certainly doesnt seem like they ahve any plans to attack us even
though Ico was fairly hostile
|
|
Soveliss Sindel:
|
Yes, lets
|
Keenan:
|
by returning i meant returning to the
capital, not to gorwood
|
Brian:
|
Ok, but yall are still in the woods.
What direction do you go?
|
Keenan:
|
well back to the village i suppose
|
* Boretos rolls: 1d8 => 7
Keenan:
|
or do you mean we're too lost to be
able to know where that is
|
Brian:
|
So, is that northwest?
|
Brian:
|
I feel like that's a bad tactic here
|
Keenan:
|
yeah, rollling to choose direction
probably wouldnt be a good idea:), or do you mean going abck to
the village is a abd tactic?
|
Sir Hastings: (( thats due east ))
Keenan:
|
yeah, so, do we know how to get back
to the village then?
|
Brian:
|
You haven't picked up any direct
evidence so far.
|
Keenan:
|
would we be able to head back to the
oath and then follow that to the point near the village and then
find the village from there, or are we too lost for that?
|
|
Sir Hastings:
|
oath?
|
|
Old Dog:
|
Oath?
|
|
Child:
|
oath?
|
Keenan:
|
i assume i wasn't supposed to hear the
oath part?
|
Sir Hastings: (( what oath are you talking about,
keenan? ))
Keenan:
|
brians mention of some oath, anyway,
could you awnser on whether were too lost for that brain
|
Brian:
|
You asked if you were two lost to
return to the oath.
|
Brian:
|
I don't know what the oath is, so I
don't know the answer.
|
Brian:
|
Although I am totally naming a
landmark or city "the Oath" in the future
|
Brian:
|
And sure, I will let you go back to
that path as often as you want
|
Keenan:
|
didn't even realize i said that:) and
yeah, that is a great name
|
|
Soveliss Sindel:
|
I think we should head back to the
path and then find the point where we found it to get to the
village from there since we know more about where we were there
|
|
Soveliss Sindel:
|
so, do you agree with heading to the
village down the river after we reutrn to gor wood before then
returning home?
|
|
Sir Hastings:
|
I'll admit I was lost long before I
ran into you. Perhaps it would be quicker to see if we can find
the scout again. He might point us to Gorwood.
|
|
Sir Hastings:
|
What village?
|
Keenan:
|
oh wait, i forgot you werent there
|
|
Soveliss Sindel:
|
Ah yes, in talking with a merchant
within gorwood, I learned that there was another town down the
river that we might want to check out before returning home.
|
Keenan:
|
the merchant told me it was a mining
place right?
|
|
Sir Hastings:
|
Hm. Sounds worth a visit. We are here
to familarize ourselves with the area, no?
|
|
Soveliss Sindel:
|
He told me it was a mining town, so
looking there might be interesting.
|
|
Soveliss Sindel:
|
exactly
|
|
Soveliss Sindel:
|
just glad that it seems like no one is
gearing up for war, or atleast no one we've found yet, we still
don't know where that orc with the sword came from.
|
|
Sir Hastings:
|
I doubt we will find any answers
meandering in the woods.
|
Keenan:
|
guess we head back then
|
Keenan:
|
still might look for anything of
interest on the way,but if it was taking a significant amount of
time previously, we do not spend as much time on it anymore
|
Keenan:
|
or we jsut get here, that works
|
Brian:
|
Fine, after a few days wandering you
eventually show up in town again
|
Keenan:
|
too bad that didn't pan out
|
Keenan:
|
anyway, i guess we go get our horses
and wagon and what not, then go and tell Ico that we are planning
on going on to the other village before returning home, that sound
good adam, or am i forgetting something?
|
Sir Hastings: (( the dog followed me the whole
time? ))
Sir Hastings: (( sounds good, keenan. ))
Brian:
|
increasingly reluctantly.
|
Keenan:
|
i have a good idea on the layout of
the town now right?
|
Keenan:
|
since i have gone through much of it
previously
|
Brian:
|
the beast is very tired
|
Brian:
|
yeah, you have a pretty good idea
|
Keenan:
|
ok, and our mission was just to a.
check if they might be going to war, and b. get info on them, and
the area, right
|
Brian:
|
just generally spy on them.
|
Keenan:
|
sorr,y its been a while
|
Brian:
|
Try to figure out what was behind the
orc with the special sword
|
Sir Hastings: (( we are terrible spies. ))
Keenan:
|
guess we might just ask Ico about that
directly, and I mean, we kinda stick out, and we have no diea
about anyhting here, so it's to be expected
|
Keenan:
|
we did the best we could with the
limited amount of information available to us without doing
anyhting that might risk seriosu anger.
|
Sir Hastings: (( I'll follow your lead. I'm just
the bodyguard. ))
Brian:
|
alright then, what are ya up to?
|
Keenan whispers: you see my
message
Keenan whispers: on facebook?
Sir Hastings: (( I'd like to saddle up. ))
Brian:
|
I honestly forget: where did you guys
leave your horses?
|
Sir Hastings: (( looks like they're in a stable
to the north east ))
Brian:
|
so you head there?
|
Sir Hastings: (( yeah ))
|
Scout Servent:
|
Welcome back old buddy.
|
|
Soveliss Sindel:
|
Hello
|
|
Scout Servent:
|
Are you a scout now?
|
|
Soveliss Sindel:
|
Nah, honestly, part of me is thinking
it mgiht just have been a friendly bit of hazing like the rest was
since I doubt it would be that easy to become a scout. That, adn
based on how easy I'm thinking we got lost out there, it doesn't
seem like I or my friend would be too good of one.
|
|
Scout Servent:
|
Pretty sure I warned you.
|
Keenan:
|
wait, he warned me that it was just
hazing?
|
Keenan:
|
or did he warn me that i wouldnt be a
good hunter?
|
Brian:
|
that you wouldn't find the hall
|
|
Soveliss Sindel:
|
Heh, I suppose you were right, and I'm
guessing that the rest of the village won't appreciate the
presence of me or my friend to much due to the alcohol problem, so
we're thinking about maybe checking out the village down the river
before posisbly heading back.
|
|
Scout Servent:
|
Well not everybody hates you yet. Ico
even personally made sure your cart got returned.
|
Sir Hastings:
|
Best news I've heard all day.
|
|
Soveliss Sindel:
|
oh well thats nice of him, I guess he
would understand the problem since he used to live in the capital
as well. we may stay a bit longer when we return here on our way
back, adn its nice that not everyone hates us.
|
|
Soveliss Sindel:
|
By the way, would you have any idea
why an orc might venture to an old abandoned elven city? I had
forgotten to ask previously, but we were asked to find out why
soldiers found one dead in one of our old cities? Do you think it
might ahve just been some random orc?
|
Keenan:
|
really hope askinthat wont bite back,
but i see no reason why it would
|
|
Scout Servent:
|
I...uhh...I have no idea.
|
* Keenan rolls: d20+6 => 5 + 6 = 11
* Boretos rolls: 1d20+9 => 13 + 9 = 22
Brian:
|
no bluffs detected
|
Keenan:
|
that is a nice roll hastings
|
|
Scout Servent:
|
Was it near the border?
|
|
Scout Servent:
|
Maybe he was lost?
|
Keenan:
|
was the city near the border?, is
there a border?
|
Brian:
|
kind of, and kind of
|
|
Soveliss Sindel:
|
perhaps, while it wasn't to close, it
wasn't exactly that far from the border either.
|
Keenan:
|
anyways, i guess we'll go off to talk
to Ico now
|
Sir Hastings: (( Ico would probably know more
anyway ))
Keenan:
|
yeah, just thought i would ask
|
Brian:
|
do you take the horses?
|
Sir Hastings: (( I'll certainly take mine. ))
Keenan:
|
do you take the dog? like in the wagon?
|
Keenan:
|
does the dog get in?
|
Sir Hastings: (( that's up to the dog. ))
Brian:
|
it doesn't seem to want to
|
Sir Hastings: (( I won't wait up. ))
Keenan:
|
are you going to have an emotional
breakup scene with the dog ?
|
Sir Hastings: (( soz ))
Brian:
|
if you don't stop it, the creature
wanders off and finds a bone to chew on.
|
Sir Hastings: (( I dont. ))
Brian:
|
Then do you hunt down Ico sans one dog?
|
Sir Hastings: (( yep ))
Brian:
|
you find him sitting among some graves
in the back of the main church.
|
Brian:
|
The sound of your wagon (still the
only one of its size in town) reveals you immdediately.
|
|
Ico:
|
Good afternoon.
|
|
Soveliss Sindel:
|
Hello Ico, thaks for making sure our
wagon got retruned to us
|
|
Ico:
|
Look, I don't know what motivated
those goons, but I assure you any hatred of theirs is not the
opinion of this town.
|
|
Ico:
|
The past is the past.
|
Keenan:
|
was i aware of any?
|
Brian:
|
what do you think the wagon was
returned from?
|
Keenan:
|
i didn't even know it was actually
stolen, I just thought he meant that he made sure no one touched it
|
Brian:
|
ohh, well now you know
|
Sir Hastings: (( I guess the wine is all gone? ))
Brian:
|
no, actually. At least the vast
majority is still there
|
|
Soveliss Sindel:
|
Thank you. By the way, I'm not
accusing you of anyhting, I assure you, but something I should
have mentioned earlier is that a dead orc was found in an old
elven city and we were asked to ask why he mgiht ahve been there.
I'm guessing he might have just been lost.
|
|
Soveliss Sindel:
|
Are you aware of any member of the
village who mgiht ahve gone missing?
|
|
Ico:
|
Many folks have gone missing over my
time here.
|
Sir Hastings: (( how ripped was this orc? ))
Sir Hastings: (( good. ))
|
Soveliss Sindel:
|
Ah, do you have any idea why?
|
|
Soveliss Sindel:
|
I've heard about the dangers of the
lake? are there other dangers that we should be particularily
worried about
|
|
Ico:
|
Woods are dark and full of trees. You
just found that out yourself.
|
Keenan:
|
can i sence motive to see if he is
trying to hide anyhting?
|
* Boretos rolls: 1d20+9 => 20 + 9 = 29
* Keenan rolls: d20+6 => 13 + 6 = 19
Brian:
|
he's hiding something
|
Keenan:
|
do we both realize that or only adam?
|
Keenan:
|
you ytping somehting adam?
|
|
Sir Hastings:
|
We have reason to believe that there
may be a lurking threat, and if these missing people have any
connection to it, we need to know.
|
|
Ico:
|
Belive it or not, most folks don't
tell me where they plan to go die before getting lost in the woods.
|
|
Sir Hastings:
|
But some do?
|
|
Ico:
|
Please tell me Glistar didn't ban
jokes...
|
|
Soveliss Sindel:
|
Sir, I don't mean to press you, but if
you're hiding something, could you please tell us, we only wish to
work with you, for the best for everyone
|
* Keenan rolls: d20+9 => 11 + 9 = 20
Keenan:
|
and i meant to say that before that
last line of his
|
Keenan:
|
also what was supposed to be a joke
just wondering?
|
|
Ico:
|
I'm not trying to block justice here.
|
Keenan:
|
i guess another sence motive roll, or
does hastings just still think Ico is hiding somehting from his
last roll
|
* Boretos rolls: 1d20+9 => 18 + 9 = 27
* Keenan rolls: d20+6 => 14 + 6 = 20
Brian:
|
still seems to be lieing. You both
pick it up that time.
|
Sir Hastings: (( bluff check to pass a secret
message. ))
* Boretos rolls: 1d20+1 => 13 + 1 = 14
Sir Hastings: (( so close. ))
Brian:
|
well, what do you say?
|
Keenan:
|
i forget, do bluff checks do that
|
Sir Hastings: (( "Let's drop it for now." ))
Brian:
|
bluff does what inuenndo did in 3.0
|
Sir Hastings: (( thanks for clearing that up for
us. ))
|
Soveliss Sindel:
|
I believe you aren't sir, we just want
to do whats best for all, I suppose we should be heading out now,
I imagine we'll return soon enough, and then head back home, have
a good day.
|
|
Ico:
|
I hope you enjoyed your stay
|
|
Soveliss Sindel:
|
Thank you.
|
|
Sir Hastings:
|
Blessings upon you.
|
Keenan:
|
I guess we then head out to the other
village, once we exit this one i say
|
|
Soveliss Sindel:
|
I wonder what he was hiding.
|
Sir Hastings:
|
I think a bit of discrete observation
might shed some light.
|
Brian:
|
do you actually leave town?
|
Soveliss Sindel:
|
Definitely, we'll need to perform such
later, for now however, lets do as we said we would and check out
the toher town, our superiors would proabbly wnat ot know about
that as well regardless.
|
Sir Hastings: (( so be it ))
Brian:
|
Alright, you voyage for a day, and
rest somewhere in the night.
|
Brian:
|
roll listen checks
|
* Boretos rolls: 1d20+2 => 14 + 2 = 16
* Keenan rolls: d20+7 => 10 + 7 = 17
Brian:
|
Ok, you simultaniously awaken to Sir
horse screaming
|
* Brian rolls: 1d20+5 => 17 + 5 = 22
* Brian rolls: 1d4+4 => 4 + 4 = 8
* Keenan rolls: d20+5 => 6 + 5 = 11
* Brian rolls: 1d20+4 => 5 + 4 = 9
* Boretos rolls: 1d20+4 => 11 + 4 = 15
Brian:
|
ok, your turn hastings
|
* Boretos rolls: 1d20+5 => 8 + 5 = 13
Sir Hastings: (( spot check ))
Brian:
|
I assume you pop out of your tent too?
|
Brian:
|
Darkmantle. Right on its face
|
Sir Hastings: (( charge ))
Brian:
|
it was at least a move to leave the
tent
|
Sir Hastings: (( what tent? ))
Brian:
|
Do you not have a tent?
|
Keenan:
|
i imagine we have one
|
Sir Hastings: (( I never bought one. ))
Brian:
|
still move action to pick a weapon off
the ground
|
Keenan:
|
i just figured we have one with us,
unless your character would prefer to sleep underneath the stars
|
Sir Hastings: (( that's turn, then. ))
Brian:
|
fair nough. mobs turn
|
Brian:
|
the darkmantle grapples sir horse.
|
Keenan:
|
what the hell does a darkmatle look
like by the way?
|
* Brian rolls: 1d20 => 9
* Brian rolls: 1d20+4 => 20 + 4 = 24
Brian:
|
the token isn't inaccurate
|
Brian:
|
but then a cloud of inky darkness
appears
|
* Brian rolls: 1d20+4 => 6 + 4 = 10
Brian:
|
I assume that doesn't hit hastings
unarmored?
|
Sir Hastings: (( nope. ))
* Brian rolls: 1d20+4 => 20 + 4 = 24
* Brian rolls: 1d20+4 => 14 + 4 = 18
Keenan:
|
ah, thought it might be some monster
that brain or someone made that just i don't know baout
|
Sir Hastings: (( yeah, I have 30 dex ))
Brian:
|
I don't know, maybe somehow you feated
your way to 19 flat-footed?
|
* Brian rolls: 2d4+8 => 2 + 8 = 10
Brian:
|
10 damage to your face
|
|
Soveliss Sindel:
|
WHAT IS THAT!!
|
Brian:
|
ohh, you also can't see into the cloud
anymore
|
Keenan:
|
wait, i guess i can't actually see
with the darkness
|
|
Soveliss Sindel:
|
Hastings? are you in there, what is
happening?
|
|
Sir Hastings:
|
I can't see anything!
|
|
Soveliss Sindel:
|
Try and bring sir horse out of there,
I'll go to the toherside of the darkenss to try and see whats
attacking us if it comes out that way
|
Keenan:
|
i grab my rapier and move over here
|
Brian:
|
awesome. Hastings and horse
|
* Brian rolls: 1d20+9 => 16 + 9 = 25
* Brian rolls: 1d20 => 12
Brian:
|
horse wins grapple and hooves the thing
|
* Brian rolls: 1d20+4 => 7 + 4 = 11
Sir Hastings: (( I'm going to back up to where I
was sleeping and throw on my chainshirt. ))
Keenan:
|
do you say anything
|
Sir Hastings: (( nope. I'm trying to focus. ))
* Brian rolls: 1d20+9 => 7 + 9 = 16
* Brian rolls: 1d20 => 11
Keenan:
|
i still have no idea whats happening
then really besides a quick glimpse of somehting attacking sir
horse
|
Brian:
|
ok, you two can go
|
Sir Hastings: (( then you know as much as me. ))
Keenan:
|
I don't really want to go in there
since i have no idea what is happening and could be attacked
unaware with no ability to retaliate since i don't know hwere sir
hrose is
|
Keenan:
|
i guess i just keep watch and ready
and aciton to charge and attack if the duskmantle leaves the
darkness
|
Sir Hastings: (( I'm going to reach for the
reigns of sir Horse. ))
Brian:
|
uhh, roll dexterity
|
Sir Hastings: (( not ride? ))
Brian:
|
No, you are trying to rapidly and
accurately feel for and grab reigns while the horse is rapidly
moving around
|
Brian:
|
riding has nothing to do with this
|
* Boretos rolls: 1d20+4 => 8 + 4 = 12
Brian:
|
you fail to grasp them
|
|
Sir Hastings:
|
c'mere you...
|
Keenan:
|
i really cant do muhc, as i said, i
just readied an action to charge and attac the duskmantle if it
leaves the darkness
|
Keenan:
|
attacking in there wuld just risk
hitting someone else
|
* Brian rolls: 1d20 => 16
* Brian rolls: 1d20+9 => 19 + 9 = 28
* Brian rolls: 1d20+4 => 5 + 4 = 9
Sir Hastings: (( that wasn't the horse. ))
Brian:
|
no, that was the horse
|
Brian:
|
Alright, you guys can go again
|
* Boretos rolls: 1d20+4 => 18 + 4 = 22
Keenan:
|
unless boretos brings it out, its
secnd verse, same as the first
|
Sir Hastings: (( I'll pull sir Horse out of the
darkness. ))
Brian:
|
it still has a darkmantle on its leg
|
Brian:
|
20 move at half speed
|
Keenan:
|
well it left then, since my action is
supposed to be after the others, does that trigger the readied
action technically before my turn?
|
Brian:
|
triggers right there. Go for it brah
|
Brian:
|
miss by 1-4 means you hit the horse
though
|
Keenan:
|
ah, grapplemeans flatfooted though
right?
|
Brian:
|
so, flatfooted for grapple, -4 for
prone (since pinned), but +4 for sharing square with sir horse
|
* Keenan rolls: d20+9 => 3 + 9 = 12
* Keenan rolls: d6+1 => 2 + 1 = 3
Brian:
|
this horse is still alive!
|
|
Soveliss Sindel:
|
damn, sorry hastings, i was aiming for
the monster
|
* Brian rolls: 1d20+9 => 4 + 9 = 13
* Brian rolls: 1d20 => 8
Brian:
|
and it wins grapple
|
|
Sir Hastings:
|
Don't hurt my horse!
|
* Brian rolls: 1d20+4 => 14 + 4 = 18
Brian:
|
and it manages to hit
|
* Brian rolls: 1d4+3 => 2 + 3 = 5
Keenan:
|
really wish the horse would stop
grappling so we culd attack the duskmantle, then again, it would
then probaly attack the orse
|
Brian:
|
horses are not the best tacticians
|
* Brian rolls: 1d20 => 10
* Brian rolls: 1d20+9 => 13 + 9 = 22
* Boretos rolls: 1d20+7 => 8 + 7 = 15
Sir Hastings: (( sword ))
* Boretos rolls: 1d8+4 => 4 + 4 = 8
Brian:
|
horse is unconciuos
|
Keenan:
|
now that its unconsious, is it easier
to avoid hitting it, or no since its still int he smae space?
|
Brian:
|
Still risk hitting the horse
|
Brian:
|
you can risk a grapple if you want
|
Keenan:
|
is it posisble to grapple and drag it
out of the space?
|
Keenan:
|
i guess i do that, how does grappling
work in 3.5 again?
|
Brian:
|
first, it provokes
|
* Brian rolls: 1d20+4 => 18 + 4 = 22
Keenan:
|
as i have no armor, yep
|
* Brian rolls: 1d4+4 => 1 + 4 = 5
Brian:
|
you take 5 damage, and the grapple
fails
|
Brian:
|
for it's turn, it withdraws into the
trees
|
Keenan:
|
so thats how grappling workse
|
Sir Hastings: (( is it high up? ))
Keenan:
|
would i have time to retunr to the
tent and grab my bow and shoot at it
|
* Boretos rolls: 1d20+2 => 2 + 2 = 4
Sir Hastings: (( heal ))
Brian:
|
you may have time, you may not
|
Keenan:
|
I guess i try to do that then
|
Brian:
|
I'll count that as full round
|
Keenan whispers: is it possible
to get into an angle where it doesnt see me so i cna try ot sneak attack?
* Brian rolls: 1d10 => 9
Keenan:
|
so, do i get to attack then?
|
Keenan:
|
oh wait, i tried to grapple
|
Brian:
|
it attempts to hide in the tree for
its turn
|
* Brian rolls: 1d20+10 => 4 + 10 = 14
Brian:
|
and Keenan has the bow now
|
Keenan whispers: so can i?
Brian:
|
DC 14 spot to just find it
|
* Keenan rolls: d20+7 => 15 + 7 = 22
Brian:
|
it knows you're there
|
Keenan whispers: didnt want him
to be sure i was a rogue yet:(
Keenan whispers: thogh i guess
he already knew
You whisper to Keenan: whoops,
shit
* Keenan rolls: d20+7 => 8 + 7 = 15
You whisper to Keenan: My bad
Keenan:
|
guess that doesnt hit
|
Brian:
|
I'm actually gonna give it a +2 AC for
the brances
|
* Boretos rolls: 1d20+2 => 10 + 2 = 12
Sir Hastings: (( heal ))
* Brian rolls: 1d10 => 4
Brian:
|
this is gonna be close
|
Brian:
|
the darkmantle tries to hide again
|
* Brian rolls: 1d20+10 => 12 + 10 = 22
Keenan:
|
i guess ill try to heal as well
|
* Keenan rolls: d20+1 => 11 + 1 = 12
* Boretos rolls: 1d20+2 => 10 + 2 = 12
* Brian rolls: 1d10 => 4
Brian:
|
The darkmantle casts darkness and flees
|
* Keenan rolls: d20+1 => 10 + 1 = 11
* Boretos rolls: 1d20+2 => 2 + 2 = 4
Keenan:
|
wow, we have rolled alot of 10s and 11s
|
* Brian rolls: 1d10 => 4
Keenan:
|
one more time i guess
|
Brian:
|
all fours on the stabilizing roll
|
* Boretos rolls: 1d20+2 => 19 + 2 = 21
|
Soveliss Sindel:
|
I guess that might have been one of
the monsters they talked about
|
|
Sir Hastings:
|
*sigh*
|
|
Sir Hastings:
|
Get some rest.
|
|
Soveliss Sindel:
|
I will, I imagine you'll be staying up
to take care of Sir Horse?
|
|
Sir Hastings:
|
Aye.
|
|
Soveliss Sindel:
|
Very well, Since we won't really be
moving tommorow, I'll try and go hunting tommorow to see if we
could get a bit more food.
|
|
Soveliss Sindel:
|
warn me if you see it again.
|
|
Sir Hastings:
|
*nod*
|
Keenan:
|
anyhting happen this night?
|
* Boretos rolls: 1d20+2 => 9 + 2 = 11
Brian:
|
Nothing beyond this
|
Keenan:
|
I guess I go hunting the next day,
while adam will be trying to help horse heal up
|
Keenan:
|
so should i roll move silently, hide,
adn search for hutning?
|
Brian:
|
90% of hunting is small game
|
Keenan:
|
i'd rather do what i said, but oh well
|
* Keenan rolls: d20+1 => 19 + 1 = 20
Brian:
|
You manage ample food
|
Keenan:
|
what's healing rate again?
|
Brian:
|
1 per hit die per day
|
Brian:
|
A light warhorse has 3 hit did
|
|
Sir Hastings:
|
no
|
Keenan:
|
damn, so it only heals 1 d8, that's
pretty slow
|
Brian:
|
no, it heals three per day
|
Brian:
|
unless you pass the DC 15 heal check
to double it
|
Keenan:
|
oh, that's even worse
|
Sir Hastings: (( which I failed. ))
Brian:
|
in 3rd being wounded in the wild
without a cleric takes you out of the fight for a while
|
Brian:
|
Do you guys want to pause here and
pick up later, or press on?
|
Sir Hastings: (( in 5th, you heal up to full at
dawn. ))
Keenan:
|
just looked up the hela skill and it
said you get 2 hp per complete rest for a day
|
Keenan:
|
meant 2 hp per hit die
|
Sir Hastings: (( "If your heal check is
successful" ))
Keenan:
|
nah, 4 if succesful
|
Keenan:
|
just 8 hours is 1
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Keenan:
|
or 2 if successful
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Keenan:
|
as the horse is out, im guessing it
would rest the whole day
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Brian:
|
3 more hp for sir horse
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Keenan:
|
how about we just continue till the
horse is consious? what happens this night if anyhting
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Brian:
|
Well there are more attacks
|
Brian:
|
so this will be a good bit more
gameplay.
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Keenan:
|
ah, what does not sleeping do again?
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Brian:
|
I'm not having the horse get hurt just
to waste time
|
Brian:
|
essentially -4 to everything
|
Boretos:
|
An exhausted character moves at half
speed and takes a -6 penalty to Strength and Dexterity. After 1
hour of complete rest, an exhausted character becomes fatigued. A
fatigued character becomes exhausted by doing something else that
would normally cause fatigue.
|
Keenan:
|
skips past fatigued?
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Brian:
|
fatigued is when you force march
|
Keenan:
|
damn, thats nasty, in that case i tell
hastings to rest after i finsih hunting in the morning so we can
guard the horse at night
|
Brian:
|
So do you guys want to stop the
session or not?
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Keenan:
|
im fine with what adam wnants
|
Boretos: (( let's keep going. We've been losing
this whole session. ))
Boretos:
|
gotta turn it around at some point.
|
Brian:
|
ok, so on the second night who is
sleeping?
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Keenan:
|
since hastings just woke up i will be
|
Keenan:
|
i sleep with bow and rapier right enxt
to em
|
* Brian rolls: 1d10 => 6
Brian:
|
nothing attacks the first night
|
* Boretos rolls: 1d20+2 => 16 + 2 = 18
Boretos: (( long term care ))
Keenan:
|
and horse gets 12 hp:)
|
Brian:
|
Do you press on with that much horse
health?
|
Keenan:
|
Though that means we'll have to spend
the day ehre again since that took the whole day to heal that much
|
Keenan:
|
so we'll experience one more night,
also i go huntign again
|
* Keenan rolls: d20+1 => 20 + 1 = 21
Brian:
|
who is sleeping on night number 2?
|
Keenan:
|
i assume same schedule, so me again
|
* Brian rolls: 1d10 => 7
Keenan:
|
huh, and i guess just do a heal check
with 8 hours for horse rest adam
|
Keenan:
|
before we finsih and ehad off
|
* Boretos rolls: 1d20+2 => 19 + 2 = 21
Keenan:
|
and i guess as we go, adam can sleep
in the wagon?
|
Brian:
|
you make it to the village uneventfully
|
Keenan:
|
that it adam? or more?
|
Boretos:
|
seems like a good place to stop.
|
Keenan:
|
good night guys:), gald sir horse
didnt die
|
Brian:
|
pity he healed so fast :P
|
Boretos:
|
what a train wreck.
|
Keenan:
|
yeah, that hitting sir horse really
screwed thigns up
|