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Adam has connected.
DM: go to import 1
Adam: k
DM: ok
DM: The Chimney seems to small to fit though, at least before you became... this...
Adam: hmmm..
Adam: Somthing is afoot
DM: indeed
DM: I could just draw black mask...
DM: but then I actually can't see what I am revealing, and have to guess where rooms are...
DM: wait, I have another copy of the map; let's do this
DM: zoom back out
Adam: rready
DM: You are in a small room, in the fireplace that seems to have been recently lit. There is one table with a little food on it. You hear two children laughing in another room
Adam: Am I standing in the fire?
DM: ohh, recently extinguished, sorry
Adam: ah
Adam: I pick up my teeth and shoe, and look around for any other personals.
DM: There don't seem to be any moer
DM: You look complete
Ignatius Stendatem: Magnificent.
Ignatius Stendatem: I do believe I'll sample some of this food.
DM: It's a stew made of Lichen. It actually tastes pretty bad, and you know this from experiance. This is a dish normally only served on the holyday of either Hallow's eve or Hallow's day. It was apparently what Macharious' men ate when they were besiged by a deamon or something. You mostly just remember hating it as a child.
DM: That said, this isn't badly prepared...
Ignatius Stendatem: Nonetheless, blech!
Ignatius Stendatem: Now, where did I hear those voices from?
DM: The door oppisite the fireplace
Adam is disconnected.
Adam has connected.
Ignatius Stendatem: Now, where did I hear those voices from?
DM: The door oppisite the fireplace
DM: down
Adam: I'll go this way.
DM: ok
DM: It's a large, mostly empty room. You hear vocies from across it, however
DM: hold on
DM: ok
Boy: Mom never made it that way...
DM: are you trying to move silently?
Adam: eh. why not?
* DM rolls: 1d20-2 => 1 - 2 = -1
* DM rolls: 1d20+1 => 7 + 1 = 8
* Adam rolls: 1d20+1 => 15 + 1 = 16
DM: ok, you are good
Adam: I listen at the door.
DM: you hear nothing but the rain
Adam: was it this door?
DM: it's a normal wooden door...
* DM rolls: 1d20-2 => 4 - 2 = 2
* DM rolls: 1d20-2 => 10 - 2 = 8
* DM rolls: 1d20-2 => 9 - 2 = 7
* DM rolls: 1d20+1 => 19 + 1 = 20
* Adam rolls: 1d20+1 => 6 + 1 = 7
Teenager: Hey, who's there?
DM: you hear foor steps from the upper right door
Ignatius Stendatem: I'm just coming in from the rain. I'm lost and looking for shelter. I'm sorry for intruding.
Teenager: Did you...
DM: He enters
DM: He sees you, and screams.
Teenager: Daemon! Hide!
Adam is disconnected.
Adam is disconnected.
Adam has connected.
Adam: Hey, hey, easy kid. I don't mean to start any trouble!
DM: roll init
* DM rolls: 1d20+1 => 15 + 1 = 16
* Adam rolls: 1d20+3 => 15 + 3 = 18
DM: your move
Ignatius Stendatem: (open double door behind me)
Ignatius Stendatem: Look, I'm sorry. I'll just show myself out.
DM: you still can't see far into the mist...
Ignatius Stendatem: (actually, I shut the door behind me. another move action.
Boy2: *muffled, probably not to you* Don't! You could get hurt!
DM: It is raining hard now. A black mist surrounds this area
Adam: do I recognize this place?
DM: make a wisdom check
* Adam rolls: 1d20+0 => 2 + 0 = 2
DM: Nope
Adam: I'm like 90 percent sure this is my house, though.
DM: Yeah...
DM: I feel like even with a two you might have figured that out...
DM: Let's say you have figured it out, but it's not by familiarity
DM: either way, what do you do?
Adam: to the stables!
DM: yup
DM: but these are totally different horses...
Adam: dang.
Adam: do the stables look older or newer than I left them?
DM: older. But some rennovation has been done.
DM: The horses are flipping multiple shits, btw
Ignatius Stendatem: Something strange is going on...
DM: One horse kicks down the door to it's stall and charges you
Ignatius Stendatem: (does it have room to do so?)
DM: it has 10ft of space
DM: but it had to turn, ok...
DM: it attacks
* DM rolls: 1d20-2 => 5 - 2 = 3
DM: and misses. roll init
* DM rolls: 1d20+1 => 19 + 1 = 20
* Adam rolls: 1d20+3 => 8 + 3 = 11
DM: it hoofs you again
* DM rolls: 1d20-2 => 17 - 2 = 15
Ignatius Stendatem: (is the beast saddled?)
DM: no
DM: They are all untacked
Boy3: Don't eat our horses!
Ignatius Stendatem: (can I make a ride check to mount the thing?)
DM: sure, DC 15
* Adam rolls: 1d20+3 => 5 + 3 = 8
DM: you fail, and that provokes
* DM rolls: 1d20-2 => 12 - 2 = 10
DM: it will hit one of these days
* DM rolls: 1d20-2 => 5 - 2 = 3
DM: ...but it is not this day
* Adam rolls: 1d20+3 => 18 + 3 = 21
Ignatius Stendatem: (mount)
DM: it starts bucking. Make another ride check, DC20
* Adam rolls: 1d20+3 => 1 + 3 = 4
DM: welcome to the ground...
* DM rolls: 1d20-2 => 3 - 2 = 1
Ignatius Stendatem: oof.
* DM rolls: 1d20-2 => 18 - 2 = 16
DM: actually, those auto hit
* DM rolls: 2d4+2 => 4 + 2 = 6
DM: 6 hoof damage
DM: A child appears at the entrance to the stable
DM: He has a shotgun.
Teenager: Get back inside!
DM: the horse moves for it's action
Adam is disconnected.
Adam is disconnected.
Adam has connected.
DM: Your move
Adam 2 has connected.
DM: ok, your move
Ignatius Stendatem: (do I recognize a shotgun?)
DM: Yes. You recognise all kinds of firearms. You never owned a shotgun, but you have seen one.
Adam is disconnected.
DM: yo' move, son...
Ignatius Stendatem: (draw sword)
Teenager: Noo!!!
Adam has connected.
Ignatius Stendatem: Watch where you're pointing that thing!
Boy3: Go away, meanie!
Adam 2 is disconnected.
DM: you still have a standard action
Ignatius Stendatem: I didn't do anything to you!
Ignatius Stendatem: sunder shotgun
Ignatius Stendatem: ()
* DM rolls: 1d20-2 => 20 - 2 = 18
Ignatius Stendatem: (improved sunder)
DM: OHH ANAP SON!!
DM: roll dat shit
* Adam rolls: 1d20+15 => 18 + 15 = 33
DM: WHAT WHAT!!!
DM: ok, I'm done
DM: you smash the thing.
Ignatius Stendatem: A kid like you shouldn't deal with such dangerous things.
DM: The teenager runs in and grabs the kid
DM: Your turn
Adam: I'll grab the teenager.
DM: grapple time?
DM: his hands are full, so no AoO
Ignatius Stendatem: (when talking doesn't work, grappling does.)
* Adam rolls: 1d20+8 => 12 + 8 = 20
* DM rolls: 1d20+0 => 4 + 0 = 4
* Adam rolls: 1d20+4 => 14 + 4 = 18
DM: ?
DM: ohh, touch
Sextus: Armenus!!
DM: the teenager tries to get free, as does the boy
* DM rolls: 1d20 => 17
* DM rolls: 1d20+1 => 13 + 1 = 14
DM: Lighting strikes in the distance
* Adam rolls: 1d20+4 => 5 + 4 = 9
Ignatius Stendatem: Sextus!
DM: the boy punches you
* DM rolls: 1d20+1 => 10 + 1 = 11
DM: to no effect
DM: the teen runs inside. You see Sextus holding the door open with his foot, holding a flashlight in one hand and a pistol in the other
DM: your turn
Adam 2 has connected.
Adam is disconnected.
Adam 2: (do I have any reason to believe they can hear me?)
DM: not really one way or the other. The boy did seem afraid of your voice
DM: but nobody has replied to you